#Moving Object definition file for Ultimate Stunts #This file describes the Ferrari Spider car #All values are in SI units [description] fullname = Ferrari Spider [body] #Geometry definition file geometry = cars/ferrarispider/body.glb #body mass in kg mass = 1350 #size (defines the moments of inertia) in m size = 2.0, 1.2, 4.0 #Center of mass position centerofmass = 0.0, 0.0, 0.0 #Camera position relative to CM camerapos = 0.0, 0.8, 0.09 #Air resistance cw times front area #according to formula F = cwA * v^2 cwa = 0.56 #Rotation damping constant rotationdamping = 100.0 [frontwheels] #Geometry definition file geometry = cars/ferrarispider/wheel.glb #static friction coefficient mu = 1.7 #roll friction coefficient roll = 0.01 #wheel mass in kg mass = 100.0 #position relative to body origin in m position = 0.76, 0.09, -1.7 #constants for the suspension suspk = 100000.0 suspd = 20000.0 #Normalised stiffness of the tyre #The longitudinal and lateral velocities # of the tyre surfaceare multiplied with # these values before they are used in # the tyre force curve tractionstiffness = 25 cornerstiffness = 250 #The maximum brake torque in Nm #At low velocities the brake force depends #on the axis' angular velocity brakemax = 1500.0 #max steering angle in rad steermax = 0.24 #Fraction of traction torque supplied traction = 0.0 #Aerodynamic downforce coefficient #F = coeficient * v^2 downforce = 0.09 [rearwheels] #Geometry definition file geometry = cars/ferrarispider/wheel.glb #static friction coefficient mu = 1.67 #roll friction coefficient roll = 0.01 #wheel mass in kg mass = 100.0 #position relative to body origin in m position = 0.76, 0.09, 0.98 #constants for the suspension suspk = 100000.0 suspd = 20000.0 #Normalised stiffness of the tyre #The longitudinal and lateral velocities # of the tyre surfaceare multiplied with # these values before they are used in # the tyre force curve tractionstiffness = 25 cornerstiffness = 250 #The maximum brake torque in Nm #At low velocities the brake force depends #on the axis' angular velocity brakemax = 1200.0 #max steering angle in rad steermax = 0.0 #Fraction of traction torque supplied traction = 1.0 #Aerodynamic downforce coefficient #F = coeficient * v^2 downforce = 0.09 [engine] #Torque in Nm of a non-rotating engine (@ 0 RPM) zerotorque = 350 #Max torque point. Torque in Nm, engine speed in rad/s maxtorque = 373 w_maxtorque = 498 #Max power point. Power in W, engine speed in rad/s maxpower = 298000 w_maxpower = 890 #Engine speed in rad/s where the engine doesn't generate torque anymore w_zero = 950 #Gear ratios gear0 = -2.12 gear1 = 3.29 gear2 = 2.16 gear3 = 1.27 gear4 = 1.03 gear5 = 0.85 gear6 = 0 #The differential ratio differentialratio = 4.44 [sound] #Engine sound engine = cars/generic/engine2.wav #Base engine rad/s of the sound sample enginerps = 776 [skin] texture = cars/generic/license.jpg defaultcolor = 1,0,0 [dashboard] #The dashboard background texture and its height #The height is a fraction of the width background_tex = cars/ferrarispider/dashboard.png background_hth = 0.4 crash_background_tex = cars/ferrarispider/dashboard_crashed.png crash_tex = cars/generic/crash.png #The steer texture, position, radius and its maximum angle (degrees) steer_tex = cars/ferrarispider/steer.png steer_pos = 0.5,0.05 steer_rad = 0.35 steer_ang = 100.0 #An analog velocity gauge. texture, position, radius, and gauge settings. #an0,an1 = min. + max. angle of the needle #max = velocity (m/s) where the maximum angle is reached analog_vel_tex = cars/generic/vel.png analog_vel_pos = 0.41,0.25 analog_vel_rad = 0.08 analog_vel_an0 = -160 analog_vel_an1 = 160 analog_vel_max = 85 #An analog RPM gauge. texture, position, radius, and gauge settings. #an0,an1 = min. + max. angle of the needle #max = engine speed (rad/s) where the maximum angle is reached analog_rpm_tex = cars/ferrarispider/rpm.png analog_rpm_pos = 0.59,0.25 analog_rpm_rad = 0.08 analog_rpm_an0 = -160 analog_rpm_an1 = 160 analog_rpm_max = 950 #Various digital gauges #These are not yet implemented. digital_vel_pos = 0.5,0.5 digital_vel_hth = 0.2 digital_vel_wth = 0.4 digital_rpm_pos = 0.5,0.5 digital_rpm_hth = 0.2 digital_rpm_wth = 0.4 songtitle_pos = 0.5,0.6 songtitle_hth = 0.2 songtitle_wth = 0.4 [controls] #Steering speed (fraction/s) when steering away from neutral steerspeed_out = 0.5 #Steering speed (fraction/s) when steering towards neutral steerspeed_in = 2.5 #Dependency of steering speed on car speed #formula: dsdt = {steerspeed_in | steerspeed_out} / (1.0 + steerspeed_v_factor * |v|) steerspeed_v_factor = 0.01