#include "DS_List.h"
#include "NetworkTypes.h"
#include "BitStream.h"
#include "PluginInterface.h"
Classes | |
struct | GameServerList |
Just a utility class. More... | |
class | MasterCommon |
struct | GameServerRule |
struct | GameServer |
Defines | |
#define | NUMBER_OF_DEFAULT_MASTER_SERVER_KEYS 3 |
#define | NUMBER_OF_MISSED_PINGS_TO_DROP 4 |
#define | KEEP_ALIVE_PING_FREQUENCY 20000 |
#define | FLOOD_ATTACK_CHECK_DELAY 5000 |
#define | FLOOD_ATTACK_BYTES_PER_MS 2.0f |