# lisp_codegen.py : lisp generator functions for wxStaticText objects # $Id: lisp_codegen.py,v 1.1 2005/09/22 06:43:12 efuzzyone Exp $ # # Copyright (c) 2002-2004 D. H. aka crazyinsomniac on sourceforge # License: MIT (see license.txt) # THIS PROGRAM COMES WITH NO WARRANTY import common class LispCodeGenerator: def get_code(self, obj): init = [] plgen = common.code_writers['lisp'] prop = obj.properties attribute = plgen.test_attribute(obj) id_name, id = plgen.generate_code_id(obj) label = plgen.quote_str(prop.get('label', '')) if not obj.parent.is_toplevel: parent = '(slot-%s obj)' % obj.parent.name else: parent = '(slot-top-window obj)' style = prop.get("style") if not style: style = '0' else: style = style.strip().replace('|',' ') if style.find(' ') != -1: style = '(logior %s)' % style if id_name: init.append(id_name) init.append('(setf (slot-%s obj) (wxStaticText_Create %s %s %s -1 -1 -1 -1 %s))\n' % (obj.name, parent, id, label, style)) props_buf = plgen.generate_common_properties(obj) if not attribute: # the object doesn't have to be stored as an attribute of the # custom class, but it is just considered part of the layout return [], [], init + props_buf return init, props_buf, [] # end of class LispCodeGenerator def initialize(): common.class_names['EditStaticText'] = 'wxStaticText' plgen = common.code_writers.get('lisp') if plgen: plgen.add_widget_handler('wxStaticText', LispCodeGenerator())