MasterCommon.h File Reference

#include "DS_List.h"
#include "NetworkTypes.h"
#include "BitStream.h"
#include "PluginInterface.h"

Classes

struct  GameServerList
 Just a utility class. More...
class  MasterCommon
struct  GameServerRule
struct  GameServer

Defines

#define NUMBER_OF_DEFAULT_MASTER_SERVER_KEYS   3
#define NUMBER_OF_MISSED_PINGS_TO_DROP   4
#define KEEP_ALIVE_PING_FREQUENCY   20000
#define FLOOD_ATTACK_CHECK_DELAY   5000
#define FLOOD_ATTACK_BYTES_PER_MS   2.0f

Detailed Description


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