/********************************************************************** * GIFPlot 0.0 * * Dave Beazley * * Department of Computer Science Theoretical Division (T-11) * University of Utah Los Alamos National Laboratory * Salt Lake City, Utah 84112 Los Alamos, New Mexico 87545 * beazley@cs.utah.edu beazley@lanl.gov * * Copyright (c) 1996 * The Regents of the University of California and the University of Utah * All Rights Reserved * * Permission is hereby granted, without written agreement and without * license or royalty fees, to use, copy, modify, and distribute this * software and its documentation for any purpose, provided that * (1) The above copyright notice and the following two paragraphs * appear in all copies of the source code and (2) redistributions * including binaries reproduces these notices in the supporting * documentation. Substantial modifications to this software may be * copyrighted by their authors and need not follow the licensing terms * described here, provided that the new terms are clearly indicated in * all files where they apply. * * IN NO EVENT SHALL THE AUTHOR, THE UNIVERSITY OF CALIFORNIA, THE * UNIVERSITY OF UTAH OR DISTRIBUTORS OF THIS SOFTWARE BE LIABLE TO ANY * PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL * DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, * EVEN IF THE AUTHORS OR ANY OF THE ABOVE PARTIES HAVE BEEN ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. * * THE AUTHOR, THE UNIVERSITY OF CALIFORNIA, AND THE UNIVERSITY OF UTAH * SPECIFICALLY DISCLAIM ANY WARRANTIES,INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND * THE AUTHORS AND DISTRIBUTORS HAVE NO OBLIGATION TO PROVIDE MAINTENANCE, * SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. * **************************************************************************/ /******************************************************************* * Creates a GIF format file. * * Dave Beazley (T-11) * August 11, 1995 * * Rather than writing directly to files, this module fills out * output buffer. * * Note : To save memory, this routine uses approximately 50K of the * output buffer as temporary storage (for hash tables and compression codes). * The remainder of the output buffer is used to store the final image. * This feature allows GIF images to be created with no additional * memory overhead. * * -- Revision History * $Log: gif.c,v $ * Revision 1.2 2003/09/01 16:23:31 beazley * Restored the 'mojo'. * * Revision 1.2 1996/09/25 22:39:30 dmb * Fixed prototypes and use of void pointers for compatibility with the Cray T3D * * Revision 1.1 1996/09/10 17:44:00 dmb * Initial revision * * Revision 1.2 1995/08/31 14:46:07 beazley * Minor changes to support comments and a few bug fixes. * * ******************************************************************/ /* * xvgifwr.c - handles writing of GIF files. based on flgife.c and * flgifc.c from the FBM Library, by Michael Maudlin * * Contains: * WriteGIF(fp, pic, ptype, w, h, rmap, gmap, bmap, numcols, colorstyle, * comment) * * Note: slightly brain-damaged, in that it'll only write non-interlaced * GIF files (in the interests of speed, or something) * */ /***************************************************************** * Portions of this code Copyright (C) 1989 by Michael Mauldin. * Permission is granted to use this file in whole or in * part for any purpose, educational, recreational or commercial, * provided that this copyright notice is retained unchanged. * This software is available to all free of charge by anonymous * FTP and in the UUNET archives. * * * Authors: Michael Mauldin (mlm@cs.cmu.edu) * David Rowley (mgardi@watdcsu.waterloo.edu) * * Based on: compress.c - File compression ala IEEE Computer, June 1984. * * Spencer W. Thomas (decvax!harpo!utah-cs!utah-gr!thomas) * Jim McKie (decvax!mcvax!jim) * Steve Davies (decvax!vax135!petsd!peora!srd) * Ken Turkowski (decvax!decwrl!turtlevax!ken) * James A. Woods (decvax!ihnp4!ames!jaw) * Joe Orost (decvax!vax135!petsd!joe) *****************************************************************/ #include "gifplot.h" #include typedef long int count_int; typedef unsigned char byte; static int gif_error; static unsigned char *op; static int Width, Height; static int curx, cury; static int Interlace; static void putgifword(int); static void compress(int, byte **, int); static void output_GIF(int); static void cl_block(void); static void cl_hash(count_int); static void char_init(void); static void char_out(int); static void flush_char(void); static void *OutBuffer; static int OutBufSize; static FrameBuffer *GIF_frame; static unsigned char pc2nc[256],r1[256],g1[256],b1[256]; /*************************************************************/ int FrameBuffer_makeGIF(FrameBuffer *f, ColorMap *c, void *outbuffer, unsigned int outbufsize) { int RWidth, RHeight; int LeftOfs, TopOfs; int ColorMapSize, InitCodeSize, Background, BitsPerPixel; int i,j,nc; char *rmap, *gmap, *bmap; char *cmap; int count; Interlace = 0; Background = 0; OutBuffer = outbuffer; OutBufSize = outbufsize; GIF_frame = f; cmap = (char *) c->cmap; op = (unsigned char *) outbuffer; gif_error = 0; for (i=0; i<256; i++) { pc2nc[i] = r1[i] = g1[i] = b1[i] = 0; } /* compute number of unique colors */ nc = 0; rmap = &cmap[0]; gmap = &cmap[256]; bmap = &cmap[512]; for (i=0; i<256; i++) { /* see if color #i is already used */ for (j=0; j= nc) break; BitsPerPixel = i; ColorMapSize = 1 << BitsPerPixel; RWidth = Width = f->width; RHeight = Height = f->height; LeftOfs = TopOfs = 0; if (BitsPerPixel <= 1) InitCodeSize = 2; else InitCodeSize = BitsPerPixel; curx = 0; cury = f->height - 1; strcpy((char *) op,"GIF89a"); /* Put in GIF magic number */ op+=6; putgifword(RWidth); /* screen descriptor */ putgifword(RHeight); i = 0x80; /* Yes, there is a color map */ i |= (8-1)<<4; /* OR in the color resolution (hardwired 8) */ i |= (BitsPerPixel - 1); /* OR in the # of bits per pixel */ *(op++) = i; *(op++) = Background; /* background color */ *(op++) = 0; for (i=0; ipixels, f->width*f->height); *(op++) = 0; *(op++) = ';'; count = (op - (unsigned char *) OutBuffer); if (gif_error) return -1; else return count; } /******************************/ static void putgifword(w) int w; { /* writes a 16-bit integer in GIF order (LSB first) */ *(op++) = w & 0xff; *(op++) = (w>>8)&0xff; } /***********************************************************************/ static unsigned long cur_accum = 0; static int cur_bits = 0; #define GP_BITS 12 /* BITS was already defined on some systems */ #define HSIZE 5003 /* 80% occupancy */ typedef unsigned char char_type; static int n_bits; /* number of bits/code */ static int maxbits = GP_BITS; /* user settable max # bits/code */ static int maxcode; /* maximum code, given n_bits */ static int maxmaxcode = 1 << GP_BITS; /* NEVER generate this */ #define MAXCODE(n_bits) ( (1 << (n_bits)) - 1) static count_int *htab; static unsigned short *codetab; static GIFOutBufSize; /* static count_int htab [HSIZE]; static unsigned short codetab [HSIZE]; */ #define HashTabOf(i) htab[i] #define CodeTabOf(i) codetab[i] static int hsize = HSIZE; /* for dynamic table sizing */ /* * To save much memory, we overlay the table used by compress() with those * used by decompress(). The tab_prefix table is the same size and type * as the codetab. The tab_suffix table needs 2**BITS characters. We * get this from the beginning of htab. The output stack uses the rest * of htab, and contains characters. There is plenty of room for any * possible stack (stack used to be 8000 characters). */ #define tab_prefixof(i) CodeTabOf(i) #define tab_suffixof(i) ((char_type *)(htab))[i] #define de_stack ((char_type *)&tab_suffixof(1<= GIF_frame->width) { curx = 0; cury--; } len--; hshift = 0; for ( fcode = (long) hsize; fcode < 65536L; fcode *= 2L ) hshift++; hshift = 8 - hshift; /* set hash code range bound */ hsize_reg = hsize; cl_hash( (count_int) hsize_reg); /* clear hash table */ output_GIF(ClearCode); while (len) { c = pc2nc[data[cury][curx]]; curx++; if (curx >= GIF_frame->width) { curx = 0; cury--; } len--; fcode = (long) ( ( (long) c << maxbits) + ent); i = (((int) c << hshift) ^ ent); /* xor hashing */ if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } if ( (long)HashTabOf (i) < 0 ) /* empty slot */ goto nomatch; disp = hsize_reg - i; /* secondary hash (after G. Knott) */ if ( i == 0 ) disp = 1; probe: if ( (i -= disp) < 0 ) i += hsize_reg; if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } if ( (long)HashTabOf (i) >= 0 ) goto probe; nomatch: output_GIF(ent); out_count++; ent = c; if ( free_ent < maxmaxcode ) { CodeTabOf (i) = free_ent++; /* code -> hashtable */ HashTabOf (i) = fcode; } else cl_block(); } /* Put out the final code */ output_GIF(ent); output_GIF(EOFCode); } /***************************************************************** * TAG( output_GIF ) * * Output the given code. * Inputs: * code: A n_bits-bit integer. If == -1, then EOF. This assumes * that n_bits =< (long)wordsize - 1. * Outputs: * Outputs code to the file. * Assumptions: * Chars are 8 bits long. * Algorithm: * Maintain a BITS character long buffer (so that 8 codes will * fit in it exactly). Use the VAX insv instruction to insert each * code in turn. When the buffer fills up empty it and start over. */ static unsigned long masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; static void output_GIF(code) int code; { cur_accum &= masks[cur_bits]; if (cur_bits > 0) cur_accum |= ((long)code << cur_bits); else cur_accum = code; cur_bits += n_bits; while( cur_bits >= 8 ) { char_out( (int) (cur_accum & 0xff) ); cur_accum >>= 8; cur_bits -= 8; } /* * If the next entry is going to be too big for the code size, * then increase it, if possible. */ if (free_ent > maxcode || clear_flg) { if( clear_flg ) { maxcode = MAXCODE (n_bits = g_init_bits); clear_flg = 0; } else { n_bits++; if ( n_bits == maxbits ) maxcode = maxmaxcode; else maxcode = MAXCODE(n_bits); } } if( code == EOFCode ) { /* At EOF, write the rest of the buffer */ while( cur_bits > 0 ) { char_out( (int)(cur_accum & 0xff) ); cur_accum >>= 8; cur_bits -= 8; } flush_char(); } } /********************************/ static void cl_block () /* table clear for block compress */ { /* Clear out the hash table */ cl_hash ( (count_int) hsize ); free_ent = ClearCode + 2; clear_flg = 1; output_GIF(ClearCode); } /********************************/ static void cl_hash(hsize) /* reset code table */ register count_int hsize; { register count_int *htab_p = htab+hsize; register long i; register long m1 = -1; i = hsize - 16; do { /* might use Sys V memset(3) here */ *(htab_p-16) = m1; *(htab_p-15) = m1; *(htab_p-14) = m1; *(htab_p-13) = m1; *(htab_p-12) = m1; *(htab_p-11) = m1; *(htab_p-10) = m1; *(htab_p-9) = m1; *(htab_p-8) = m1; *(htab_p-7) = m1; *(htab_p-6) = m1; *(htab_p-5) = m1; *(htab_p-4) = m1; *(htab_p-3) = m1; *(htab_p-2) = m1; *(htab_p-1) = m1; htab_p -= 16; } while ((i -= 16) >= 0); for ( i += 16; i > 0; i-- ) *--htab_p = m1; } /****************************************************************************** * * GIF Specific routines * ******************************************************************************/ /* * Number of characters so far in this 'packet' */ static int a_count; /* * Set up the 'byte output' routine */ static void char_init() { a_count = 0; } /* * Define the storage for the packet accumulator */ static char accum[ 256 ]; /* * Add a character to the end of the current packet, and if it is 254 * characters, flush the packet to disk. */ static void char_out(c) int c; { accum[ a_count++ ] = c; if( a_count >= 254 ) flush_char(); } /* * Flush the packet to disk, and reset the accumulator */ static void flush_char() { if (gif_error) return; if( a_count > 0 ) { *(op++) = a_count; memcpy(op,accum,a_count); op+=a_count; a_count = 0; if (op > (unsigned char *) ((char *) OutBuffer + (GIFOutBufSize - 2048))) { gif_error = 1; } } } /* ---------------------------------------------------------------------- int FrameBuffer_writeGIF(char *filename) Write a GIF file to filename ----------------------------------------------------------------------- */ int FrameBuffer_writeGIF(FrameBuffer *f, ColorMap *c, char *filename) { FILE *file; void *buffer; int nbytes; int bufsize; file = fopen(filename,"wb"); if (file == NULL) return -1; bufsize = (f->width*f->height*3)/2; buffer = (void *) malloc(bufsize); nbytes = FrameBuffer_makeGIF(f,c,buffer,bufsize); if (nbytes == -1) { free(buffer); fclose(file); return -1; } fwrite(buffer,nbytes,1,file); fclose(file); free(buffer); return 0; }