FullyConnectedMesh() (defined in FullyConnectedMesh) | FullyConnectedMesh | |
Initialize(const char *password) (defined in FullyConnectedMesh) | FullyConnectedMesh | |
OnAttach(RakPeerInterface *peer) | PluginInterface | [virtual] |
OnCloseConnection(RakPeerInterface *peer, PlayerID playerId) | PluginInterface | [virtual] |
OnDetach(RakPeerInterface *peer) | PluginInterface | [virtual] |
OnDirectSocketReceive(const char *data, const unsigned bitsUsed, PlayerID remoteSystemID) | PluginInterface | [virtual] |
OnDirectSocketSend(const char *data, const unsigned bitsUsed, PlayerID remoteSystemID) | PluginInterface | [virtual] |
OnDisconnect(RakPeerInterface *peer) | FullyConnectedMesh | [virtual] |
OnInitialize(RakPeerInterface *peer) | PluginInterface | [virtual] |
OnInternalPacket(InternalPacket *internalPacket, unsigned frameNumber, PlayerID remoteSystemID, RakNetTime time, bool isSend) | PluginInterface | [virtual] |
OnReceive(RakPeerInterface *peer, Packet *packet) | FullyConnectedMesh | [virtual] |
pw (defined in FullyConnectedMesh) | FullyConnectedMesh | [protected] |
Update(RakPeerInterface *peer) | FullyConnectedMesh | [virtual] |
~FullyConnectedMesh() (defined in FullyConnectedMesh) | FullyConnectedMesh | [virtual] |