/*
* Copyright (c) 2005, Eric Crahen
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is furnished
* to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __ZTMONITOR_H__
#define __ZTMONITOR_H__
#include "../Status.h"
#include "../FastLock.h"
namespace ZThread {
/**
* @class Monitor
* @author Eric Crahen <http://www.code-foo.com>
* @date <2003-07-18T08:16:09-0400>
* @version 2.2.8
*/
class Monitor : public Status, private NonCopyable {
private:
//! Serialize access to external objects
FastLock _lock;
//! Condition variable used to block a thread.
pthread_cond_t _waitCond;
//! Serialize access to the internal state of the monitor
pthread_mutex_t _waitLock;
//! Owning thread
pthread_t _owner;
//! Waiting flag, to avoid uneccessary signals
volatile bool _waiting;
public:
typedef Status::STATE STATE;
//! Create a new monitor.
Monitor();
//! Destroy the monitor.
~Monitor();
//! Acquire the lock for this monitor.
inline void acquire() {
_lock.acquire();
}
//! Acquire the lock for this monitor.
inline bool tryAcquire() {
return _lock.tryAcquire();
}
//! Release the lock for this monitor
inline void release() {
_lock.release();
}
/**
* Wait for a state change and atomically unlock the external lock.
* Blocks for an indefinent amount of time.
*
* @return INTERRUPTED if the wait was ended by a interrupt()
* or SIGNALED if the wait was ended by a notify()
*
* @post the external lock is always acquired before this function returns
*/
inline STATE wait() {
return wait(0);
}
/**
* Wait for a state change and atomically unlock the external lock.
* May blocks for an indefinent amount of time.
*
* @param timeout - maximum time to block (milliseconds) or 0 to
* block indefinently
*
* @return INTERRUPTED if the wait was ended by a interrupt()
* or TIMEDOUT if the maximum wait time expired.
* or SIGNALED if the wait was ended by a notify()
*
* @post the external lock is always acquired before this function returns
*/
STATE wait(unsigned long timeout);
/**
* Interrupt this monitor. If there is a thread blocked on this monitor object
* it will be signaled and released. If there is no waiter, a flag is set and
* the next attempt to wait() will return INTERRUPTED w/o blocking.
*
* @return false if the thread was previously INTERRUPTED.
*/
bool interrupt();
/**
* Notify this monitor. If there is a thread blocked on this monitor object
* it will be signaled and released. If there is no waiter, a flag is set and
* the next attempt to wait() will return SIGNALED w/o blocking, if no other
* flag is set.
*
* @return false if the thread was previously INTERRUPTED.
*/
bool notify();
/**
* Check the state of this monitor, clearing the INTERRUPTED status if set.
*
* @return bool true if the monitor was INTERRUPTED.
* @post INTERRUPTED flag cleared if the calling thread owns the monitor.
*/
bool isInterrupted();
/**
* Mark the Status CANCELED, and INTERRUPT the montor.
*
* @see interrupt()
*/
bool cancel();
/**
* Test the CANCELED Status, clearing the INTERRUPTED status if set.
*
* @return bool
*/
bool isCanceled();
};
};
#endif
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