/**[txh]******************************************************************** Copyright (c) 2002 by Salvador E. Tropea (SET) Based on code contributed by Vadim Beloborodov. Description: Win32 Screen routines. The original implementation was done by Vadim, I removed some code, added some routines and adapted it to the new architecture. One important detail is that Vadim implemented it with threads. The thread that monitors the window size is different, that's why a lock is needed. ToDo: Set UseScreenSaver when we are in full screen. Configuration variables: ScreenWidth ScreenHeight AppCP ScrCP InpCP Notes: 1) I changed all the code related to the save/restore state using a new screen buffer. I comment more in the "WinNT" driver. One really strange thing is that this driver behaves better with the cursor. Don't know why. I also added the resize window stuff. ***************************************************************************/ #include #define Uses_string #define Uses_stdlib #define Uses_unistd #define Uses_TScreen #define Uses_TEvent #define Uses_TGKey #define Uses_TVCodePage #include #include // I delay the check to generate as much dependencies as possible #ifdef TVOS_Win32 #define WIN32_LEAN_AND_MEAN #include #include #include #include //#define DEBUG #ifdef DEBUG #define DBPr1(a) fputs(a,stderr) #define DBPr2(a,b) fprintf(stderr,a,b) #define DBPr3(a,b,c) fprintf(stderr,a,b,c) #else #define DBPr1(a) #define DBPr2(a,b) #define DBPr3(a,b,c) #endif CONSOLE_SCREEN_BUFFER_INFO TScreenWin32::info; int TScreenWin32::ExitEventThread=0; HANDLE TScreenWin32::EventThreadHandle=NULL; DWORD TScreenWin32::oldConsoleMode, TScreenWin32::newConsoleMode; unsigned TScreenWin32::xCurStart, TScreenWin32::yCurStart; unsigned TScreenWin32::saveScreenWidth, TScreenWin32::saveScreenHeight; TScreenWin32::TScreenWin32() { if (!InitConsole()) return; flags0=CodePageVar | CursorShapes | CanSetVideoSize; startupMode=getCrtMode(); startupCursor=getCursorType(); saveScreenWidth =GetCols(); saveScreenHeight=GetRows(); unsigned maxX=saveScreenWidth, maxY=saveScreenHeight; long aux; if (optSearch("ScreenWidth",aux)) maxX=aux; if (optSearch("ScreenHeight",aux)) maxY=aux; if (maxX!=saveScreenWidth || maxY!=saveScreenHeight) { setCrtModeRes(maxX,maxY); // Update cached values GetConsoleScreenBufferInfo(hOut,&ConsoleInfo); } cursorLines=getCursorType(); screenWidth =GetCols(); screenHeight=GetRows(); screenBuffer=new ushort[screenHeight*screenWidth]; ZeroMemory(screenBuffer,screenHeight*screenWidth*sizeof(ushort)); GetCursorPos(xCurStart,yCurStart); suspended=0; setCrtData(); } int TScreenWin32::InitConsole() { // Get handles to access Standard Input and Output hIn =GetStdHandle(STD_INPUT_HANDLE); hStdOut=GetStdHandle(STD_OUTPUT_HANDLE); // Create a new buffer, it have their own content and cursor hOut=CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE, 0,NULL,CONSOLE_TEXTMODE_BUFFER,NULL); if (hStdOut==INVALID_HANDLE_VALUE || hOut==INVALID_HANDLE_VALUE) return 0; // Something went wrong // Make the new one the active if (!SetConsoleActiveScreenBuffer(hOut)) return 0; // If we are here this driver will be used initialized=1; if (dCB) dCB(); // Enable mouse input GetConsoleMode(hIn,&oldConsoleMode); newConsoleMode=oldConsoleMode | ENABLE_MOUSE_INPUT|ENABLE_WINDOW_INPUT; newConsoleMode&=~(ENABLE_LINE_INPUT|ENABLE_ECHO_INPUT|ENABLE_PROCESSED_INPUT); SetConsoleMode(hIn,newConsoleMode); SetConsoleCtrlHandler(ConsoleEventHandler,TRUE); GetConsoleScreenBufferInfo(hOut,&ConsoleInfo); InitializeCriticalSection(&lockWindowSizeChanged); TDisplayWin32::Init(); TScreen::clearScreen=clearScreen; TScreen::setCharacter=setCharacter; TScreen::setCharacters=setCharacters; TScreen::System_p=System; TScreen::Resume=Resume; TScreen::Suspend=Suspend; TScreen::setCrtModeRes_p=SetCrtModeRes; TScreen::setVideoModeRes_p=SetVideoModeRes; TVWin32Clipboard::Init(); TGKeyWin32::Init(); THWMouseWin32::Init(); DWORD EventThreadID; EventThreadHandle=CreateThread(NULL,0,HandleEvents,NULL,0,&EventThreadID); UINT outCP=GetConsoleOutputCP(); UINT inCP=GetConsoleCP(); // Look for user settings optSearch("AppCP",forcedAppCP); optSearch("ScrCP",forcedScrCP); optSearch("InpCP",forcedInpCP); // User settings have more priority than detected settings codePage=new TVCodePage(forcedAppCP!=-1 ? forcedAppCP : outCP, forcedScrCP!=-1 ? forcedScrCP : outCP, forcedInpCP!=-1 ? forcedInpCP : inCP); SetDefaultCodePages(outCP,outCP,inCP); return 1; } void TScreenWin32::DoneConsole() { INPUT_RECORD ir; DWORD written; // Stop the events thread ZeroMemory(&ir,sizeof(ir)); ExitEventThread=1; ir.EventType=KEY_EVENT; WriteConsoleInput(hIn,&ir,1,&written); WaitForSingleObject(EventThreadHandle,INFINITE); CloseHandle(EventThreadHandle); DeleteCriticalSection(&lockWindowSizeChanged); THWMouseWin32::DeInit(); TGKeyWin32::DeInit(); } DWORD WINAPI TScreenWin32::HandleEvents(void *) { INPUT_RECORD ir; DWORD dwRead; while (!ExitEventThread) { WaitForSingleObject(hIn,INFINITE); if (!ExitEventThread) { if (PeekConsoleInput(hIn,&ir,1,&dwRead) && dwRead>0) { switch (ir.EventType) { case MOUSE_EVENT: THWMouseWin32::HandleMouseEvent(); break; case KEY_EVENT: TGKeyWin32::HandleKeyEvent(); break; // Vadim wrote it, I never could make Windows resize. // Not even providing a larger screen buffer. case WINDOW_BUFFER_SIZE_EVENT: EnterCriticalSection(&lockWindowSizeChanged); WindowSizeChanged=1; LeaveCriticalSection(&lockWindowSizeChanged); default: ReadConsoleInput(hIn,&ir,1,&dwRead); } } } else ReadConsoleInput(hIn,&ir,1,&dwRead); } return 0; } void TScreenWin32::Resume() { DBPr1("TScreenWin32::Resume\n"); // First switch to our handle SetConsoleActiveScreenBuffer(hOut); // Now we can save the current window size GetConsoleScreenBufferInfo(hOut,&ConsoleInfo); saveScreenWidth =ConsoleInfo.dwSize.X; saveScreenHeight=ConsoleInfo.dwSize.Y; // Restore our window size SetCrtModeRes(screenWidth,screenHeight); GetConsoleScreenBufferInfo(hOut,&ConsoleInfo); setCrtData(); // Invalidate the cache to force a redraw ZeroMemory(screenBuffer,screenHeight*screenWidth*sizeof(ushort)); GetConsoleMode(hIn,&oldConsoleMode); SetConsoleMode(hIn,newConsoleMode); SetConsoleCtrlHandler(ConsoleEventHandler,TRUE); } void TScreenWin32::Suspend() { // Restore window size (using our handle!) SetCrtModeRes(saveScreenWidth,saveScreenHeight); // Switch to the original handle SetConsoleActiveScreenBuffer(hStdOut); SetConsoleMode(hIn,oldConsoleMode); SetConsoleCtrlHandler(ConsoleEventHandler,FALSE); } TScreenWin32::~TScreenWin32() { Suspend(); suspended=1; setCursorType(startupCursor); DoneConsole(); if (screenBuffer) { delete screenBuffer; screenBuffer=0; } } void TScreenWin32::clearScreen() { COORD coord ={0,0}; DWORD read; unsigned size=GetRows()*GetCols(); FillConsoleOutputAttribute(hOut,0x07,size,coord,&read); FillConsoleOutputCharacterA(hOut,' ',size,coord,&read); } void TScreenWin32::setCharacter(unsigned offset, unsigned int value) { setCharacters(offset,reinterpret_cast(&value),1); } void TScreenWin32::setCharacters(unsigned dst, ushort *src, unsigned len) { ushort *old=((ushort*)screenBuffer)+dst; ushort *old_right=old+len-1; ushort *src_right=src+len-1; while (len>0 && *old==*src) { dst++; len--; old++; src++; } /* remove unchanged characters from right to left */ while (len>0 && *old_right==*src_right) { len--; old_right--; src_right--; } /* write only middle changed characters */ if (len>0) { CHAR_INFO ch[maxViewWidth]; int i=0; while (len-->0) { *old++=*src; ch[i].Attributes=HIBYTE(*src); ch[i].Char.AsciiChar=LOBYTE(*src); i++; src++; } ushort x=dst%screenWidth, y=dst/screenWidth; SMALL_RECT to={x,y,x+i-1,y}; COORD bsize={i,1}; static COORD from={0,0}; WriteConsoleOutput(hOut,ch,bsize,from,&to); } } #ifndef TVCompf_Cygwin int TScreenWin32::System(const char *command, pid_t *pidChild, int in, int out, int err) { // fork mechanism not implemented, indicate the child finished if (pidChild) *pidChild=0; // If the caller asks for redirection replace the requested handles if (in!=-1) dup2(in,STDIN_FILENO); if (out!=-1) dup2(out,STDOUT_FILENO); if (err!=-1) dup2(err,STDERR_FILENO); return system(command); } #else // fork mechanism is implemented in Cygwin, so linux code should work -- OH // SET: Call to an external program, optionally forking int TScreenWin32::System(const char *command, pid_t *pidChild, int in, int out, int err) { if (!pidChild) { // If the caller asks for redirection replace the requested handles if (in!=-1) dup2(in,STDIN_FILENO); if (out!=-1) dup2(out,STDOUT_FILENO); if (err!=-1) dup2(err,STDERR_FILENO); return system(command); } pid_t cpid=fork(); if (cpid==0) {// Ok, we are the child // I'm not sure about it, but is the best I have right now. // Doing it we can kill this child and all the subprocesses // it creates by killing the group. It also have an interesting // effect that I must evaluate: By doing it this process lose // the controlling terminal and won't be able to read/write // to the parents console. I think that's good. if (setsid()==-1) _exit(127); char *argv[4]; // If the caller asks for redirection replace the requested handles if (in!=-1) dup2(in,STDIN_FILENO); if (out!=-1) dup2(out,STDOUT_FILENO); if (err!=-1) dup2(err,STDERR_FILENO); argv[0]=getenv("SHELL"); if (!argv[0]) argv[0]="/bin/sh"; argv[1]="-c"; argv[2]=(char *)command; argv[3]=0; execvp(argv[0],argv); // We get here only if exec failed _exit(127); } if (cpid==-1) {// Fork failed do it manually *pidChild=0; return system(command); } *pidChild=cpid; return 0; } #endif TScreen *TV_Win32DriverCheck() { TScreenWin32 *drv=new TScreenWin32(); if (!TScreen::initialized) { delete drv; return 0; } return drv; } /**[txh]******************************************************************** Description: Change the window size to the desired value. The font size is ignored because it can't be controlled by the application, the Win32 API reference I have says: "A screen buffer can be any size, limited only by available memory. The dimensions of a screen buffer's window cannot exceed the corresponding dimensions of either the screen buffer or the maximum window that can fit on the screen based on the current font size (controlled exclusively by the user).".@* It only works if we are windowed and this will prevent from going full screen unless Windows knows an equivalent text mode. Return: 0 no change, 1 full change, 2 approx. change. by SET ***************************************************************************/ int TScreenWin32::SetCrtModeRes(unsigned w, unsigned h, int fW, int fH) { CONSOLE_SCREEN_BUFFER_INFO info; DBPr3("TScreenWin32::SetCrtModeRes(%d,%d)\n",w,h); // Find current size if (!GetConsoleScreenBufferInfo(hOut,&info)) { DBPr1("GetConsoleScreenBufferInfo failed\n"); return 0; } // Is the same used? if (info.dwSize.X==(int)w && info.dwSize.Y==(int)h) { DBPr3("Already using %d,%d size\n",w,h); return 0; } // Find the max. size, depends on the font and screen size. COORD max=GetLargestConsoleWindowSize(hOut); COORD newSize={w,h}; if (newSize.X>max.X) newSize.X=max.X; if (newSize.Y>max.Y) newSize.Y=max.Y; // The buffer must be large enough to hold both modes (current and new) COORD newBufSize=newSize; if (info.dwMaximumWindowSize.X>newBufSize.X) newBufSize.X=info.dwMaximumWindowSize.X; if (info.dwMaximumWindowSize.Y>newBufSize.Y) newBufSize.Y=info.dwMaximumWindowSize.Y; DBPr3("Enlarging buffer from %d,%d to",info.dwMaximumWindowSize.X, info.dwMaximumWindowSize.Y); DBPr3(" %d,%d\n",newBufSize.X,newBufSize.Y); // Enlarge the buffer size. It fails if not windowed. if (!SetConsoleScreenBufferSize(hOut,newBufSize)) { DBPr1("SetConsoleScreenBufferSize failed!\n"); return 0; } // Resize the window. SMALL_RECT r={0,0,newSize.X-1,newSize.Y-1}; DBPr3("Resizing window to %d,%d\n",newSize.X,newSize.Y); if (!SetConsoleWindowInfo(hOut,TRUE,&r)) {// Revert buffer size DBPr1("SetConsoleWindowInfo failed!\n"); newSize.X=info.dwMaximumWindowSize.X; newSize.Y=info.dwMaximumWindowSize.Y; SetConsoleScreenBufferSize(hOut,newSize); return 0; } // Now we can shrink the buffer to the needed size SetConsoleScreenBufferSize(hOut,newSize); // Ok! we did it. return fW!=-1 || fH!=-1 || newSize.X!=(int)w || newSize.Y!=(int)h ? 2 : 1; } int TScreenWin32::SetVideoModeRes(unsigned w, unsigned h, int fW, int fH) {// Set the screen mode int ret=setCrtModeRes(w,h,fW,fH); if (ret) {// Memorize new values: // Cache the values for TDisplay GetConsoleScreenBufferInfo(hOut,&ConsoleInfo); screenWidth =ConsoleInfo.dwSize.X; screenHeight=ConsoleInfo.dwSize.Y; DeleteArray(screenBuffer); screenBuffer=new ushort[screenHeight*screenWidth]; ZeroMemory(screenBuffer,screenHeight*screenWidth*sizeof(ushort)); // This is something silly TV code spects: after a video mode change the // cursor should go to the "default" state. setCursorType(cursorLines); // Cache the data about it and initialize related stuff setCrtData(); } return ret; } // Anatoli's idea BOOL WINAPI TScreenWin32::ConsoleEventHandler(DWORD dwCtrlType) { if (dwCtrlType==CTRL_C_EVENT || dwCtrlType==CTRL_BREAK_EVENT) return TRUE; return FALSE; } #else #include #include #include #endif // TVOS_Win32