# bitmap_button.py: wxBitmapButton objects # $Id: bitmap_button.py,v 1.26 2007/04/12 07:15:34 guyru Exp $ # # Copyright (c) 2002-2007 Alberto Griggio # License: MIT (see license.txt) # THIS PROGRAM COMES WITH NO WARRANTY import wx import common, misc, os from edit_windows import ManagedBase from tree import Tree from widget_properties import * class EditBitmapButton(ManagedBase): events = ['EVT_BUTTON'] def __init__(self, name, parent, id, bmp_file, sizer, pos, property_window, show=True): """\ Class to handle wxBitmapButton objects """ import config ManagedBase.__init__(self, name, 'wxBitmapButton', parent, id, sizer, pos, property_window, show=show) self.default = False self.set_bitmap(bmp_file) # bitmap property self.access_functions['bitmap'] = (self.get_bitmap, self.set_bitmap) self.properties['bitmap'] = FileDialogProperty(self, 'bitmap', None, style=wx.OPEN | wx.FILE_MUST_EXIST, can_disable=False) self.access_functions['default'] = (self.get_default, self.set_default) self.access_functions['style'] = (self.get_style, self.set_style) self.properties['default'] = CheckBoxProperty(self, 'default', None) # 2003-08-07: added 'disabled_bitmap' property self.disabled_bitmap = "" self.access_functions['disabled_bitmap'] = (self.get_disabled_bitmap, self.set_disabled_bitmap) self.properties['disabled_bitmap'] = FileDialogProperty( self, 'disabled_bitmap', None, style=wx.OPEN|wx.FILE_MUST_EXIST) # 2003-09-04 added default_border if config.preferences.default_border: self.border = config.preferences.default_border_size self.flag = wx.ALL self.style_pos = (wx.BU_AUTODRAW, wx.BU_LEFT, wx.BU_RIGHT, wx.BU_TOP, wx.BU_BOTTOM, wx.NO_BORDER) style_labels = ('#section#Style', 'wxBU_AUTODRAW', 'wxBU_LEFT', 'wxBU_RIGHT', 'wxBU_TOP', 'wxBU_BOTTOM', 'wxNO_BORDER') #The tooltips tuple self.tooltips=("If this is specified, the button will be drawn " "automatically using the label bitmap only, providing" " a 3D-look border. If this style is not specified, the " "button will be drawn without borders and using all " "provided bitmaps. WIN32 only." "Left-justifies the bitmap label. WIN32 only.", "Right-justifies the bitmap label. WIN32 only.", "Aligns the bitmap label to the top of the button." " WIN32 only.", "Aligns the bitmap label to the bottom of the button." " WIN32 only.", "Creates a flat button. Windows and GTK+ only.") self.properties['style'] = CheckListProperty(self, 'style', None, style_labels,tooltips=self.tooltips) def create_properties(self): ManagedBase.create_properties(self) panel = wx.Panel(self.notebook, -1) self.properties['bitmap'].display(panel) self.properties['disabled_bitmap'].display(panel) self.properties['default'].display(panel) self.properties['style'].display(panel) szr = wx.BoxSizer(wx.VERTICAL) szr.Add(self.properties['bitmap'].panel, 0, wx.EXPAND) szr.Add(self.properties['disabled_bitmap'].panel, 0, wx.EXPAND) szr.Add(self.properties['default'].panel, 0, wx.EXPAND) szr.Add(self.properties['style'].panel, 0, wx.EXPAND) panel.SetAutoLayout(True) panel.SetSizer(szr) szr.Fit(panel) self.notebook.AddPage(panel, 'Widget') def get_style(self): retval = [0] * len(self.style_pos) try: for i in range(len(self.style_pos)): if self.style & self.style_pos[i]: retval[i] = 1 except AttributeError: pass return retval def set_style(self, value): value = self.properties['style'].prepare_value(value) self.style = 0 for v in range(len(value)): if value[v]: self.style |= self.style_pos[v] if self.widget: self.widget.SetWindowStyleFlag(self.style) def get_bitmap(self): return self.bitmap def set_bitmap(self, value): self.bitmap = value if self.widget: bmp = self.load_bitmap() self.widget.SetBitmapLabel(bmp) self.widget.SetBitmapSelected(bmp) self.widget.SetBitmapFocus(bmp) self.set_size("%s, %s" % tuple(self.widget.GetBestSize())) def get_disabled_bitmap(self): return self.disabled_bitmap def set_disabled_bitmap(self, value): self.disabled_bitmap = value if self.widget: bmp = self.load_bitmap(self.disabled_bitmap) self.widget.SetBitmapDisabled(bmp) self.set_size("%s, %s" % tuple(self.widget.GetBestSize())) def create_widget(self): bmp = self.load_bitmap() try: self.widget = wx.BitmapButton(self.parent.widget, self.id, bmp, style=self.style) except AttributeError: self.widget = wx.BitmapButton(self.parent.widget, self.id, bmp) def load_bitmap(self, which=None, empty=[None]): if which is None: which = self.bitmap if which and \ not (which.startswith('var:') or which.startswith('code:')): which = misc.get_relative_path(which) return wx.Bitmap(which, wx.BITMAP_TYPE_ANY) else: if empty[0] is None: empty[0] = wx.EmptyBitmap(1, 1) return empty[0] def get_default(self): return self.default def set_default(self, value): self.default = bool(int(value)) ## if value and self.widget: ## self.widget.SetDefault() # end of class EditBitmapButton def builder(parent, sizer, pos, number=[1]): """\ factory function for EditBitmapButton objects. """ name = 'bitmap_button_%s' % number[0] while common.app_tree.has_name(name): number[0] += 1 name = 'bitmap_button_%s' % number[0] bitmap = misc.FileSelector(_("Select the image for the button")) button = EditBitmapButton(name, parent, wx.NewId(), bitmap, sizer, pos, common.property_panel) node = Tree.Node(button) button.node = node button.show_widget(True) common.app_tree.insert(node, sizer.node, pos-1) def xml_builder(attrs, parent, sizer, sizeritem, pos=None): """\ factory to build EditBitmapButton objects from an xml file """ from xml_parse import XmlParsingError try: label = attrs['name'] except KeyError: raise XmlParsingError, "'name' attribute missing" if sizer is None or sizeritem is None: raise XmlParsingError, "sizer or sizeritem object cannot be None" button = EditBitmapButton(label, parent, wx.NewId(), '', sizer, pos, common.property_panel, show=False) sizer.set_item(button.pos, option=sizeritem.option, flag=sizeritem.flag, border=sizeritem.border) #, size=button.GetBestSize()) node = Tree.Node(button) button.node = node if pos is None: common.app_tree.add(node, sizer.node) else: common.app_tree.insert(node, sizer.node, pos-1) return button def initialize(): """\ initialization function for the module: returns a wxBitmapButton to be added to the main palette. """ common.widgets['EditBitmapButton'] = builder common.widgets_from_xml['EditBitmapButton'] = xml_builder return common.make_object_button('EditBitmapButton', 'icons/bitmap_button.xpm')