Recompile with these set to enable or disable blocks of code.
- __USE_IO_COMPLETION_PORTS: Currently disabled. Do not use.
- __BITSTREAM_BIG_END: Use big endian network streams. Otherwise use little endian network streams [Default].
- __BITSTREAM_NATIVE_END: Don't use endian swapping [Default]. Only enable if you plan to connect between systems of different endianness. This is enabled by default in BitStream.cpp.
- _INTERNET_SIMULATOR: Purposely drop and lag packets to see how your game holds up under bad network conditions.

|
Defining __BITSTREAM_NATIVE_END in .net 2003 |
|