/* * IRC - Internet Relay Chat, ircd/IPcheck.c * Copyright (C) 1998 Carlo Wood ( Run @ undernet.org ) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file * @brief Code to count users connected from particular IP addresses. * @version $Id: IPcheck.c 1098 2005-06-22 14:57:07Z sirvulcan $ */ #include "config.h" #include "IPcheck.h" #include "client.h" #include "ircd.h" #include "msg.h" #include "numnicks.h" #include "ircd_alloc.h" #include "ircd_events.h" #include "ircd_features.h" #include "s_debug.h" #include "s_user.h" #include "send.h" #include "ssl.h" #include #include /** Stores free target information for a particular user. */ struct IPTargetEntry { int count; /**< Number of free targets targets. */ unsigned char targets[MAXTARGETS]; /**< Array of recent targets. */ }; /** Stores recent information about a particular IP address. */ struct IPRegistryEntry { struct IPRegistryEntry* next; /**< Next entry in the hash chain. */ struct IPTargetEntry* target; /**< Recent targets, if any. */ unsigned int addr; /**< IP address for this user. */ int last_connect; /**< Last connection attempt timestamp. */ unsigned short connected; /**< Number of currently connected clients. */ unsigned char attempts; /**< Number of recent connection attempts. */ }; /** Size of hash table (must be a power of two). */ #define IP_REGISTRY_TABLE_SIZE 0x10000 /** Report current time for tracking in IPRegistryEntry::last_connect. */ #define NOW ((unsigned short)(CurrentTime & 0xffff)) /** Time from \a x until now, in seconds. */ #define CONNECTED_SINCE(x) (NOW - (x)) /** Macro for easy access to configured IPcheck clone limit. */ #define IPCHECK_CLONE_LIMIT feature_int(FEAT_IPCHECK_CLONE_LIMIT) /** Macro for easy access to configured IPcheck clone period. */ #define IPCHECK_CLONE_PERIOD feature_int(FEAT_IPCHECK_CLONE_PERIOD) /** Macro for easy access to configured IPcheck clone delay. */ #define IPCHECK_CLONE_DELAY feature_int(FEAT_IPCHECK_CLONE_DELAY) /** Hash table for storing IPRegistryEntry entries. */ static struct IPRegistryEntry* hashTable[IP_REGISTRY_TABLE_SIZE]; /** List of allocated but unused IPRegistryEntry structs. */ static struct IPRegistryEntry* freeList = 0; /** Periodic timer to look for too-old registry entries. */ static struct Timer expireTimer; /** Calculate hash value for an IP address. * @param[in] ip Address to hash. * @return Hash value for address. */ static unsigned int ip_registry_hash(unsigned int ip) { return ((ip >> 16) ^ ip) & (IP_REGISTRY_TABLE_SIZE - 1); } /** Find an IP registry entry if one exists for the IP address. * @param[in] ip IP address to search for. * @return Matching registry entry, or NULL if none exists. */ static struct IPRegistryEntry* ip_registry_find(unsigned int ip) { struct IPRegistryEntry* entry = hashTable[ip_registry_hash(ip)]; for ( ; entry; entry = entry->next) { if (entry->addr == ip) break; } return entry; } /** Add an IP registry entry to the hash table. * @param[in] entry Registry entry to add. */ static void ip_registry_add(struct IPRegistryEntry* entry) { unsigned int bucket = ip_registry_hash(entry->addr); entry->next = hashTable[bucket]; hashTable[bucket] = entry; } /** Remove an IP registry entry from the hash table. * @param[in] entry Registry entry to add. */ static void ip_registry_remove(struct IPRegistryEntry* entry) { unsigned int bucket = ip_registry_hash(entry->addr); if (hashTable[bucket] == entry) hashTable[bucket] = entry->next; else { struct IPRegistryEntry* prev = hashTable[bucket]; for ( ; prev; prev = prev->next) { if (prev->next == entry) { prev->next = entry->next; break; } } } } /** Allocate a new IP registry entry. * For members that have a sensible default value, that is used. * @return Newly allocated registry entry. */ static struct IPRegistryEntry* ip_registry_new_entry() { struct IPRegistryEntry* entry = freeList; if (entry) freeList = entry->next; else entry = (struct IPRegistryEntry*) MyMalloc(sizeof(struct IPRegistryEntry)); assert(0 != entry); memset(entry, 0, sizeof(struct IPRegistryEntry)); entry->last_connect = NOW; /* Seconds since last connect attempt */ entry->connected = 1; /* connected clients for this IP */ entry->attempts = 1; /* Number attempts for this IP */ return entry; } /** Deallocate memory for \a entry. * The entry itself is prepended to #freeList. * @param[in] entry IP registry entry to release. */ static void ip_registry_delete_entry(struct IPRegistryEntry* entry) { if (entry->target) MyFree(entry->target); entry->next = freeList; freeList = entry; } /** Update free target count for \a entry. * @param[in,out] entry IP registry entry to update. */ static unsigned int ip_registry_update_free_targets(struct IPRegistryEntry* entry) { unsigned int free_targets = STARTTARGETS; if (entry->target) { free_targets = entry->target->count + (CONNECTED_SINCE(entry->last_connect) / TARGET_DELAY); if (free_targets > STARTTARGETS) free_targets = STARTTARGETS; entry->target->count = free_targets; } return free_targets; } /** Check whether all or part of \a entry needs to be expired. * If the entry is at least 600 seconds stale, free the entire thing. * If it is at least 120 seconds stale, expire its free targets list. * @param[in] entry Registry entry to check for expiration. */ static void ip_registry_expire_entry(struct IPRegistryEntry* entry) { /* * Don't touch this number, it has statistical significance * XXX - blah blah blah */ if (CONNECTED_SINCE(entry->last_connect) > 600) { /* * expired */ ip_registry_remove(entry); ip_registry_delete_entry(entry); } else if (CONNECTED_SINCE(entry->last_connect) > 120 && 0 != entry->target) { /* * Expire storage of targets */ MyFree(entry->target); entry->target = 0; } } /** Periodic timer callback to check for expired registry entries. * @param[in] ev Timer event (ignored). */ static void ip_registry_expire(struct Event* ev) { int i; struct IPRegistryEntry* entry; struct IPRegistryEntry* entry_next; assert(ET_EXPIRE == ev_type(ev)); assert(0 != ev_timer(ev)); for (i = 0; i < IP_REGISTRY_TABLE_SIZE; ++i) { for (entry = hashTable[i]; entry; entry = entry_next) { entry_next = entry->next; if (0 == entry->connected) ip_registry_expire_entry(entry); } } } /** Initialize the IPcheck subsystem. */ void IPcheck_init(void) { timer_add(timer_init(&expireTimer), ip_registry_expire, 0, TT_PERIODIC, 60); } /** Check whether a new connection from a local client should be allowed. * A connection is rejected if someone from the "same" address (see * ip_registry_find()) connects IPCHECK_CLONE_LIMIT times, each time * separated by no more than IPCHECK_CLONE_PERIOD seconds. * @param[in] addr Address of client. * @param[out] next_target_out Receives time to grant another free target. * @return Non-zero if the connection is permitted, zero if denied. */ int ip_registry_check_local(unsigned int addr, time_t* next_target_out) { struct IPRegistryEntry* entry = ip_registry_find(addr); unsigned int free_targets = STARTTARGETS; if (0 == entry) { entry = ip_registry_new_entry(); entry->addr = addr; /* The IP number of registry entry */ ip_registry_add(entry); return 1; } /* Note that this also connects server connects. * It is hard and not interesting, to change that. * * Don't allow more then 255 connects from one IP number, ever */ if (0 == ++entry->connected) { entry->connected--; return 0; } if (CONNECTED_SINCE(entry->last_connect) > IPCHECK_CLONE_PERIOD) entry->attempts = 0; free_targets = ip_registry_update_free_targets(entry); entry->last_connect = NOW; if (0 == ++entry->attempts) /* Check for overflow */ --entry->attempts; if (entry->attempts < IPCHECK_CLONE_LIMIT) { if (next_target_out) *next_target_out = CurrentTime - (TARGET_DELAY * free_targets - 1); } else if ((CurrentTime - cli_since(&me)) > IPCHECK_CLONE_DELAY) { /* * Don't refuse connection when we just rebooted the server */ if (feature_bool(FEAT_NOTHROTTLE)) return 1; else { assert(entry->connected>0); --entry->connected; return 0; } } return 1; } /** Check whether a connection from a remote client should be allowed. * This is much more relaxed than ip_registry_check_local(): The only * cause for rejection is when the IPRegistryEntry::connected counter * would overflow. * @param[in] cptr Client that has connected. * @param[in] is_burst Non-zero if client was introduced during a burst. * @return Non-zero if the client should be accepted, zero if they must be killed. */ int ip_registry_check_remote(struct Client* cptr, int is_burst) { struct IPRegistryEntry* entry = ip_registry_find((cli_ip(cptr)).s_addr); /* * Mark that we did add/update an IPregistry entry */ SetIPChecked(cptr); if (0 == entry) { entry = ip_registry_new_entry(); entry->addr = (cli_ip(cptr)).s_addr; if (is_burst) entry->attempts = 0; ip_registry_add(entry); } else { if (0 == ++entry->connected) { /* * Don't allow more then 255 connects from one IP number, ever */ return 0; } if (CONNECTED_SINCE(entry->last_connect) > IPCHECK_CLONE_PERIOD) entry->attempts = 0; if (!is_burst) { if (0 == ++entry->attempts) { /* * Check for overflow */ --entry->attempts; } ip_registry_update_free_targets(entry); entry->last_connect = NOW; } } return 1; } /** Handle a client being rejected during connection through no fault * of their own. This "undoes" the effect of ip_registry_check_local() * so the client's address is not penalized for the failure. * @param[in] addr Address of rejected client. */ void ip_registry_connect_fail(unsigned int addr) { struct IPRegistryEntry* entry = ip_registry_find(addr); if (entry) { if (0 == --entry->attempts) ++entry->attempts; /* check for overflow */ } } /** Handle a client that has successfully connected. * This copies free target information to \a cptr from his address's * registry entry and sends him a NOTICE describing the parameters for * the entry. * @param[in,out] cptr Client that has successfully connected. */ void ip_registry_connect_succeeded(struct Client *cptr) { const char* tr = ""; unsigned int free_targets = STARTTARGETS; struct IPRegistryEntry* entry = ip_registry_find((cli_ip(cptr)).s_addr); if (!entry) { Debug((DEBUG_ERROR, "Missing registry entry for: %s", cli_sock_ip(cptr))); return; } if (entry->target) { memcpy(cli_targets(cptr), entry->target->targets, MAXTARGETS); free_targets = entry->target->count; tr = " tr"; } sendcmdto_one(&me, CMD_NOTICE, cptr, "%C :on %u ca %u(%u) ft %u(%u)%s", cptr, entry->connected, entry->attempts, IPCHECK_CLONE_LIMIT, free_targets, STARTTARGETS, tr); } /** Handle a client that decided to disconnect (or was killed after * completing his connection). This updates the free target * information for his IP registry entry. * @param[in] cptr Client that has exited. */ void ip_registry_disconnect(struct Client *cptr) { struct IPRegistryEntry* entry = ip_registry_find((cli_ip(cptr)).s_addr); if (0 == entry) { /* * trying to find an entry for a server causes this to happen, * servers should never have FLAG_IPCHECK set */ return; } /* * If this was the last one, set `last_connect' to disconnect time (used for expiration) */ /* assert(entry->connected>0); */ if (0 == --entry->connected) { if (CONNECTED_SINCE(entry->last_connect) > IPCHECK_CLONE_LIMIT * IPCHECK_CLONE_PERIOD) { /* * Otherwise we'd penetalize for this old value if the client reconnects within 20 seconds */ entry->attempts = 0; } ip_registry_update_free_targets(entry); entry->last_connect = NOW; } if (MyConnect(cptr)) { unsigned int free_targets; /* * Copy the clients targets */ if (0 == entry->target) { entry->target = (struct IPTargetEntry*) MyMalloc(sizeof(struct IPTargetEntry)); entry->target->count = STARTTARGETS; } assert(0 != entry->target); memcpy(entry->target->targets, cli_targets(cptr), MAXTARGETS); /* * This calculation can be pretty unfair towards large multi-user hosts, but * there is "nothing" we can do without also allowing spam bots to send more * messages or by drastically increasing the ammount of memory used in the IPregistry. * * The problem is that when a client disconnects, leaving no free targets, then * the next client from that IP number has to pay for it (getting no free targets). * But ALSO the next client, and the next client, and the next client etc - until * another client disconnects that DOES leave free targets. The reason for this * is that if there are 10 SPAM bots, and they all disconnect at once, then they * ALL should get no free targets when reconnecting. We'd need to store an entry * per client (instead of per IP number) to avoid this. */ if (cli_nexttarget(cptr) < CurrentTime) { /* * Number of free targets */ free_targets = (CurrentTime - cli_nexttarget(cptr)) / TARGET_DELAY + 1; } else free_targets = 0; /* * Add bonus, this is pretty fuzzy, but it will help in some cases. */ if ((CurrentTime - cli_firsttime(cptr)) > 600) /* * Was longer then 10 minutes online? */ free_targets += (CurrentTime - cli_firsttime(cptr) - 600) / TARGET_DELAY; /* * Finally, store smallest value for Judgement Day */ if (free_targets < entry->target->count) entry->target->count = free_targets; } } /** Find number of clients from a particular IP address. * @param[in] addr Address to look up. * @return Number of clients known to be connected from that address. */ int ip_registry_count(unsigned int addr) { struct IPRegistryEntry* entry = ip_registry_find(addr); return (entry) ? entry->connected : 0; } /** Check whether a client is allowed to connect locally. * @param[in] a Address of client. * @param[out] next_target_out Receives time to grant another free target. * @return Non-zero if the connection is permitted, zero if denied. */ int IPcheck_local_connect(struct in_addr a, time_t* next_target_out) { assert(0 != next_target_out); return ip_registry_check_local(a.s_addr, next_target_out); } /** Check whether a client is allowed to connect remotely. * @param[in] cptr Client that has connected. * @param[in] is_burst Non-zero if client was introduced during a burst. * @return Non-zero if the client should be accepted, zero if they must be killed. */ int IPcheck_remote_connect(struct Client *cptr, int is_burst) { assert(0 != cptr); return ip_registry_check_remote(cptr, is_burst); } /** Handle a client being rejected during connection through no fault * of their own. This "undoes" the effect of ip_registry_check_local() * so the client's address is not penalized for the failure. * @param[in] a Address of rejected client. */ void IPcheck_connect_fail(struct in_addr a) { ip_registry_connect_fail(a.s_addr); } /** Handle a client that has successfully connected. * This copies free target information to \a cptr from his address's * registry entry and sends him a NOTICE describing the parameters for * the entry. * @param[in,out] cptr Client that has successfully connected. */ void IPcheck_connect_succeeded(struct Client *cptr) { assert(0 != cptr); ip_registry_connect_succeeded(cptr); } /** Handle a client that decided to disconnect (or was killed after * completing his connection). This updates the free target * information for his IP registry entry. * @param[in] cptr Client that has exited. */ void IPcheck_disconnect(struct Client *cptr) { assert(0 != cptr); ip_registry_disconnect(cptr); } /** Find number of clones of a client. * @param[in] cptr Client whose address to look up. * @return Number of clients known to be connected from that address. */ unsigned short IPcheck_nr(struct Client *cptr) { assert(0 != cptr); return ip_registry_count(cli_ip(cptr).s_addr); }