// Copyright (c) 2005 David Muse
// See the COPYING file for more information.
#include <rudiments/networkinterfaces.h>
#ifdef RUDIMENTS_NAMESPACE
namespace rudiments {
#endif
class networkinterfaceprivate {
friend class networkinterface;
private:
};
networkinterface::networkinterface() {
pvt=new networkinterfaceprivate;
}
networkinterface::~networkinterface() {
delete pvt;
}
sockaddr networkinterface::getAddress() {
}
sockaddr networkinterface::getDestinationAddress() {
}
sockaddr networkinterface::getBroadcastAddress() {
}
sockaddr networkinterface::getNetmask() {
}
sockaddr networkinterface::getHardwareAddress() {
}
short networkinterface::getFlags() {
}
int networkinterface::getMetric() {
}
int networkinterface::getMaximumTransmitUnit() {
}
ifmap networkinterface::getDeviceMap() {
}
int networkinterface::getSlaveDevice() {
}
int networkinterface::getForUseByInterfaceData() {
}
int networkinterface::getIndex() {
}
int networkinterface::getLinkBandwidth() {
}
int networkinterface::getQueueLength() {
}
const char *networkinterface::getNewName() {
}
networkinterfacelist *networkinterfaces::getList() {
}
networkinterface *networkinterfaces::getInterface(const char *name) {
}
#ifdef RUDIMENTS_NAMESPACE
}
#endif
#endif
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