/*
* Copyright (c) 2005, Eric Crahen
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is furnished
* to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __ZTINTRUSIVEPTR_H__
#define __ZTINTRUSIVEPTR_H__
#include "zthread/Guard.h"
#include <cstdlib>
namespace ZThread {
/**
* @class IntrusivePtr
* @author Eric Crahen <http://www.code-foo.com>
* @date <2003-07-16T17:54:23-0400>
* @version 2.2.0
*
* This template creates an intrusively reference counted object
* an IntrusivePtr starts out with a 1 count, which is updated as references are
* added and removed. When the reference count drops to 0, the
* IntrusivePtr will delete itself.
*/
template <typename T, class LockType>
class IntrusivePtr : NonCopyable {
//! Intrusive reference count
size_t _count;
//! Synchornization object
LockType _lock;
public:
/**
* Create an IntrusivePtr with a count.
*/
IntrusivePtr(size_t InitialCount=1) : _count(InitialCount) { }
/**
* Destroy an IntrusivePtr
*/
virtual ~IntrusivePtr() {}
/**
* Add a reference to this object, it will take one more
* call to delReference() for it to be deleted.
*/
void addReference() {
Guard<LockType, LockedScope> g(_lock);
_count++;
}
/**
* Remove a reference from this object, if the reference count
* drops to 0 as a result, the object deletes itself.
*/
void delReference() {
bool result = false;
{
Guard<LockType, LockedScope> g(_lock);
result = (--_count == 0);
}
if(result)
delete this;
}
};
};
#endif
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