/* * nazghul - an old-school RPG engine * Copyright (C) 2002, 2003 Gordon McNutt * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Foundation, Inc., 59 Temple Place, * Suite 330, Boston, MA 02111-1307 USA * * Gordon McNutt * gmcnutt@users.sourceforge.net */ extern void tick_start(long msecs); extern void tick_kill(void); extern void tick_pause(void); extern void tick_run(void);