/*
* Copyright (c) 2005, Eric Crahen
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is furnished
* to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "Monitor.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
using namespace ZThread;
Monitor::Monitor() : _owner(0), _waiting(false), _pending(false) {
if(MPCreateSemaphore(1, 0, &_sema) != noErr) {
assert(0);
throw Initialization_Exception();
}
}
Monitor::~Monitor() throw() {
assert(!_waiting);
OSStatus status = MPDeleteSemaphore(_sema);
if(status != noErr)
assert(false);
}
Monitor::STATE Monitor::wait(unsigned long timeout) {
// Calcuate the time, taking into account Intertask Signaling Time
// http://developer.apple.com/techpubs/macosx/Carbon/oss/MultiPServices/Multiprocessing_Services/index.html?http://developer.apple.com/techpubs/macosx/Carbon/oss/MultiPServices/Multiprocessing_Services/Functions/Creating_and_ssage_Queues.html
AbsoluteTime tTarget;
Duration waitDuration =
(timeout == 0) ? kDurationForever : (kDurationMillisecond * timeout);
if(waitDuration != kDurationForever)
tTarget = AddDurationToAbsolute(waitDuration, UpTime());
// Update the owner on first use. The owner will not change, each
// thread waits only on a single Monitor and a Monitor is never
// shared
if(_owner == 0)
_owner = MPCurrentTaskID();
STATE state(INVALID);
// Serialize access to the state of the Monitor
// and test the state to determine if a wait is needed.
_waitLock.acquire();
if(pending(ANYTHING)) {
// Return without waiting when possible
state = next();
_waitLock.release();
return state;
}
// Unlock the external lock if a wait() is probably needed.
// Access to the state is still serial.
_lock.release();
// Wait for a transition in the state that is of interest, this
// allows waits to exclude certain flags (e.g. INTERRUPTED)
// for a single wait() w/o actually discarding those flags -
// they will remain set until a wait interested in those flags
// occurs.
// Wait, ignoring signals
_waiting = true;
_waitLock.release();
// Update the wait time
if(waitDuration != kDurationForever)
waitDuration = AbsoluteDeltaToDuration(tTarget, UpTime());
// Sleep until a signal arrives or a timeout occurs
OSStatus status = MPWaitOnSemaphore(_sema, waitDuration);
// Reacquire serialized access to the state
_waitLock.acquire();
// Awaken only when the event is set or the timeout expired
assert(status == kMPTimeoutErr || status == noErr);
if(status == kMPTimeoutErr)
push(TIMEDOUT);
// Get the next available STATE
state = next();
_waiting = false;
// Its possible that a timeout will wake the thread before a signal is
// delivered. Absorb that leftover so the next wait isn't aborted right away
if(status == kMPTimeoutErr && _pending) {
status = MPWaitOnSemaphore(_sema, kDurationForever);
assert(status == noErr);
}
_pending = false;
// Acquire the internal lock & release the external lock
_waitLock.release();
// Reaquire the external lock, keep from deadlocking threads calling
// notify(), interrupt(), etc.
_lock.acquire();
return state;
}
bool Monitor::interrupt() {
// Serialize access to the state
_waitLock.acquire();
bool wasInterruptable = !pending(INTERRUPTED);
bool hasWaiter = false;
// Update the state & wake the waiter if there is one
if(wasInterruptable) {
push(INTERRUPTED);
wasInterruptable = false;
if(_waiting && !_pending) {
_pending = true;
hasWaiter = true;
} else
wasInterruptable = !(_owner == MPCurrentTaskID());
}
_waitLock.release();
if(hasWaiter && !masked(Monitor::INTERRUPTED))
MPSignalSemaphore(_sema);
return wasInterruptable;
}
bool Monitor::isInterrupted() {
// Serialize access to the state
_waitLock.acquire();
bool wasInterrupted = pending(INTERRUPTED);
clear(INTERRUPTED);
_waitLock.release();
return wasInterrupted;
}
bool Monitor::notify() {
// Serialize access to the state
_waitLock.acquire();
bool wasNotifyable = !pending(INTERRUPTED);
bool hasWaiter = false;
// Set the flag if theres a waiter
if(wasNotifyable) {
push(SIGNALED);
if(_waiting && !_pending) {
_pending = true;
hasWaiter = true;
}
}
_waitLock.release();
if(hasWaiter)
MPSignalSemaphore(_sema);
return wasNotifyable;
}
bool Monitor::cancel() {
// Serialize access to the state
_waitLock.acquire();
bool wasInterrupted = !pending(INTERRUPTED);
bool hasWaiter = false;
push(CANCELED);
// Update the state if theres a waiter
if(wasInterrupted) {
push(INTERRUPTED);
if(_waiting && !_pending) {
_pending = true;
hasWaiter = true;
}
}
_waitLock.release();
if(hasWaiter && !masked(Monitor::INTERRUPTED))
MPSignalSemaphore(_sema);
return wasInterrupted;
}
bool Monitor::isCanceled() {
// Serialize access to the state
_waitLock.acquire();
bool wasCanceled = Status::examine(CANCELED);
if(_owner == MPCurrentTaskID())
clear(INTERRUPTED);
_waitLock.release();
return wasCanceled;
}
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