# dialog.py: wxDialog objects
# $Id: dialog.py,v 1.30 2007/08/07 12:18:34 agriggio Exp $
#
# Copyright (c) 2002-2007 Alberto Griggio <agriggio@users.sourceforge.net>
# License: MIT (see license.txt)
# THIS PROGRAM COMES WITH NO WARRANTY

import wx
import common, math, misc
from tree import Tree
from widget_properties import *
from edit_windows import TopLevelBase

class EditDialog(TopLevelBase):
    def __init__(self, name, parent, id, title, property_window,
                 style=wx.DEFAULT_DIALOG_STYLE, show=True, klass='wxDialog'):
        TopLevelBase.__init__(self, name, klass, parent, id,
                              property_window, show=show, title=title)
        self.base = 'wxDialog'
        
        self.style = style
        prop = self.properties
        # style property
        self.access_functions['style'] = (self.get_style, self.set_style)
        style_labels = ('#section#Style', 'wxDEFAULT_DIALOG_STYLE',
                        'wxDIALOG_MODAL', 'wxCAPTION',
                        'wxRESIZE_BORDER', 'wxSYSTEM_MENU')
        if misc.check_wx_version(2, 5):
            style_labels += ('wxCLOSE_BOX', 'wxMAXIMIZE_BOX', 'wxMINIMIZE_BOX')
        style_labels += ('wxTHICK_FRAME',
                         'wxSTAY_ON_TOP', 'wxNO_3D', 'wxDIALOG_NO_PARENT',
                         'wxNO_FULL_REPAINT_ON_RESIZE',
                         'wxFULL_REPAINT_ON_RESIZE',
                         'wxCLIP_CHILDREN')
        #note that the tooltips are only for wxPython>=2.5
        self.tooltips = ("Equivalent to a combination of wxCAPTION, wxCLOSE_BOX and wxSYSTEM_MENU (the last one is not used under Unix)",
                "NO DESCRIPTION",
                "Puts a caption on the dialog box.",
                "Display a resizeable frame around the window.",
                "Display a system menu.",
                "Displays a close box on the frame.",
                "Displays a maximize box on the dialog.",
                "Displays a minimize box on the dialog.",
                "Display a thick frame around the window.",
                "The dialog stays on top of all other windows.",
                "Under Windows, specifies that the child controls should not have 3D borders unless specified in the control.",
                "By default, a dialog created with a NULL parent window will be given the application's top level window as parent. Use this style to prevent this from happening and create an orphan dialog. This is not recommended for modal dialogs.",
                "NO DESCRIPTION",
                "NO DESCRIPTION",
                "NO DESCRIPTION")               
        self.style_pos = (wx.DEFAULT_DIALOG_STYLE,
                          wx.DIALOG_MODAL, wx.CAPTION, wx.RESIZE_BORDER,
                          wx.SYSTEM_MENU)
        if misc.check_wx_version(2, 5):
            self.style_pos += (wx.CLOSE_BOX, wx.MAXIMIZE_BOX, wx.MINIMIZE_BOX)
        self.style_pos += (wx.THICK_FRAME, wx.STAY_ON_TOP, wx.NO_3D,
                           wx.DIALOG_NO_PARENT, wx.NO_FULL_REPAINT_ON_RESIZE,
                           wx.FULL_REPAINT_ON_RESIZE,
                           wx.CLIP_CHILDREN)
        prop['style'] = CheckListProperty(self, 'style', None, style_labels,
                                          tooltips=self.tooltips)
        # icon property
        self.icon = ""
        self.access_functions['icon'] = (self.get_icon, self.set_icon)
        prop['icon'] = FileDialogProperty(self, 'icon', None,
                                          style=wx.OPEN|wx.FILE_MUST_EXIST,
                                          can_disable=True)
        # centered property
        self.centered = False
        self.access_functions['centered'] = (self.get_centered,
                                             self.set_centered)
        prop['centered'] = CheckBoxProperty(self, 'centered', None)

    def create_widget(self):
        if self.parent: w = self.parent.widget
        else: w = common.palette
        # we set always a default style because this is the best one for
        # editing the dialog (for example, a dialog without a caption would
        # be hard to move, etc.)
        default_style = wx.DEFAULT_DIALOG_STYLE|wx.RESIZE_BORDER
        # change 2002-10-09: now we create a wxFrame instead of a wxDialog,
        # because the latter gives troubles I wasn't able to solve when using
        # wxPython 2.3.3.1 :-/
        self.widget = wx.Frame(w, self.id, "", style=default_style)
        self.widget.SetBackgroundColour(wx.SystemSettings_GetColour(
            wx.SYS_COLOUR_BTNFACE))
        self.set_icon(self.icon)

    def finish_widget_creation(self):
        TopLevelBase.finish_widget_creation(self)
        if not self.properties['size'].is_active():
            self.widget.SetSize((400, 300))    

    def create_properties(self):
        TopLevelBase.create_properties(self)
        panel = wx.ScrolledWindow(self.notebook, -1, style=wx.TAB_TRAVERSAL)
        szr = wx.BoxSizer(wx.VERTICAL)
        self.properties['title'].display(panel)
        self.properties['icon'].display(panel)
        self.properties['centered'].display(panel)
        self.properties['style'].display(panel)
        szr.Add(self.properties['title'].panel, 0, wx.EXPAND)
        szr.Add(self.properties['icon'].panel, 0, wx.EXPAND)
        szr.Add(self.properties['centered'].panel, 0, wx.EXPAND)
        szr.Add(self.properties['style'].panel, 0, wx.EXPAND)
        panel.SetAutoLayout(True)
        panel.SetSizer(szr)
        szr.Fit(panel)
        self.notebook.AddPage(panel, 'Widget')
        w, h = panel.GetClientSizeTuple()
        panel.SetScrollbars(5, 5, int(math.ceil(w/5.0)), int(math.ceil(h/5.0)))

    def get_style(self):
        retval = [0] * len(self.style_pos)
        style = self.style
        try:
            default = 0
            if style & wx.DEFAULT_DIALOG_STYLE == wx.DEFAULT_DIALOG_STYLE:
                default = 1
                style = style & ~wx.DEFAULT_DIALOG_STYLE
            for i in range(len(self.style_pos)):
                if style & self.style_pos[i]: retval[i] = 1
            retval[0] = default
        except AttributeError:
            pass
        return retval

    def set_style(self, value):
        value = self.properties['style'].prepare_value(value)
        self.style = 0
        for v in range(len(value)):
            if value[v]:
                self.style |= self.style_pos[v]
        if self.widget: self.widget.SetWindowStyleFlag(self.style)

    def get_icon(self):
        return self.icon 

    def set_icon(self, value):
        self.icon = value.strip()
        if self.widget:
            if self.icon and not (self.icon.startswith('var:') or
                                  self.icon.startswith('code:')):
                icon = misc.get_relative_path(self.icon)
                bmp = wx.Bitmap(icon, wx.BITMAP_TYPE_ANY)
                if not bmp.Ok():
                    self.set_icon("")
                else:
                    icon = wx.EmptyIcon()
                    icon.CopyFromBitmap(bmp)
                    self.widget.SetIcon(icon) 
            else:
                import os
                icon = wx.EmptyIcon()
                xpm = os.path.join(common.wxglade_path, 'icons', 'dialog.xpm')
                icon.CopyFromBitmap(misc.get_xpm_bitmap(xpm))
                self.widget.SetIcon(icon)

    def get_centered(self):
        return self.centered

    def set_centered(self, value):
        try: self.centered = bool(int(value))
        except ValueError: pass

# end of class EditDialog

        
def builder(parent, sizer, pos, number=[0]):
    """\
    factory function for EditDialog objects.
    """
    try:
        import panel
        has_panel = True
    except ImportError:
        has_panel = False
        
    class Dialog(wx.Dialog):
        def __init__(self):
            if has_panel: title = 'Select widget type'
            else: title = 'Select dialog class'
            wx.Dialog.__init__(self, None, -1, title)
            if common.app_tree.app.get_language().lower() == 'xrc':
                self.klass = 'wxDialog'
            else:
                if not number[0]: self.klass = 'MyDialog'
                else: self.klass = 'MyDialog%s' % number[0]
                number[0] += 1
            self.klass_prop = TextProperty(self, 'class', None) #self)
            self.widget = 0
            szr = wx.BoxSizer(wx.VERTICAL)
            if has_panel:
                widget_prop = RadioProperty(self, 'widget', self,
                                            ['wxDialog', 'wxPanel'])
                szr.Add(widget_prop.panel, 0, wx.ALL|wx.EXPAND, 5)
            self.klass_prop.display(self)
            szr.Add(self.klass_prop.panel, 0, wx.ALL|wx.EXPAND, 5)
            btnbox = wx.BoxSizer(wx.HORIZONTAL)
            btnOK = wx.Button(self, wx.ID_OK, 'OK')
            btnCANCEL = wx.Button(self, wx.ID_CANCEL, 'Cancel')
            btnbox.Add(btnOK, 0, wx.ALL, 3)
            btnbox.Add(btnCANCEL, 0, wx.ALL, 3)
            btnOK.SetFocus()
            szr.Add(btnbox, 0, wx.ALL|wx.ALIGN_CENTER, 3)
            self.SetAutoLayout(True)
            self.SetSizer(szr)
            szr.Fit(self)
            if self.GetSize()[0] < 150: self.SetSize((150, -1))
            self.klass_modified = False
            self.CenterOnScreen()

        def undo(self):
            if number[0] > 0:
                number[0] -= 1

        def set_klass(self, c):
            self.klass = c
            self.klass_modified = True
        
        def set_widget(self, c):
            self.widget = int(c)
            if not self.klass_modified:
                try: number = str(int(self.klass[-1]))
                except ValueError: number = ''
                if common.app_tree.app.get_language().lower() == 'xrc':
                    if self.widget == 0: self.klass = 'wxDialog'
                    else: self.klass = 'wxPanel'
                else:
                    if self.widget == 0: self.klass = 'MyDialog' + number
                    else: self.klass = 'MyPanel' + number                    
                self.klass_prop.set_value(self.klass)

        def __getitem__(self, value):
            if value == 'class':
                return (lambda : self.klass, self.set_klass)
            else:
                return (lambda : self.widget, self.set_widget)
    # end of inner class

    class_dialog = Dialog()
    # Check if the user hit Cancel, if so then bail out
    if class_dialog.ShowModal() == wx.ID_CANCEL:
        # restore state
        class_dialog.undo()
        # clean up resources
        class_dialog.Destroy()
        return
    if class_dialog.widget == 0: name = 'dialog'
    else: name = 'panel'
    label = '%s_%d' % (name, (number[0] or 1))
    while common.app_tree.has_name(label):
        number[0] += 1
        label = '%s_%d' % (name, number[0])
    if class_dialog.widget == 0:
        is_panel = False
        dialog = EditDialog(label, parent, wx.NewId(), label,
                            common.property_panel, klass=class_dialog.klass)
    else:
        is_panel = True
        import panel
        dialog = panel.EditTopLevelPanel(label, parent, wx.NewId(),
                                         common.property_panel,
                                         klass=class_dialog.klass)
    node = Tree.Node(dialog)
    dialog.node = node
    dialog.show_widget(True)
    common.app_tree.add(node)
    class_dialog.Destroy()
    if wx.Platform == '__WXMSW__':
        if not is_panel: w = dialog.widget
        else: w = dialog.widget.GetParent()
        w.CenterOnScreen()
        w.Raise()

def xml_builder(attrs, parent, sizer, sizeritem, pos=None):
    """\
    factory to build EditDialog objects from an xml file
    """
    from xml_parse import XmlParsingError
    try: label = attrs['name']
    except KeyError: raise XmlParsingError, "'name' attribute missing"
    dialog = EditDialog(label, parent, wx.NewId(), "", common.property_panel,
                        show=False)
    node = Tree.Node(dialog)
    dialog.node = node
    common.app_tree.add(node)
    return dialog

def initialize():
    """\
    initialization function for the module: returns a wxBitmapButton to be
    added to the main palette.
    """
    cwx = common.widgets_from_xml
    cwx['EditDialog'] = xml_builder

    common.widgets['EditDialog'] = builder
    
    return common.make_object_button('EditDialog', 'icons/dialog.xpm', 1,
                                     tip='Add a Dialog/Panel')


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