/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 8; tab-width: 8 -*- */ /* * GXMame * * Copyright 2002-2004 Stephane Pontier * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "common.h" #include #include #include #include #include #include "gxmame.h" #include "progression_window.h" #include "gui.h" gboolean progress_window_cancelled (ProgressWindow *window) { return window->cancel_pressed; } static void cancel_progress_window (ProgressWindow *window) { window->cancel_pressed = TRUE; } static void progress_response (GtkWidget *dialog, gint response_id, gpointer user_data) { switch (response_id) { case GTK_RESPONSE_CANCEL: cancel_progress_window ((ProgressWindow *)user_data); default: gtk_widget_hide (dialog); break; } } ProgressWindow * progress_window_new (gboolean cancel_available) { ProgressWindow *progress_window; GtkWidget *loading_progress_window; GtkWidget *vbox2; GtkWidget *current_rom_loading; GtkWidget *game_loading_progression; GtkWidget *label; gchar *text; progress_window = (ProgressWindow *) malloc (sizeof (ProgressWindow)); loading_progress_window = gtk_dialog_new_with_buttons (_("Progress Window"), GTK_WINDOW (MainWindow), GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT | GTK_DIALOG_NO_SEPARATOR, NULL); gtk_container_set_border_width (GTK_CONTAINER (loading_progress_window), 15); gtk_window_set_default_size (GTK_WINDOW (loading_progress_window), 350, 120); gtk_window_set_resizable (GTK_WINDOW (loading_progress_window), TRUE); vbox2 = gtk_vbox_new (TRUE, 0); gtk_widget_show (vbox2); gtk_container_add (GTK_CONTAINER (GTK_DIALOG (loading_progress_window)->vbox), vbox2); text = g_strdup_printf ("%s", _("Loading Game...")); label = gtk_label_new (text); gtk_widget_show (label); gtk_label_set_use_markup (GTK_LABEL (label), TRUE); g_free (text); gtk_box_pack_start (GTK_BOX (vbox2), label, FALSE, FALSE, 11); gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5); game_loading_progression = gtk_progress_bar_new (); gtk_widget_show (game_loading_progression); gtk_box_pack_start (GTK_BOX (vbox2), game_loading_progression, FALSE, FALSE, 11); current_rom_loading = gtk_label_new (_("rom")); gtk_widget_show (current_rom_loading); gtk_box_pack_start (GTK_BOX (vbox2), current_rom_loading, FALSE, FALSE, 0); if (FALSE) /* cancel_available */ { gtk_dialog_add_button (GTK_DIALOG (loading_progress_window), GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL); } progress_window->window = loading_progress_window; progress_window->cancel_pressed = FALSE; progress_window->current_rom_loading = current_rom_loading; progress_window->label = label; progress_window->progress_bar = game_loading_progression; g_signal_connect (loading_progress_window, "response", G_CALLBACK (progress_response), progress_window); return progress_window; } void progress_window_show (ProgressWindow *progress_window) { gtk_widget_show (progress_window->window); } void progress_window_destroy (ProgressWindow *progress_window) { gtk_widget_destroy (progress_window->window); } void progress_window_set_title (ProgressWindow *progress_window, const gchar *format, ...) { va_list args; gchar *buffer; gchar *markup; va_start (args, format); buffer = g_strdup_vprintf (format, args); va_end (args); gtk_window_set_title (GTK_WINDOW (progress_window->window), buffer); markup = g_strdup_printf ("%s", buffer); gtk_label_set_markup (GTK_LABEL (progress_window->label), markup); g_free (markup); g_free (buffer); } void progress_window_set_text (ProgressWindow *progress_window, const gchar *text) { gtk_label_set_text (GTK_LABEL (progress_window->current_rom_loading), text); } void progress_window_set_value (ProgressWindow *progress_window, gfloat current_value) { gchar *percent_text; gtk_progress_bar_set_fraction (GTK_PROGRESS_BAR (progress_window->progress_bar), current_value); percent_text = g_strdup_printf ("%.0f%%", current_value * 100); gtk_progress_bar_set_text (GTK_PROGRESS_BAR (progress_window->progress_bar), percent_text); g_free (percent_text); }