#ifndef _bomb_h #define _bomb_h #include "sprite.h" class Player; class Bomb : public Sprite { public: Bomb(int id, int x, int y, QCanvasSprite *sprite, Player *player); void proceed(); int finished(); void delay(bool delayed); void setMoveable(bool moveable); bool moveable(); void setFlash(bool flash); bool flash(); Player *player(); private: Player *m_player; bool m_delayed; bool m_moveable; bool m_flash; }; #endif