/* Copyright (C) 2006,2007 ScriptDev2 * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "../sc_defines.h" #include "../../../../game/Player.h" bool GOHello_go_barov_journal(Player *player, GameObject* _GO) { if (player->HasSkill(197) && player->GetSkillValue(197) >= 280 && !player->HasSpell(26086)) { player->CastSpell(player,26089,false); } return true; } void AddSC_go_barov_journal() { Script *newscript; newscript = new Script; newscript->Name="go_barov_journal"; newscript->pGOHello = &GOHello_go_barov_journal; m_scripts[nrscripts++] = newscript; }