/* * SDLmm - a C++ wrapper for SDL and related libraries * Copyright © 2001 David Hedbor * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ #include "sdlmm_config.h" RCSID("$Id: sdlmm_pixelformat.cpp,v 1.5 2001/07/09 01:14:13 rad_ad Exp $"); #include #include "sdlmm_pixelformat.h" // The SDLmm::PixelFormat class. namespace SDLmm { Color PixelFormat::MapRGB(Uint8 r, Uint8 g, Uint8 b) const { return SDL_MapRGB(me, r, g, b); } Color PixelFormat::MapRGBA(Uint8 r, Uint8 g, Uint8 b, Uint8 a) const { return SDL_MapRGBA(me, r, g, b, a); } void PixelFormat::GetRGB(Color pixel, Uint8 &r, Uint8 &g, Uint8 &b) const { SDL_GetRGB(pixel, me, &r, &g, &b); } void PixelFormat::GetRGBA(Color pixel, Uint8 &r, Uint8 &g, Uint8 &b, Uint8 &a) const { SDL_GetRGBA(pixel, me, &r, &g, &b, &a); } }