/***************************************************************************** * * Copyright (C) 2003 Cédric Brégardis * * This file is part of BRIQUOLO * * BRIQUOLO is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * BRIQUOLO is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with BRIQUOLO; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *****************************************************************************/ #ifndef _CURSEUR #define _CURSEUR #include #include "TableauBase.h" class Curseur: public MOGL_NoeudOpenGL { protected: TableauBase * _Tableau; float _PositionX, _PositionY; public: Curseur(TableauBase * p_Tableau); void CodeOpenGL(); void SetPosition(float p_X, float p_Y); float GetPositionX() const; float GetPositionY() const; }; #endif