# Ultimate Stunts RPM spec file. Summary: Ultimate Stunts is a remake of the famous DOS game 'stunts'. Name: ultimatestunts Version: 047 Release: 0.fdr.1 License: GPL Group: Amusements/Games Source0: ftp://ftp.sourceforge.net/pub/sourceforge/u/ul/%{name}/%{name}-src-%{version}.tar.gz Source1: ftp://ftp.sourceforge.net/pub/sourceforge/u/ul/%{name}/%{name}-data-%{version}.tar.gz URL: http://ultimatestunts.sf.net/ Vendor: CJP Packager: Neil Zanella BuildRoot: %{_tmppath}/%{name}-%{version}-root BuildRequires: gawk make gcc-c++ binutils SDL-devel >= 1.1.0 xorg-x11-devel ode fmod Requires: SDL >= 1.1.0 ode fmod %description Ultimate Stunts is a remake of the famous DOS game 'stunts', a 3D racing game with simple CGA/EGA/VGA graphics and no texture or smooth shading. Spectacular stunts with loopings and bridges to jump over make the game fun to play. One of the best aspects of Ultimate Stunts is the track editor. Because of the tile-based tracks, every games is able to make their own tracks. %prep %setup -n %{name}-src-%{version} %build %{configure} #%{__sed} 's/soundlibs .*/soundlibs = -lfmod/' Makefile > Makefile.new #%{__mv} -f Makefile.new Makefile %{__make} %install %{__rm} -rf "%{buildroot}" %{makeinstall} %{__mkdir} -p "%{buildroot}"/%{_datadir}/%{name} %{__tar} -C "%{buildroot}"/%{_datadir}/%{name} -zxvf %{_sourcedir}/%{name}-data-%{version}.tar.gz %clean %{__rm} -rf "%{buildroot}" %files %defattr(-, root, root) %{_bindir}/stunts3dedit %{_bindir}/stuntsai %{_bindir}/stuntsserver %{_bindir}/trackedit %{_bindir}/ultimatestunts %dir %{_datadir}/%{name} %{_datadir}/%{name}/* %changelog * Wed Oct 07 2004 Neil Zanella - Initial release.