// Copyright (c) 2004 David Muse // See the COPYING file for more information. #ifndef RUDIMENTS_CHARACTER_H #define RUDIMENTS_CHARACTER_H #include <rudiments/private/characterincludes.h> // The character class provides methods for evaluating and manipulating // characters. #ifdef RUDIMENTS_NAMESPACE namespace rudiments { #endif class character { public: static bool isAlphanumeric(int c); static bool isAlphabetical(int c); static bool isLowerCase(int c); static bool isUpperCase(int c); static bool isPunctuation(int c); static bool isPrintable(int c); static bool isPrintableNonSpace(int c); static bool isControlCharacter(int c); static bool isDigit(int c); static bool isHexDigit(int c); static bool isSpace(int c); static bool isBlank(int c); static bool isWhitespace(int c); static bool isAscii(int c); static int toUpperCase(int c); static int toLowerCase(int c); static int toAscii(int c); static void safePrint(char c); }; #ifdef RUDIMENTS_NAMESPACE } #endif #endif