// @(#)root/gui:$Name: $:$Id: TGButton.h,v 1.35 2005/05/30 22:38:39 rdm Exp $ // Author: Fons Rademakers 06/01/98 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGButton #define ROOT_TGButton ////////////////////////////////////////////////////////////////////////// // // // TGButton, TGTextButton, TGPictureButton, TGCheckButton and // // TGRadioButton // // // // This header defines all GUI button widgets. // // // // TGButton is a button abstract base class. It defines general button // // behaviour. // // // // Selecting a text or picture button will generate the event: // // kC_COMMAND, kCM_BUTTON, button id, user data. // // // // Selecting a check button will generate the event: // // kC_COMMAND, kCM_CHECKBUTTON, button id, user data. // // // // Selecting a radio button will generate the event: // // kC_COMMAND, kCM_RADIOBUTTON, button id, user data. // // // // If a command string has been specified (via SetCommand()) then this // // command string will be executed via the interpreter whenever a // // button is selected. A command string can contain the macros: // // $MSG -- kC_COMMAND, kCM[CHECK|RADIO]BUTTON packed message // // (use GET_MSG() and GET_SUBMSG() to unpack) // // $PARM1 -- button id // // $PARM2 -- user data pointer // // Before executing these macros are expanded into the respective // // Long_t's // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TGFrame #include "TGFrame.h" #endif #ifndef ROOT_TGWidget #include "TGWidget.h" #endif //--- Button states enum EButtonState { kButtonUp, kButtonDown, kButtonEngaged, kButtonDisabled }; class TGWidget; class TGHotString; class TGPicture; class TGToolTip; class TGButtonGroup; class TGButton : public TGFrame, public TGWidget { friend class TGButtonGroup; protected: UInt_t fTWidth; // button width UInt_t fTHeight; // button height EButtonState fState; // button state Bool_t fStayDown; // true if button has to stay down GContext_t fNormGC; // graphics context used for drawing button void *fUserData; // pointer to user data structure TGToolTip *fTip; // tool tip associated with button TGButtonGroup *fGroup; // button group this button belongs to virtual void SetToggleButton(Bool_t) { } virtual void EmitSignals(Bool_t wasUp); static const TGGC *fgDefaultGC; static const TGGC *fgHibckgndGC; static Window_t fgReleaseBtn; // the last released button public: static const TGGC &GetDefaultGC(); static const TGGC &GetHibckgndGC(); TGButton(const TGWindow *p = 0, Int_t id = -1, GContext_t norm = GetDefaultGC()(), UInt_t option = kRaisedFrame | kDoubleBorder); virtual ~TGButton(); virtual Bool_t HandleButton(Event_t *event); virtual Bool_t HandleCrossing(Event_t *event); virtual void SetUserData(void *userData) { fUserData = userData; } virtual void *GetUserData() const { return fUserData; } virtual void SetToolTipText(const char *text, Long_t delayms = 1000); virtual TGToolTip *GetToolTip() const { return fTip; } virtual void SetState(EButtonState state, Bool_t emit = kFALSE); virtual EButtonState GetState() const { return fState; } virtual void AllowStayDown(Bool_t a) { fStayDown = a; } virtual void SetGroup(TGButtonGroup *gr); TGButtonGroup *GetGroup() const { return fGroup; } virtual Bool_t IsDown() const { return !(fOptions & kRaisedFrame); } virtual void SetDown(Bool_t on = kTRUE, Bool_t emit = kFALSE); virtual Bool_t IsOn() const { return IsDown(); } virtual void SetOn(Bool_t on = kTRUE, Bool_t emit = kFALSE) { SetDown(on, emit); } virtual Bool_t IsToggleButton() const { return kFALSE; } virtual Bool_t IsExclusiveToggle() const { return kFALSE; } virtual void Toggle(Bool_t emit = kFALSE) { SetDown(IsDown() ? kFALSE : kTRUE, emit); } virtual void SetEnabled(Bool_t e = kTRUE) { SetState(e ? kButtonUp : kButtonDisabled); } virtual void SavePrimitive(ofstream &out, Option_t *option); virtual void Pressed() { Emit("Pressed()"); } // *SIGNAL* virtual void Released() { Emit("Released()"); } // *SIGNAL* virtual void Clicked() { Emit("Clicked()"); } // *SIGNAL* virtual void Toggled(Bool_t on) { Emit("Toggled(Bool_t)", on); } // *SIGNAL* ClassDef(TGButton,0) // Button widget abstract base class }; class TGTextButton : public TGButton { protected: TGHotString *fLabel; // button text Int_t fTMode; // text drawing mode (ETextJustification) Int_t fHKeycode; // hotkey FontStruct_t fFontStruct; // font to draw text Bool_t fHasOwnFont; // kTRUE - font defined locally, kFALSE - globally static const TGFont *fgDefaultFont; void Init(); virtual void DoRedraw(); public: static FontStruct_t GetDefaultFontStruct(); TGTextButton(const TGWindow *p, TGHotString *s, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = kRaisedFrame | kDoubleBorder); TGTextButton(const TGWindow *p = 0, const char *s = 0, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = kRaisedFrame | kDoubleBorder); TGTextButton(const TGWindow *p, const char *s, const char *cmd, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = kRaisedFrame | kDoubleBorder); virtual ~TGTextButton(); virtual TGDimension GetDefaultSize() const { return TGDimension(fTWidth+8, fTHeight+7); } virtual Bool_t HandleKey(Event_t *event); const TGHotString *GetText() const { return fLabel; } virtual const char *GetTitle() const { return fLabel->Data(); } TString GetString() const { return TString(fLabel->GetString()); } void SetTextJustify(Int_t tmode) { fTMode = tmode; } virtual void SetText(TGHotString *new_label); virtual void SetText(const TString &new_label); virtual void SetTitle(const char *label) { SetText(label); } virtual void SetFont(FontStruct_t font, Bool_t global = kFALSE); virtual void SetFont(const char *fontName, Bool_t global = kFALSE); virtual void SetTextColor(Pixel_t color, Bool_t global = kFALSE); virtual void SetForegroundColor(Pixel_t fore) { SetTextColor(fore, kFALSE); } Bool_t HasOwnFont() const; virtual void SavePrimitive(ofstream &out, Option_t *option); ClassDef(TGTextButton,0) // A text button widget }; class TGPictureButton : public TGButton { protected: const TGPicture *fPic; // picture to be put in button const TGPicture *fPicD; // picture shown when button disabled Bool_t fOwnDisabledPic; // kTRUE if disabled picture was autogenerated virtual void DoRedraw(); virtual void CreateDisabledPicture(); public: TGPictureButton(const TGWindow *p, const TGPicture *pic, Int_t id = -1, GContext_t norm = GetDefaultGC()(), UInt_t option = kRaisedFrame | kDoubleBorder); TGPictureButton(const TGWindow *p, const TGPicture *pic, const char *cmd, Int_t id = -1, GContext_t norm = GetDefaultGC()(), UInt_t option = kRaisedFrame | kDoubleBorder); TGPictureButton(const TGWindow *p = 0, const char* pic = 0, Int_t id = -1, GContext_t norm = GetDefaultGC()(), UInt_t option = kRaisedFrame | kDoubleBorder); virtual ~TGPictureButton(); virtual void SetPicture(const TGPicture *new_pic); virtual void SetDisabledPicture(const TGPicture *pic); const TGPicture *GetPicture() const { return fPic; }; virtual void SavePrimitive(ofstream &out, Option_t *option); ClassDef(TGPictureButton,0) // A picture button widget }; class TGCheckButton : public TGTextButton { protected: EButtonState fPrevState; // previous check button state void Init(); void PSetState(EButtonState state, Bool_t emit); virtual void DoRedraw(); virtual void EmitSignals(Bool_t wasUp = kTRUE); static const TGFont *fgDefaultFont; static const TGGC *fgDefaultGC; public: static FontStruct_t GetDefaultFontStruct(); static const TGGC &GetDefaultGC(); TGCheckButton(const TGWindow *p, TGHotString *s, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = 0); TGCheckButton(const TGWindow *p = 0, const char *s = 0, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = 0); TGCheckButton(const TGWindow *p, const char *s, const char *cmd, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = 0); virtual ~TGCheckButton(); virtual TGDimension GetDefaultSize() const { return TGDimension(fTWidth+22, fTHeight+2); } virtual Bool_t HandleButton(Event_t *event); virtual Bool_t HandleKey(Event_t *event); virtual Bool_t HandleCrossing(Event_t *event); virtual Bool_t IsToggleButton() const { return kTRUE; } virtual Bool_t IsOn() const { return fState == kButtonDown; } virtual Bool_t IsDown() const { return fState == kButtonDown; } virtual void SetState(EButtonState state, Bool_t emit = kFALSE); virtual void SavePrimitive(ofstream &out, Option_t *option); ClassDef(TGCheckButton,0) // A check button widget }; class TGRadioButton : public TGTextButton { protected: EButtonState fPrevState; // radio button state const TGPicture *fOn; // button ON picture const TGPicture *fOff; // button OFF picture void Init(); void PSetState(EButtonState state, Bool_t emit); virtual void DoRedraw(); virtual void EmitSignals(Bool_t wasUp = kTRUE); static const TGFont *fgDefaultFont; static const TGGC *fgDefaultGC; public: static FontStruct_t GetDefaultFontStruct(); static const TGGC &GetDefaultGC(); TGRadioButton(const TGWindow *p, TGHotString *s, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = 0); TGRadioButton(const TGWindow *p = 0, const char *s = 0, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = 0); TGRadioButton(const TGWindow *p, const char *s, const char *cmd, Int_t id = -1, GContext_t norm = GetDefaultGC()(), FontStruct_t font = GetDefaultFontStruct(), UInt_t option = 0); virtual ~TGRadioButton(); virtual TGDimension GetDefaultSize() const { return TGDimension(fTWidth+22, fTHeight+2); } virtual Bool_t HandleButton(Event_t *event); virtual Bool_t HandleKey(Event_t *event); virtual Bool_t HandleCrossing(Event_t *event); virtual void SetState(EButtonState state, Bool_t emit = kFALSE); virtual Bool_t IsToggleButton() const { return kTRUE; } virtual Bool_t IsExclusiveToggle() const { return kTRUE; } virtual Bool_t IsOn() const { return fState == kButtonDown; } virtual Bool_t IsDown() const { return fState == kButtonDown; } virtual void SavePrimitive(ofstream &out, Option_t *option); ClassDef(TGRadioButton,0) // A radio button widget }; #endif