/******************************************************************************* Copyright (c) 1997-2004, Perforce Software, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTR IBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PERFORCE SOFTWARE, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ /******************************************************************************* * Name : p4clientapi.h * * Author : Tony Smith or * * Description : Ruby bindings for the Perforce API. Definitions of our * main interface to Perforce * ******************************************************************************/ /******************************************************************************* * P4ClientApi class - where we register our Ruby classes and plumb together * the components ******************************************************************************/ class P4ClientApi { public: P4ClientApi(); ~P4ClientApi(); // Protocol options. Call before Connect() void Tagged(); void ParseForms(); void SetClient( const char *c ) { client.SetClient( c ); } void SetCwd( const char *c ) { client.SetCwd( c ); } void SetHost( const char *h ) { client.SetHost( h ); } void SetPassword( const char *p ) { client.SetPassword( p ); } void SetPort( const char *p ) { client.SetPort( p ); } void SetUser( const char *u ) { client.SetUser( u ); } const StrPtr &GetClient() { return client.GetClient(); } const StrPtr &GetCwd() { return client.GetCwd(); } const StrPtr &GetHost() { return client.GetHost(); } const StrPtr &GetPassword() { return client.GetPassword(); } const StrPtr &GetPort() { return client.GetPort(); } const StrPtr &GetUser() { return client.GetUser(); } // Session management VALUE Connect(); // P4Exception on error VALUE Disconnect(); // Executing commands. VALUE Run( const char *cmd, int argc, char * const *argv ); VALUE SetInput( VALUE input ); // Result handling VALUE GetOutput() { return ui.GetResults().GetOutput();} VALUE GetErrors() { return ui.GetResults().GetErrors();} VALUE GetWarnings() { return ui.GetResults().GetWarnings();} // Exception levels: // // 0 - No exceptions raised // 1 - Exceptions raised for errors // 2 - Exceptions raised for errors and warnings // void ExceptionLevel( int i ) { exceptionLevel = i; } int ExceptionLevel() { return exceptionLevel; } void Except( const char *func, Error *e ); void Except( const char *func, const char *msg ); void Except( const char *func, const char *msg, const char *cmd ); // // Debugging support. Debug levels are: // // 1: Debugs commands being executed // 2: Debug UI method calls // 3: Show garbage collection // void SetDebug( int d ); // Ruby garbage collection void GCMark(); private: void RunCmd(const char *cmd, ClientUser *ui, int argc, char * const *argv); public: ClientApi client; private: ClientUserRuby ui; int initCount; int debug; int exceptionLevel; int server2; int tagged; };