/* DEBUG : Language specific headers go here */
/* DEBUG : Pointer conversion function here */
/* DEBUG : Language specific code here */
#define SWIG_init swig_init
#define SWIG_name "swig"
#include "gifplot.h"
extern PixMap *new_PixMap(int ,int ,int ,int );
extern void delete_PixMap(PixMap *);
extern void PixMap_set(PixMap *,int ,int ,int );
C++ CLASS DECLARATION : struct ColorMap
C++ CLASS DECLARATION : struct FrameBuffer
WRAPPER : PixMap *new_PixMap(int ,int ,int ,int );
WRAPPER : void delete_PixMap(PixMap *);
WRAPPER : void PixMap_set(PixMap *,int ,int ,int );
C++ CLASS DECLARATION : struct Plot2D
C++ CLASS DECLARATION : struct Plot3D
C++ CLASS START : struct ColorMap ========================================
ATTRIBUTE : char * cmap;
ATTRIBUTE : char * name;
CONSTRUCTOR : ColorMap *ColorMap(char *);
DESTRUCTOR : ~ColorMap();
MEMBER FUNC : void default();
MEMBER FUNC : void assign(int ,int ,int ,int );
MEMBER FUNC : int getitem(int );
MEMBER FUNC : void setitem(int ,int );
MEMBER FUNC : int write(char *);
C++ CLASS END ===================================================
C++ CLASS START : struct FrameBuffer ========================================
ATTRIBUTE : unsigned int height;
ATTRIBUTE : unsigned int width;
ATTRIBUTE : int xmin;
ATTRIBUTE : int ymin;
ATTRIBUTE : int xmax;
ATTRIBUTE : int ymax;
CONSTRUCTOR : FrameBuffer *FrameBuffer(unsigned int ,unsigned int );
DESTRUCTOR : ~FrameBuffer();
MEMBER FUNC : void resize(int ,int );
MEMBER FUNC : void clear(Pixel );
MEMBER FUNC : void plot(int ,int ,Pixel );
MEMBER FUNC : void horizontal(int ,int ,int ,Pixel );
MEMBER FUNC : void horizontalinterp(int ,int ,int ,Pixel ,Pixel );
MEMBER FUNC : void vertical(int ,int ,int ,Pixel );
MEMBER FUNC : void box(int ,int ,int ,int ,Pixel );
MEMBER FUNC : void solidbox(int ,int ,int ,int ,Pixel );
MEMBER FUNC : void interpbox(int ,int ,int ,int ,Pixel ,Pixel ,Pixel ,Pixel );
MEMBER FUNC : void circle(int ,int ,int ,Pixel );
MEMBER FUNC : void solidcircle(int ,int ,int ,Pixel );
MEMBER FUNC : void line(int ,int ,int ,int ,Pixel );
MEMBER FUNC : void setclip(int ,int ,int ,int );
MEMBER FUNC : void noclip();
MEMBER FUNC : int makeGIF(ColorMap *,void *,unsigned int );
MEMBER FUNC : void zresize(int ,int );
MEMBER FUNC : void zclear();
MEMBER FUNC : void drawchar(int ,int ,int ,int ,char ,int );
MEMBER FUNC : void drawstring(int ,int ,int ,int ,char *,int );
MEMBER FUNC : void drawpixmap(PixMap *,int ,int ,int ,int );
MEMBER FUNC : int writeGIF(ColorMap *,char *);
C++ CLASS END ===================================================
C++ CLASS START : struct Plot2D ========================================
ATTRIBUTE : FrameBuffer * frame;
ATTRIBUTE : int view_xmin;
ATTRIBUTE : int view_ymin;
ATTRIBUTE : int view_xmax;
ATTRIBUTE : int view_ymax;
ATTRIBUTE : double xmin;
ATTRIBUTE : double ymin;
ATTRIBUTE : double xmax;
ATTRIBUTE : double ymax;
ATTRIBUTE : int xscale;
ATTRIBUTE : int yscale;
CONSTRUCTOR : Plot2D *Plot2D(FrameBuffer *,double ,double ,double ,double );
DESTRUCTOR : ~Plot2D();
MEMBER FUNC : Plot2D *copy();
MEMBER FUNC : void clear(Pixel );
MEMBER FUNC : void setview(int ,int ,int ,int );
MEMBER FUNC : void setrange(double ,double ,double ,double );
MEMBER FUNC : void setscale(int ,int );
MEMBER FUNC : void plot(double ,double ,Pixel );
MEMBER FUNC : void box(double ,double ,double ,double ,Pixel );
MEMBER FUNC : void solidbox(double ,double ,double ,double ,Pixel );
MEMBER FUNC : void interpbox(double ,double ,double ,double ,Pixel ,Pixel ,Pixel ,Pixel );
MEMBER FUNC : void circle(double ,double ,double ,Pixel );
MEMBER FUNC : void solidcircle(double ,double ,double ,Pixel );
MEMBER FUNC : void line(double ,double ,double ,double ,Pixel );
MEMBER FUNC : void start();
MEMBER FUNC : void drawpixmap(PixMap *,double ,double ,Pixel ,Pixel );
MEMBER FUNC : void xaxis(double ,double ,double ,int ,Pixel );
MEMBER FUNC : void yaxis(double ,double ,double ,int ,Pixel );
C++ CLASS END ===================================================
C++ CLASS START : struct Plot3D ========================================
ATTRIBUTE : FrameBuffer * frame;
ATTRIBUTE : int view_xmin;
ATTRIBUTE : int view_ymin;
ATTRIBUTE : int view_xmax;
ATTRIBUTE : int view_ymax;
ATTRIBUTE : double xmin;
ATTRIBUTE : double ymin;
ATTRIBUTE : double zmin;
ATTRIBUTE : double xmax;
ATTRIBUTE : double ymax;
ATTRIBUTE : double zmax;
ATTRIBUTE : double xcenter;
ATTRIBUTE : double ycenter;
ATTRIBUTE : double zcenter;
ATTRIBUTE : double fovy;
ATTRIBUTE : double aspect;
ATTRIBUTE : double znear;
ATTRIBUTE : double zfar;
ATTRIBUTE : double lookatz;
ATTRIBUTE : double xshift;
ATTRIBUTE : double yshift;
CONSTRUCTOR : Plot3D *Plot3D(FrameBuffer *,double ,double ,double ,double ,double ,double );
DESTRUCTOR : ~Plot3D();
MEMBER FUNC : Plot3D *copy();
MEMBER FUNC : void clear(Pixel );
MEMBER FUNC : void perspective(double ,double ,double );
MEMBER FUNC : void lookat(double );
MEMBER FUNC : void autoperspective(double );
MEMBER FUNC : void rotx(double );
MEMBER FUNC : void roty(double );
MEMBER FUNC : void rotz(double );
MEMBER FUNC : void rotl(double );
MEMBER FUNC : void rotr(double );
MEMBER FUNC : void rotd(double );
MEMBER FUNC : void rotu(double );
MEMBER FUNC : void rotc(double );
MEMBER FUNC : void zoom(double );
MEMBER FUNC : void left(double );
MEMBER FUNC : void right(double );
MEMBER FUNC : void down(double );
MEMBER FUNC : void up(double );
MEMBER FUNC : void center(double ,double );
MEMBER FUNC : void plot(double ,double ,double ,Pixel );
MEMBER FUNC : void setview(int ,int ,int ,int );
MEMBER FUNC : void start();
MEMBER FUNC : void line(double ,double ,double ,double ,double ,double ,Pixel );
MEMBER FUNC : void triangle(double ,double ,double ,double ,double ,double ,double ,double ,double ,Pixel );
MEMBER FUNC : void solidtriangle(double ,double ,double ,double ,double ,double ,double ,double ,double ,Pixel );
MEMBER FUNC : void interptriangle(double ,double ,double ,Pixel ,double ,double ,double ,Pixel ,double ,double ,double ,Pixel );
MEMBER FUNC : void quad(double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,Pixel );
MEMBER FUNC : void solidquad(double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,Pixel );
MEMBER FUNC : void interpquad(double ,double ,double ,Pixel ,double ,double ,double ,Pixel ,double ,double ,double ,Pixel ,double ,double ,double ,Pixel );
MEMBER FUNC : void solidsphere(double ,double ,double ,double ,Pixel );
MEMBER FUNC : void outlinesphere(double ,double ,double ,double ,Pixel ,Pixel );
C++ CLASS END ===================================================
SWIG POINTER-MAPPING TABLE
/* MODULE INITIALIZATION */
void swig_init() {
ADD CONSTANT : (int ) BLACK = 0
ADD CONSTANT : (int ) WHITE = 1
ADD CONSTANT : (int ) RED = 2
ADD CONSTANT : (int ) GREEN = 3
ADD CONSTANT : (int ) BLUE = 4
ADD CONSTANT : (int ) YELLOW = 5
ADD CONSTANT : (int ) CYAN = 6
ADD CONSTANT : (int ) MAGENTA = 7
ADD CONSTANT : (int ) HORIZONTAL = 1
ADD CONSTANT : (int ) VERTICAL = 2
ADD COMMAND : new_PixMap --> PixMap *new_PixMap(int ,int ,int ,int );
ADD COMMAND : delete_PixMap --> void delete_PixMap(PixMap *);
ADD COMMAND : PixMap_set --> void PixMap_set(PixMap *,int ,int ,int );
ADD CONSTANT : (int ) TRANSPARENT = 0
ADD CONSTANT : (int ) FOREGROUND = 1
ADD CONSTANT : (int ) BACKGROUND = 2
ADD CONSTANT : (int ) LINEAR = 10
ADD CONSTANT : (int ) LOG = 11
ADD CONSTANT : (PixMap *) SQUARE = &PixMap_SQUARE
ADD CONSTANT : (PixMap *) TRIANGLE = &PixMap_TRIANGLE
ADD CONSTANT : (PixMap *) CROSS = &PixMap_CROSS
// C++ CLASS START : struct ColorMap
ADD MEMBER : cmap --> char * cmap;
ADD MEMBER : name --> char * name;
ADD CONSTRUCT : ColorMap --> ColorMap *ColorMap(char *);
ADD DESTRUCT : ColorMap --> ~ColorMap();
ADD MEMBER FUN : default --> void default();
ADD MEMBER FUN : assign --> void assign(int ,int ,int ,int );
ADD MEMBER FUN : __getitem__ --> int getitem(int );
ADD MEMBER FUN : __setitem__ --> void setitem(int ,int );
ADD MEMBER FUN : write --> int write(char *);
// C++ CLASS END
// C++ CLASS START : struct FrameBuffer
ADD MEMBER : height --> unsigned int height;
ADD MEMBER : width --> unsigned int width;
ADD MEMBER : xmin --> int xmin;
ADD MEMBER : ymin --> int ymin;
ADD MEMBER : xmax --> int xmax;
ADD MEMBER : ymax --> int ymax;
ADD CONSTRUCT : FrameBuffer --> FrameBuffer *FrameBuffer(unsigned int ,unsigned int );
ADD DESTRUCT : FrameBuffer --> ~FrameBuffer();
ADD MEMBER FUN : resize --> void resize(int ,int );
ADD MEMBER FUN : clear --> void clear(Pixel );
ADD MEMBER FUN : plot --> void plot(int ,int ,Pixel );
ADD MEMBER FUN : horizontal --> void horizontal(int ,int ,int ,Pixel );
ADD MEMBER FUN : horizontalinterp --> void horizontalinterp(int ,int ,int ,Pixel ,Pixel );
ADD MEMBER FUN : vertical --> void vertical(int ,int ,int ,Pixel );
ADD MEMBER FUN : box --> void box(int ,int ,int ,int ,Pixel );
ADD MEMBER FUN : solidbox --> void solidbox(int ,int ,int ,int ,Pixel );
ADD MEMBER FUN : interpbox --> void interpbox(int ,int ,int ,int ,Pixel ,Pixel ,Pixel ,Pixel );
ADD MEMBER FUN : circle --> void circle(int ,int ,int ,Pixel );
ADD MEMBER FUN : solidcircle --> void solidcircle(int ,int ,int ,Pixel );
ADD MEMBER FUN : line --> void line(int ,int ,int ,int ,Pixel );
ADD MEMBER FUN : setclip --> void setclip(int ,int ,int ,int );
ADD MEMBER FUN : noclip --> void noclip();
ADD MEMBER FUN : makeGIF --> int makeGIF(ColorMap *,void *,unsigned int );
ADD MEMBER FUN : zresize --> void zresize(int ,int );
ADD MEMBER FUN : zclear --> void zclear();
ADD MEMBER FUN : drawchar --> void drawchar(int ,int ,int ,int ,char ,int );
ADD MEMBER FUN : drawstring --> void drawstring(int ,int ,int ,int ,char *,int );
ADD MEMBER FUN : drawpixmap --> void drawpixmap(PixMap *,int ,int ,int ,int );
ADD MEMBER FUN : writeGIF --> int writeGIF(ColorMap *,char *);
// C++ CLASS END
// C++ CLASS START : struct Plot2D
ADD MEMBER : frame --> FrameBuffer * frame;
ADD MEMBER : view_xmin --> int view_xmin;
ADD MEMBER : view_ymin --> int view_ymin;
ADD MEMBER : view_xmax --> int view_xmax;
ADD MEMBER : view_ymax --> int view_ymax;
ADD MEMBER : xmin --> double xmin;
ADD MEMBER : ymin --> double ymin;
ADD MEMBER : xmax --> double xmax;
ADD MEMBER : ymax --> double ymax;
ADD MEMBER : xscale --> int xscale;
ADD MEMBER : yscale --> int yscale;
ADD CONSTRUCT : Plot2D --> Plot2D *Plot2D(FrameBuffer *,double ,double ,double ,double );
ADD DESTRUCT : Plot2D --> ~Plot2D();
ADD MEMBER FUN : copy --> Plot2D *copy();
ADD MEMBER FUN : clear --> void clear(Pixel );
ADD MEMBER FUN : setview --> void setview(int ,int ,int ,int );
ADD MEMBER FUN : setrange --> void setrange(double ,double ,double ,double );
ADD MEMBER FUN : setscale --> void setscale(int ,int );
ADD MEMBER FUN : plot --> void plot(double ,double ,Pixel );
ADD MEMBER FUN : box --> void box(double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : solidbox --> void solidbox(double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : interpbox --> void interpbox(double ,double ,double ,double ,Pixel ,Pixel ,Pixel ,Pixel );
ADD MEMBER FUN : circle --> void circle(double ,double ,double ,Pixel );
ADD MEMBER FUN : solidcircle --> void solidcircle(double ,double ,double ,Pixel );
ADD MEMBER FUN : line --> void line(double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : start --> void start();
ADD MEMBER FUN : drawpixmap --> void drawpixmap(PixMap *,double ,double ,Pixel ,Pixel );
ADD MEMBER FUN : xaxis --> void xaxis(double ,double ,double ,int ,Pixel );
ADD MEMBER FUN : yaxis --> void yaxis(double ,double ,double ,int ,Pixel );
// C++ CLASS END
// C++ CLASS START : struct Plot3D
ADD MEMBER : frame --> FrameBuffer * frame;
ADD MEMBER : view_xmin --> int view_xmin;
ADD MEMBER : view_ymin --> int view_ymin;
ADD MEMBER : view_xmax --> int view_xmax;
ADD MEMBER : view_ymax --> int view_ymax;
ADD MEMBER : xmin --> double xmin;
ADD MEMBER : ymin --> double ymin;
ADD MEMBER : zmin --> double zmin;
ADD MEMBER : xmax --> double xmax;
ADD MEMBER : ymax --> double ymax;
ADD MEMBER : zmax --> double zmax;
ADD MEMBER : xcenter --> double xcenter;
ADD MEMBER : ycenter --> double ycenter;
ADD MEMBER : zcenter --> double zcenter;
ADD MEMBER : fovy --> double fovy;
ADD MEMBER : aspect --> double aspect;
ADD MEMBER : znear --> double znear;
ADD MEMBER : zfar --> double zfar;
ADD MEMBER : lookatz --> double lookatz;
ADD MEMBER : xshift --> double xshift;
ADD MEMBER : yshift --> double yshift;
ADD CONSTRUCT : Plot3D --> Plot3D *Plot3D(FrameBuffer *,double ,double ,double ,double ,double ,double );
ADD DESTRUCT : Plot3D --> ~Plot3D();
ADD MEMBER FUN : copy --> Plot3D *copy();
ADD MEMBER FUN : clear --> void clear(Pixel );
ADD MEMBER FUN : perspective --> void perspective(double ,double ,double );
ADD MEMBER FUN : lookat --> void lookat(double );
ADD MEMBER FUN : autoperspective --> void autoperspective(double );
ADD MEMBER FUN : rotx --> void rotx(double );
ADD MEMBER FUN : roty --> void roty(double );
ADD MEMBER FUN : rotz --> void rotz(double );
ADD MEMBER FUN : rotl --> void rotl(double );
ADD MEMBER FUN : rotr --> void rotr(double );
ADD MEMBER FUN : rotd --> void rotd(double );
ADD MEMBER FUN : rotu --> void rotu(double );
ADD MEMBER FUN : rotc --> void rotc(double );
ADD MEMBER FUN : zoom --> void zoom(double );
ADD MEMBER FUN : left --> void left(double );
ADD MEMBER FUN : right --> void right(double );
ADD MEMBER FUN : down --> void down(double );
ADD MEMBER FUN : up --> void up(double );
ADD MEMBER FUN : center --> void center(double ,double );
ADD MEMBER FUN : plot --> void plot(double ,double ,double ,Pixel );
ADD MEMBER FUN : setview --> void setview(int ,int ,int ,int );
ADD MEMBER FUN : start --> void start();
ADD MEMBER FUN : line --> void line(double ,double ,double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : triangle --> void triangle(double ,double ,double ,double ,double ,double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : solidtriangle --> void solidtriangle(double ,double ,double ,double ,double ,double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : interptriangle --> void interptriangle(double ,double ,double ,Pixel ,double ,double ,double ,Pixel ,double ,double ,double ,Pixel );
ADD MEMBER FUN : quad --> void quad(double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : solidquad --> void solidquad(double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : interpquad --> void interpquad(double ,double ,double ,Pixel ,double ,double ,double ,Pixel ,double ,double ,double ,Pixel ,double ,double ,double ,Pixel );
ADD MEMBER FUN : solidsphere --> void solidsphere(double ,double ,double ,double ,Pixel );
ADD MEMBER FUN : outlinesphere --> void outlinesphere(double ,double ,double ,double ,Pixel ,Pixel );
// C++ CLASS END
} /* END INIT */
/*
* These are the pointer type-equivalency mappings.
* (Used by the SWIG pointer type-checker).
*/
SWIG_RegisterMapping("_signed_long","_long",0);
SWIG_RegisterMapping("_struct_Plot3D","_Plot3D",0);
SWIG_RegisterMapping("_ColorMap","_struct_ColorMap",0);
SWIG_RegisterMapping("_long","_unsigned_long",0);
SWIG_RegisterMapping("_long","_signed_long",0);
SWIG_RegisterMapping("_float","_Zvalue",0);
SWIG_RegisterMapping("_Pixel","_unsigned_char",0);
SWIG_RegisterMapping("_Plot2D","_struct_Plot2D",0);
SWIG_RegisterMapping("_Plot3D","_struct_Plot3D",0);
SWIG_RegisterMapping("_FrameBuffer","_struct_FrameBuffer",0);
SWIG_RegisterMapping("_unsigned_long","_long",0);
SWIG_RegisterMapping("_signed_int","_int",0);
SWIG_RegisterMapping("_struct_ColorMap","_ColorMap",0);
SWIG_RegisterMapping("_unsigned_short","_short",0);
SWIG_RegisterMapping("_signed_short","_short",0);
SWIG_RegisterMapping("_unsigned_char","_Pixel",0);
SWIG_RegisterMapping("_unsigned_int","_int",0);
SWIG_RegisterMapping("_short","_unsigned_short",0);
SWIG_RegisterMapping("_short","_signed_short",0);
SWIG_RegisterMapping("_int","_unsigned_int",0);
SWIG_RegisterMapping("_int","_signed_int",0);
SWIG_RegisterMapping("_struct_FrameBuffer","_FrameBuffer",0);
SWIG_RegisterMapping("_Zvalue","_float",0);
SWIG_RegisterMapping("_struct_Plot2D","_Plot2D",0);
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