// Copyright (c) 2002 David Muse // See the COPYING file for more information. #ifndef RUDIMENTS_CLIENTSERVER_FACTORY_H #define RUDIMENTS_CLIENTSERVER_FACTORY_H #include <rudiments/private/clientserverfactoryincludes.h> // The clientserverfactory class provides factory methods for getting clients // and servers. #ifdef RUDIMENTS_NAMESPACE namespace rudiments { #endif class clientserverfactory { public: static client *getClient(const char *type); // Returns an instance of a child of the client // class as follows: // // type class // "inet" inetclientsocket // "unix" unixclientsocket // anything else NULL static server *getServer(const char *type); // Returns an instance of a child of the server // class as follows: // // type class // "inet" inetserversocket // "unix" unixserversocket // anything else NULL }; #ifdef RUDIMENTS_NAMESPACE } #endif #endif