// // nazghul - an old-school RPG engine // Copyright (C) 2002, 2003 Gordon McNutt // // This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the Free // Software Foundation; either version 2 of the License, or (at your option) // any later version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for // more details. // // You should have received a copy of the GNU General Public License along with // this program; if not, write to the Free Foundation, Inc., 59 Temple Place, // Suite 330, Boston, MA 02111-1307 USA // // Gordon McNutt // gmcnutt@users.sourceforge.net // /* Ripped this off from linux/include/linux/usb.h */ #ifndef debug_h #define debug_h #include "macros.h" #include BEGIN_DECL extern int DEBUG; extern int VERBOSE; extern void dbg(char *fmt, ...); extern void err(char *fmt, ...); extern void info(char *fmt, ...); extern void warn(char *fmt, ...); extern void vwarn(char *fmt, va_list args); END_DECL #endif