/* -*- mode: c; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
/* vi: set expandtab shiftwidth=4 tabstop=4: */
/**
* \file modp_ascii.c
* <PRE>
* MODP_ASCII - Ascii transformations (upper/lower, etc)
* http://code.google.com/p/stringencoders/
*
* Copyright © 2007 Nick Galbreath -- nickg [at] modp [dot] com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the modp.com nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* This is the standard "new" BSD license:
* http://www.opensource.org/licenses/bsd-license.php
* </PRE>
*/
#include <stdint.h>
#include "modp_ascii.h"
#include "modp_ascii_data.h"
void modp_toupper_copy(char* dest, const char* str, int len)
{
int i;
uint32_t eax, ebx;
const uint8_t* ustr = (const uint8_t*) str;
const int leftover = len % 4;
const int imax = len / 4;
const uint32_t* s = (const uint32_t*) str;
uint32_t* d = (uint32_t*) dest;
for (i = 0; i != imax; ++i) {
eax = s[i];
/*
* This is based on the algorithm by Paul Hsieh
* http://www.azillionmonkeys.com/qed/asmexample.html
*/
ebx = (0x7f7f7f7ful & eax) + 0x05050505ul;
ebx = (0x7f7f7f7ful & ebx) + 0x1a1a1a1aul;
ebx = ((ebx & ~eax) >> 2) & 0x20202020ul;
*d++ = eax - ebx;
}
i = imax*4;
dest = (char*) d;
switch (leftover) {
case 3: *dest++ = gsToUpperMap[ustr[i++]];
case 2: *dest++ = gsToUpperMap[ustr[i++]];
case 1: *dest++ = gsToUpperMap[ustr[i]];
case 0: *dest = '\0';
}
}
void modp_tolower_copy(char* dest, const char* str, int len)
{
int i;
uint32_t eax, ebx;
const uint8_t* ustr = (const uint8_t*) str;
const int leftover = len % 4;
const int imax = len / 4;
const uint32_t* s = (const uint32_t*) str;
uint32_t* d = (uint32_t*) dest;
for (i = 0; i != imax; ++i) {
eax = s[i];
/*
* This is based on the algorithm by Paul Hsieh
* http://www.azillionmonkeys.com/qed/asmexample.html
*/
ebx = (0x7f7f7f7ful & eax) + 0x25252525ul;
ebx = (0x7f7f7f7ful & ebx) + 0x1a1a1a1aul;
ebx = ((ebx & ~eax) >> 2) & 0x20202020ul;
*d++ = eax + ebx;
}
i = imax*4;
dest = (char*) d;
switch (leftover) {
case 3: *dest++ = gsToLowerMap[ustr[i++]];
case 2: *dest++ = gsToLowerMap[ustr[i++]];
case 1: *dest++ = gsToLowerMap[ustr[i]];
case 0: *dest = '\0';
}
}
void modp_toupper(char* str, int len)
{
modp_toupper_copy(str, str, len);
}
void modp_tolower(char* str, int len)
{
modp_tolower_copy(str,str,len);
}
void modp_toprint_copy(char* dest, const char* str, int len)
{
int i;
uint8_t c1,c2,c3,c4;
const int leftover = len % 4;
const int imax = len - leftover;
const uint8_t* s = (const uint8_t*) str;
for (i = 0; i != imax ; i+=4) {
/*
* it's important to make these variables
* it helps the optimizer to figure out what to do
*/
c1 = s[i], c2=s[i+1], c3=s[i+2], c4=s[i+3];
dest[0] = gsToPrintMap[c1];
dest[1] = gsToPrintMap[c2];
dest[2] = gsToPrintMap[c3];
dest[3] = gsToPrintMap[c4];
dest += 4;
}
switch (leftover) {
case 3: *dest++ = gsToPrintMap[s[i++]];
case 2: *dest++ = gsToPrintMap[s[i++]];
case 1: *dest++ = gsToPrintMap[s[i]];
case 0: *dest = '\0';
}
}
void modp_toprint(char* str, int len)
{
modp_toprint_copy(str,str,len);
}
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