/***************************************************************************** * * Copyright (C) 2003 Cédric Brégardis * * This file is part of BRIQUOLO * * BRIQUOLO is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * BRIQUOLO is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with BRIQUOLO; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *****************************************************************************/ #include "BriqueIncassable.h" #include "ExplosionBrique.h" #include "Constante.h" #include #include #include "BibliothequeSon.h" MOGL_Objet * BriqueIncassable::_ObjetSource=NULL; BriqueIncassable::BriqueIncassable(TableauBase * p_TableauBase): BriqueBase(p_TableauBase) { if (_ObjetSource==NULL) { PreCharger(); } _ElementArbre=new MOGL_Objet(*_ObjetSource); _Decors=true; } BriqueIncassable::BriqueIncassable(const BriqueIncassable & p_BriqueIncassable): BriqueBase(p_BriqueIncassable) { _ElementArbre=new MOGL_Objet(*_ObjetSource); } BriqueIncassable::~BriqueIncassable() { delete _ElementArbre; } void BriqueIncassable::PreCharger() { _ObjetSource=new MOGL_Objet; MOGL_GestionnaireObjet::ChargerObjetASCTriangle((Constante::GetGlobalDir()+Constante::GetDataDir()+"/brique_incassable.tri").c_str(), *Texture::GetGestionnaireTexture(), *_ObjetSource); } Struct_Collision BriqueIncassable::TesterCollision(Balle * p_Balle) { Struct_Collision col=BriqueBase::TesterCollision(p_Balle); return col; } Generateur * BriqueIncassable::CreerGenerateurParticules() { return NULL; } bool BriqueIncassable::Toucher(Balle * p_Balle, double p_Temps) { BibliothequeSon::SonBriqueRebond->Jouer(false); return false; }