# SCCS Id: @(#)Yeoman.des 3.4 1998/09/10 # Copyright (c) 1998 by Kevin Hugo # NetHack may be freely redistributed. See license for details. # The Yeoman quest is located at the "Royal Palace and Fortress # of London", commonly known as the Tower of London or the London # Tower. Over a period of nine centuries, it has served as a # military garrison, royal residence, fortress, prison, armory, # treasury, mint, menagerie, and museum. # # This quest is based on the 1671 theft of the crown jewels. # It may be useful to note that this is set 500 years after the # legend of Robin Hood and 1100 years after the legend of King # Arthur (who was killed circa A.D. 537). # # Much effort has been devoted to make this quest as accurate as # possible; however, some inaccuracies remain: # 1. Because NetHack quests must begin at a top level and proceed # downward, this quest is actually presented "upside-down". # 2. In many cases, objects and monsters have been substituted # with the most similar existing thing, to avoid the need # to create specialized objects. # 3. The theft of the Crown Jewels is different than is # presented here. Colonel Blood worked with three accomplices, # and all were captured alive. Assistant Keeper of the Jewels # Talbot Edwards was tied up, not killed. Blood was captured # alive, pardoned, and forced to work for the king as a spy # and informant. # 4. For our convenience, the Bell of Opening represents the # alarm bell of the Bell Tower, stolen by Colonel Blood # to prevent a call to arms. This never happened in the # real incident. # # I would especially like to thank Dylan O'Donnell # for his advice. ### The quest "start" level ### # # The outer ward of the tower complex and the surrounding city. # Most of this part of the complex was built by Henry III # (1216-1272). # # Here you meet your (besieged) class leader, the Chief Yeoman # Warder, and receive your quest assignment. # MAZE: "Yeo-strt",' ' FLAGS: noteleport,hardfloor GEOMETRY:center,center #1234567890123456789012345678901234567890123456789012345678901234567890 MAP ......................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}..... ...............}}}}}}}}}}}}}}--------------------}}..... ..............}}}-------------...............| |}}}.... ..............}}}| |..........---.---.---...| |}}}.... ..............}}}| |..---.---.| |-| |-| |--.---|}}}.... ..............}}}|---..| |-| |-- |....|}}}.... .............}}}}|.....-- |-....|}}}}... .............}}}}|....--| |--...|}}}}... .....}}.}}}}}}}}}|....| |...||}}}... ....}}}}}}}}}}}}|---..--| |-....|}}}... ...}}------}}}}}|..S....| |--...|}}}... ...}}|....|---}}|..|..--- ---- -----| |...|}}}... ...}}|....+..|}}|---..| |--|..| |-| |....----...|}}}... ...}}-----|..+.}|..+..---..--S----.---...........|}}}... ...}}}}}}}----}}|..|...................-+-.---.----}}... .....}}}}}}}}}}}-----------------------|.|.+.|.+..|}.... ...........}}}}}}}}}}}}}}}}|.}.|}}}}}}}------------}}... }}}}}}.....................--+--.....}}}}}}}}}}}}}}}.... }}}}}}}}}....................}.......................... }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} ENDMAP # Specifications for the whole level RANDOM_MONSTERS: 'd', 'r' REGION:(00,00,55,19),lit,"ordinary" NON_DIGGABLE:(00,00,55,19) NON_PASSWALL:(00,00,55,19) TRAP:"arrow",random TRAP:"arrow",random TRAP:"arrow",random TRAP:"arrow",random TRAP:"board",random TRAP:"board",random # Tower Hill, the portal arrival zone # This is where public executions were held. BRANCH:(01,01,12,07),(0,0,0,0) MONSTER:'B',"raven",(16,00),hostile MONSTER:'B',"raven",(01,08),hostile MONSTER:'d',"large dog",(21,00),hostile MONSTER:'d',"large dog",(02,12),hostile MONSTER:'d',"wolf",(13,04),hostile MONSTER:'d',"wolf",(03,09),hostile MONSTER:'d',"werewolf",(18,00),hostile MONSTER:'r',"sewer rat",(14,00),hostile MONSTER:'r',"sewer rat",(19,00),hostile MONSTER:'r',"sewer rat",(00,10),hostile MONSTER:'r',"sewer rat",(02,11),hostile MONSTER:'r',"rabid rat",(13,01),hostile MONSTER:'r',"rabid rat",(01,10),hostile # Moat # The water is very filthy and filled with sewage. # It was drained and filled in 1843. # Lion's Gate # This is the entrance to the tower complex when approaching from # the city of London (to the west). DRAWBRIDGE:(07,09),south,open # Lion Tower # Built by Henry III. # This tower held the Royal Menagerie from 1264 to 1834. # It was torn down soon after the menagerie was removed. REGION:(06,11,09,12),lit,"zoo",filled # Middle Tower # Built by Edward I. # This gate is locked in the Ceremony of the Keys. DOOR:closed,(10,12) MONSTER:'@',"Yeoman Warder",(12,12) MONSTER:'@',"Yeoman Warder",(11,13) DOOR:locked,(13,13) # Byward Tower (The Tower at the Gate) # Built by Edward I. # Gatehouse to the outer ward. DRAWBRIDGE:(15,13),east,open MONSTER:'@',"Yeoman Warder",(17,13) MONSTER:'@',"Yeoman Warder",(18,13) DOOR:locked,(19,13) # The Royal Mint # Coins were engraved and stamped here from the 1100s to 1810. # A theft occurred in 1798. # The mint was later moved to Tower Hill. OBJECT:'$',random,(17,10) OBJECT:'$',random,(18,10) OBJECT:'$',random,(17,11) OBJECT:'$',random,(18,11) #REGION:(17,10,18,11),lit,"vault",filled DOOR:locked,(19,10) # Legge's Mount and Brass Mount # Built by Henry VIII. # Cannon towers, at the top corners of the map. # Inaccessable for our purposes. # The Iron Gate and its tower (later called Develin Tower) # Built by Edward I. # The eastern gate to the tower complex. # Rarely used because the city did not extend far to the east. # # Your quest leader, the Chief Yeoman Warder, is here. DRAWBRIDGE:(51,15),west,closed MONSTER:'@',"Yeoman Warder",(49,15) MONSTER:'@',"Chief Yeoman Warder",(48,15) DOOR:locked,(47,15) # Well Tower # Started by Henry III. DOOR:closed,(43,15) MONSTER:'@',"Yeoman Warder",(44,15) # Cradle Tower # Built in 1300s. # Once opened directly to the river. DOOR:closed,(40,14) MONSTER:'@',"Yeoman Warder",(40,15) # Saint Thomas' Tower # Built by Henry III. # Contains a small chapel to Thomas a` Becket. MONSTER:'@',"Yeoman Warder",(28,16) MONSTER:'@',"Yeoman Warder",(30,16) DRAWBRIDGE:(29,16),north,closed # Traitor's Gate # Southern entrance to the tower complex. # Traitors brought by ship on the River Thames came through this # entrance. DOOR:open,(29,17) # The Tower Wharf # Cargo and prisoners alike were brought up the River Thames (to # the immediate south) and unloaded at the wharf between the river # and the tower complex. OBJECT:'(',"large box",(10,17) OBJECT:'(',"large box",(18,18) OBJECT:'(',"large box",(25,18) OBJECT:'(',"large box",(34,17) OBJECT:'(',"large box",(46,18) # Bloody Tower # Started by Henry III as the Garden Tower. # # Renamed to Bloody Tower after York Princes were imprisoned # and murdered there. (See Shakespeare's Richard III) # Several other prisoners were kept there, including Sir Walter # Rale[i]gh and Sir Thomas Overbury (who was poisoned to death # by Lady Somerset). # # This tower had the only entrance to the inner ward until the 1800s. STAIR:(28,12),down MONSTER:'@',"Yeoman Warder",(28,12) MONSTER:'@',"Yeoman Warder",(29,12) ### Upper filler levels ### # # Bloody Tower # This floor plan is speculative, and may not reflect the actual # layout. # MAZE: "Yeo-fila", ' ' GEOMETRY:center,center #1234567890123456789012345678901234567890123456789012345678901234567890 MAP --------------------- |......S.....S......| |.--------+--------.| |.|....|.....|....|.| |.+....|.....|....+.| |.|....|.....|....|.| |S|---------------|S| |.|....|.....|....|.| |.+....|.....|....+.| |.|....|.....|....|.| |.--------+--------.| |......|.....S......| --------------------- ENDMAP # Specifications for the whole level RANDOM_MONSTERS: 'd', 'r' REGION:(00,00,20,12),lit,"ordinary" NON_DIGGABLE:(00,00,20,12) STAIR:(05,08),up STAIR:(10,08),down # Doors DOOR:closed,(02,08) DOOR:locked,(01,06) DOOR:closed,(02,04) DOOR:locked,(07,01) DOOR:closed,(10,02) DOOR:locked,(13,01) DOOR:closed,(18,04) DOOR:locked,(19,06) DOOR:closed,(18,08) DOOR:locked,(13,11) DOOR:closed,(10,10) # Objects OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random # Random monsters MONSTER:'d',"large dog",random,hostile MONSTER:'d',"large dog",random,hostile MONSTER:'d',"large dog",random,hostile MONSTER:'d',"wolf",random,hostile MONSTER:'d',"werewolf",random,hostile MONSTER:'d',"werewolf",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"rabid rat",random,hostile MONSTER:'r',"rabid rat",random,hostile # Traps TRAP:"arrow",random TRAP:"arrow",random TRAP:"arrow",random TRAP:"arrow",random TRAP:"board",random TRAP:"board",random ### The quest "locate" level ### # # The inner ward of the tower complex # MAZE: "Yeo-loca",' ' FLAGS: hardfloor GEOMETRY:center,center #1234567890123456789012345678901234567890123456789012345678901234567890 MAP ---- ---- ---- ---- |..| |..| |..| ---- |..| |..| |..| |..| |..| |..|----+------+------+-- |..|-----+-.....|....|.+....|.| --+-......|.....|....+.|....|.|--- |.|......|.....------.------.|..| ---|.---+----...................+..| |..|.............--------.......|--- |..+.............|...+..|........| ---|--...........|...|--|........|--- |.|...........S...| |........+..| |.+...........--------........|..| ------+---.......................|--- |..+.....|-+--+--+--------------.| |..|-----|..|...|..............|+-- ---- |..|...|-------+------|..| ---|...| |..| |..| ----- |..| ---- ---- ENDMAP # Specifications for the whole level RANDOM_MONSTERS: 'd', 'r' REGION:(00,00,36,19),lit,"ordinary" NON_DIGGABLE:(00,00,36,19) # Bloody Tower # See historical comments above. STAIR:(10,16),up DOOR:open,(11,14) # Lieutenant's Lodgings (Queen's House) # A large hall built in 1530 as the lodgings for the # Lieutenant of the Tower. The Lieutenant is a military officer # who is responsible for the defense and maintenance of the # Tower. He serves under the Constable of the Tower, and oversees # the Chief Yeoman Warder. # # Anne Boleyn was tried and imprisoned in this house. Ironically, # her daughter, Elizabeth I, dined in this house during her # later incarceration. After Elizabeth became queen, the house # was renamed the Queen's House. # # Guido "Guy" Fawkes was interrogated here for his Gunpowder # Plot in 1605. Rudolph Hess was also interrogated here during # World War II. # # William Penn is currently being held here. He should be kept # alive at all costs, since he will later found the American # colony of Pennsylvania! DOOR:locked,(06,13) MONSTER:'@',"watch captain",(04,14),peaceful MONSTER:'@',"watchman",(05,14),peaceful MONSTER:'@',"watchman",(06,14),peaceful MONSTER:'@',"watchman",(07,14),peaceful MONSTER:'@',"prisoner",(08,14),"William Penn",peaceful # Bell Tower # Planned by Richard I "The Lionhearted", completed in 1200s. # Elizabeth I was held here during her imprisonment. # # This tower contains the warning bell that calls the garrison # to arms. # ...So that's where the Bell of Opening is from! ENGRAVING:(02,14),burn,"In case of trouble, ring bell." DOOR:closed,(03,14) # Gentleman Gaoler's (Jailer's) Lodgings # This is the home of the Gentleman Gaoler, who oversees the # incarceration of prisoners. Lady Jane Grey was also imprisoned # here. DOOR:locked,(05,12) MONSTER:'@',"watchman",(04,11),peaceful MONSTER:'@',"watch captain",(04,12),peaceful # Beauchamp Tower # Built by Edward I. # A prison named after victim Thomas Beauchamp. MONSTER:'@',"prisoner",(01,08),peaceful MONSTER:'@',"prisoner",(02,09),peaceful DOOR:locked,(03,09) # Tower Green # Many prisoners were beheaded on this grassy knoll. OBJECT:')',"axe",(10,09) # Devereux Tower (Robyn the Devylls Tower) # Probably built by Henry III. # Another prison, named after prisoner Robert Devereux. MONSTER:'@',"prisoner",(04,03),peaceful MONSTER:'@',"prisoner",(03,04),peaceful DOOR:locked,(04,05) # Chapel of St. Peter ad Vincula # First built by Henry I; rebuilt several times. # Many victims of execution were buried in this chapel. DOOR:open,(08,07) REGION:(06,05,11,06),unlit,"morgue" # Flint Tower # Built by Henry III. # Yet another prison -- and considered the worst. MONSTER:'@',"prisoner",(10,02),peaceful MONSTER:'@',"prisoner",(11,03),peaceful DOOR:locked,(11,04) # Bowyer Tower # Built by Henry III. # Home and workshop of the king's bow maker. # # The Tower Fire of 1841 would begin here. OBJECT:')',"silver arrow",(17,01) OBJECT:')',"arrow",(17,01) OBJECT:')',"silver arrow",(18,01) OBJECT:')',"arrow",(18,01) OBJECT:')',"silver arrow",(17,02) OBJECT:')',"arrow",(18,02) OBJECT:')',"silver arrow",(17,02) OBJECT:')',"bow",(18,02) DOOR:closed,(17,03) # Storehouses # These later burned down in the Tower Fire of 1841. # Afterwards, the Waterloo Barracks were built on the site. # Those barracks have been the home of the crown jewels # since 1967. DOOR:closed,(23,05) REGION:(19,04,22,05),lit,"shop" DOOR:closed,(25,04) REGION:(26,04,29,05),lit,"shop" # Brick Tower # Built by Henry III. # Sir Walter Ralegh was held here at one time. DOOR:closed,(24,03) # Martin Tower # Built by Henry III. # This is where the crown jewels were kept at the time of # Colonel Blood's attempted theft in 1671. Talbot Edwards # was the Assistant Keeper of the Jewels. DOOR:open,(31,03) OBJECT:'%',"corpse",(31,02),uncursed,"watchman",0,"Talbot Edwards" # Constable Tower # Built by Henry III. # This is the home of the Constable of the Tower, a lord # (NOT a policeman!) who oversees all operations at the tower # complex. This was a position of privelege appointed by the # monarch. DOOR:locked,(32,07) MONSTER:'@',"watch captain",(33,06),peaceful # Broad Arrow Tower # Built by Henry III. # Roman Catholic priests were imprisoned here in the 1500s. DOOR:closed,(33,11) # Salt Tower (Julius Caesar's Tower) # Site of an ancient Roman fortress. # Prison for Jesuits. DOOR:closed,(32,15) # Royal apartments # Built by Henry III. # This corner of the inner ward contained apartment houses # and gardens for the royal family, the royal court, and # the vast staff of servants. Many of the buildings were # ordered demolished by Oliver Cromwell during his rule as # Lord Protector (1653-1658), in an attempt to remove all # symbols of the monarchy. Only a few buildings survived, # and the royal family no longer used it as a residence. DOOR:closed,(17,14) # Lanthorn Tower # Site of the ancient Roman wall. # Part of the royal residence built by Henry III. # Abandoned at the time of the theft of the crown jewels. DOOR:closed,(24,16) # Wakefield Tower (Hall Tower, Record Tower) # Originally built by Henry III in 1221 as the dining hall # of the royal residence. # After 1360, the records of the kingdom were kept here. # The tower was renamed for William de Wakefield, King's # Clerk to Edward III. REGION:(13,15,15,17),lit,"book shop" DOOR:open,(14,14) # White Tower (the Keep) # The oldest and largest building of the tower complex. # Built by William I "the Conquerer" in 1078 as a military # garrison, to keep control over the inhabitants of London. # Used as the royal residence from 1140 to the reign of # Henry III. The walls were painted white by Henry III to # make it appear more forbidding. This building was # converted into a museum in the 1600s. DOOR:locked,(17,11) DOOR:closed,(21,09) STAIR:(23,09),down ### Lower fill levels ### # # The White Tower # See historical comments above. # MAZE: "Yeo-filb", ' ' GEOMETRY:center,center #1234567890123456789012345678901234567890123456789012345678901234567890 MAP ---- ---- --..-- |..| |..-.| |..|------------|.-..| --+-.....+..........-- |.......|........--- |.......|........| |.......|........| |.......|........| |.......|........| |.......|+---------- |.......|..........-- |.......|---------..-- |.......| --..| |.......| --..| |.......|---------..-- --+-.....+..........-- |..|----------------- |..| ---- ENDMAP # Specifications for the whole level RANDOM_MONSTERS: 'd', 'r' REGION:(00,00,22,19),lit,"ordinary" NON_DIGGABLE:(00,00,22,19) STAIR:(19,01),up STAIR:(20,02),down # Barracks REGION:(10,04,17,09),lit,"barracks",filled # Council chamber DOOR:closed,(09,04) DOOR:closed,(09,16) # Chapel gallery DOOR:closed,(10,10) # Prison turrets (now empty) DOOR:locked,(02,04) DOOR:locked,(02,16) # Objects OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random # Random monsters MONSTER:'d',"large dog",random,hostile MONSTER:'d',"large dog",random,hostile MONSTER:'d',"large dog",random,hostile MONSTER:'d',"wolf",random,hostile MONSTER:'d',"werewolf",random,hostile MONSTER:'d',"werewolf",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"rabid rat",random,hostile MONSTER:'r',"rabid rat",random,hostile # Traps TRAP:"arrow",random TRAP:"arrow",random TRAP:"arrow",random TRAP:"arrow",random TRAP:"board",random TRAP:"board",random ### The quest "goal" level ### # # More of the White Tower # # Here you meet Colonel Blood, your nemesis monster. You have # to defeat him in combat to gain the artifact you have been # assigned to retrieve. # MAZE: "Yeo-goal", ' ' FLAGS: noteleport GEOMETRY:center,center #1234567890123456789012345678901234567890123456789012345678901234567890 MAP ---- ---- --..-- |..| |..-.| |..|------------|....| --+-.....+..........-- |.......|........--- |.......|........| |.......|..K..K..| |.......|........| |.......|........| |.\.....|+---------- |.......|..........-- |.......|-.-.-.-.-..-- |.......+.........-..| |.......+.........-..| |.......|-.-.-.-.-..-- --+-.....|..........-- |..|----------------- |..| ---- ENDMAP # Specifications for the whole level RANDOM_MONSTERS: 'd', 'r' REGION:(00,00,22,19),lit,"ordinary" NON_DIGGABLE:(00,00,22,19) STAIR:(19,01),up # The Sword Room # The Knights of the Bath were inducted on the eve # of the coronation of a new monarch. They would bathe # in tubs (the sinks) in this room. MONSTER:'@',"knight",(12,07),asleep,peaceful OBJECT:')',"broadsword",(12,08) MONSTER:'@',"knight",(15,07),asleep,peaceful OBJECT:')',"long sword",(15,08) # The banquet hall # After bathing, the Knights of the Bath would feast with # the monarch in this room. DOOR:closed,(09,04) REGION:(02,05,08,16),lit,"throne",unfilled OBJECT:'[',"helm of telepathy",(03,10),blessed,0,"The Crown of Saint Edward" MONSTER:'@',"Colonel Blood",(03,10),hostile OBJECT:'%',random,(04,06) OBJECT:'%',random,(07,07) OBJECT:'%',random,(05,09) OBJECT:'%',random,(03,12) OBJECT:'%',random,(05,15) OBJECT:'%',random,(07,13) # The Chapel of Saint John # Finally, inductees to the Knights of the Bath would # keep an all-night vigil in the chapel, with their armor # laid on the altar. REGION:(10,11,21,16),unlit,"temple",filled,true DOOR:closed,(10,10) DOOR:closed,(09,13) DOOR:closed,(09,14) ALTAR:(18,13),law,altar OBJECT:'[',"chain mail",(18,13) OBJECT:'[',"plate mail",(18,13) #OBJECT:'(',"tallow candle",(10,11),lit #OBJECT:'(',"tallow candle",(19,11),lit #OBJECT:'(',"tallow candle",(10,16),lit #OBJECT:'(',"tallow candle",(19,16),lit # Prison turrets (now empty) DOOR:locked,(02,04) DOOR:locked,(02,16) # Random monsters MONSTER:'d',"large dog",random,hostile MONSTER:'d',"large dog",random,hostile MONSTER:'d',"large dog",random,hostile MONSTER:'d',"wolf",random,hostile MONSTER:'d',"werewolf",random,hostile MONSTER:'d',"werewolf",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"sewer rat",random,hostile MONSTER:'r',"rabid rat",random,hostile MONSTER:'r',"rabid rat",random,hostile # Traps TRAP:"arrow",random TRAP:"arrow",random TRAP:"arrow",random TRAP:"arrow",random TRAP:"board",random TRAP:"board",random