RemoteClient Struct Reference

Stores information about a remote client. In this case, only the socket used by that client. More...

#include <TCPInterface.h>

List of all members.

Public Attributes

SOCKET socket
PlayerID playerId


Detailed Description

Stores information about a remote client. In this case, only the socket used by that client.


The documentation for this struct was generated from the following files:
Generated on Sat Oct 14 08:37:39 2006 for RakNet by  doxygen 1.4.6-NO