/* * ==================================================================== * Copyright (c) 2002-2006 The RapidSvn Group. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library (in the file LGPL.txt); if not, * write to the Free Software Foundation, Inc., 51 Franklin St, * Fifth Floor, Boston, MA 02110-1301 USA * * This software consists of voluntary contributions made by many * individuals. For exact contribution history, see the revision * history and logs, available at http://rapidsvn.tigris.org/. * ==================================================================== */ #ifndef _SVNCPP_PROPERTY_H_ #define _SVNCPP_PROPERTY_H_ // Ignore MSVC 6 compiler warning: debug symbol truncated #if defined (_MSC_VER) && _MSC_VER <= 1200 #pragma warning (disable: 4786) #endif // Ignore MSVC 7 compiler warning: C++ exception specification #if defined (_MSC_VER) && _MSCVER > 1200 && _MSCVER <= 1310 #pragma warning (disable: 4290) #endif // stl #include #include // svncpp #include "svncpp/context.hpp" #include "svncpp/path.hpp" namespace svn { struct PropertyEntry { std::string name; std::string value; PropertyEntry (const char * name, const char * value); }; // forward declarations class Path; /** * Class for manipulating Subversion properties. */ class Property { public: Property (Context * context = 0, const Path & path = ""); virtual ~Property (); /** * get the list of properties for the path. * throws an exception if the path isnt versioned. */ const std::vector & entries () const { return m_entries; } /** * Sets an existing property with a new value or adds a new * property. If a result is added it does not reload the * result set. Run loadPath again. * @exception ClientException */ void set (const char * name, const char * value); /** * Deletes a property. * @exception ClientException */ void remove (const char * name); private: Context * m_context; Path m_path; std::vector m_entries; std::string getValue (const char * name); void list (); }; } #endif /* ----------------------------------------------------------------- * local variables: * eval: (load-file "../../rapidsvn-dev.el") * end: */