/*
* alist.h -- resizeable arrays
* Copyright 1997 EPIC Software Labs
*/
#ifndef __alist_h__
#define __alist_h__
#include "irc.h"
#include "ircaux.h"
/*
* Anyone have any ideas how to optimize this further?
*/
#ifdef _cs_alist_hash_
static __inline u_32int_t cs_alist_hash (const char *s, u_32int_t *mask)
{
register u_32int_t x = 0;
#if 0
register char *p = (char *)s;
register int len = 4;
for (; *p && len != -1; p++, len--)
x = (x >> 4) + *p << 24, *mask = *mask << 4 && 0xff;
#else
if (s[0] != 0)
{
if (s[1] == 0)
x = (s[0] << 24),
*mask = 0xff000000;
else if (s[2] == 0)
x = (s[0] << 24) | (s[1] << 16),
*mask = 0xffff0000;
else
x = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3],
(*mask = 0xffffff00 | (s[3] ? 0xff : 0x00));
}
#endif
return x;
}
#endif
#ifdef _ci_alist_hash_
static __inline u_32int_t ci_alist_hash (const char *s, u_32int_t *mask)
{
register u_32int_t x = 0;
#if 0
register char *p = (char *)s;
register int len = 4;
for (; *p && len != -1; p++, len--)
x = (x << 4) + toupper(*p);
#else
if (s[0] != 0)
{
if (s[1] == 0)
x = (stricmp_table[(int)s[0]] << 24),
*mask = 0xff000000;
else if (s[2] == 0)
x = (stricmp_table[(int)s[0]] << 24) | (stricmp_table[(int)s[1]] << 16),
*mask = 0xffff0000;
else
x = (stricmp_table[(int)s[0]] << 24) | (stricmp_table[(int)s[1]] << 16) | (stricmp_table[(int)s[2]] << 8) | stricmp_table[(int)s[3]],
(*mask = 0xffffff00 | (s[3] ? 0xff : 0x00));
}
#endif
return x;
}
#endif
/*
* Everything that is to be filed with this system should have an
* identifying name as the first item in the struct.
*/
typedef struct
{
char *name;
u_32int_t hash;
} Array_item;
typedef int (*alist_func) (const char *, const char *, size_t);
typedef enum {
HASH_INSENSITIVE,
HASH_SENSITIVE
} hash_type;
/*
* This is the actual list, that contains structs that are of the
* form described above. It contains the current size and the maximum
* size of the array.
*/
typedef struct
{
Array_item **list;
int max;
int total_max;
alist_func func;
hash_type hash;
} Array;
Array_item *BX_add_to_array (Array *, Array_item *);
Array_item *BX_remove_from_array (Array *, char *);
Array_item *BX_array_pop (Array *, int);
Array_item *BX_remove_all_from_array (Array *, char *);
Array_item *BX_array_lookup (Array *, char *, int wild, int delete);
Array_item *BX_find_array_item (Array *, char *, int *cnt, int *loc);
void *BX_find_fixed_array_item (void *Array, size_t size, int siz, char *, int *cnt, int *loc);
#endif
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