/* * IRC - Internet Relay Chat, ircd/engine_poll.c * Copyright (C) 2001 Kevin L. Mitchell * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: engine_poll.c 440 2002-12-29 02:55:36Z pierreg0 $ */ #include "config.h" #include "ircd_events.h" #include "ircd.h" #include "ircd_alloc.h" #include "ircd_log.h" #include "s_debug.h" #include #include #include #include #include #include #include #define POLL_ERROR_THRESHOLD 20 /* after 20 poll errors, restart */ #define ERROR_EXPIRE_TIME 3600 /* expire errors after an hour */ /* Figure out what bits to set for read */ #if defined(POLLMSG) && defined(POLLIN) && defined(POLLRDNORM) # define POLLREADFLAGS (POLLMSG|POLLIN|POLLRDNORM) #elif defined(POLLIN) && defined(POLLRDNORM) # define POLLREADFLAGS (POLLIN|POLLRDNORM) #elif defined(POLLIN) # define POLLREADFLAGS POLLIN #elif defined(POLLRDNORM) # define POLLREADFLAGS POLLRDNORM #endif /* Figure out what bits to set for write */ #if defined(POLLOUT) && defined(POLLWRNORM) # define POLLWRITEFLAGS (POLLOUT|POLLWRNORM) #elif defined(POLLOUT) # define POLLWRITEFLAGS POLLOUT #elif defined(POLLWRNORM) # define POLLWRITEFLAGS POLLWRNORM #endif static struct Socket** sockList; static struct pollfd* pollfdList; static unsigned int poll_count; static unsigned int poll_max; static int errors = 0; static struct Timer clear_error; /* decrements the error count once per hour */ static void error_clear(struct Event* ev) { if (!--errors) /* remove timer when error count reaches 0 */ timer_del(ev_timer(ev)); } /* initialize the poll engine */ static int engine_init(int max_sockets) { int i; /* allocate necessary memory */ sockList = (struct Socket**) MyMalloc(sizeof(struct Socket*) * max_sockets); pollfdList = (struct pollfd*) MyMalloc(sizeof(struct pollfd) * max_sockets); /* initialize the data */ for (i = 0; i < max_sockets; i++) { sockList[i] = 0; pollfdList[i].fd = -1; pollfdList[i].events = 0; pollfdList[i].revents = 0; } poll_count = 0; /* nothing in set */ poll_max = max_sockets; /* number of sockets allocated */ return 1; } /* Figure out what events go with a given state */ static unsigned int state_to_events(enum SocketState state, unsigned int events) { switch (state) { case SS_CONNECTING: /* connecting socket */ return SOCK_EVENT_WRITABLE; break; case SS_LISTENING: /* listening socket */ case SS_NOTSOCK: /* our signal socket */ return SOCK_EVENT_READABLE; break; case SS_CONNECTED: case SS_DATAGRAM: case SS_CONNECTDG: return events; /* ordinary socket */ break; } /*NOTREACHED*/ return 0; } /* Toggle bits in the pollfd structs correctly */ static void set_or_clear(int idx, unsigned int clear, unsigned int set) { if ((clear ^ set) & SOCK_EVENT_READABLE) { /* readable has changed */ if (set & SOCK_EVENT_READABLE) /* it's set */ pollfdList[idx].events |= POLLREADFLAGS; else /* clear it */ pollfdList[idx].events &= ~POLLREADFLAGS; } if ((clear ^ set) & SOCK_EVENT_WRITABLE) { /* writable has changed */ if (set & SOCK_EVENT_WRITABLE) /* it's set */ pollfdList[idx].events |= POLLWRITEFLAGS; else /* clear it */ pollfdList[idx].events &= ~POLLWRITEFLAGS; } } /* add a socket to be listened on */ static int engine_add(struct Socket* sock) { int i; assert(0 != sock); for (i = 0; sockList[i] && i < poll_count; i++) /* Find an empty slot */ ; Debug((DEBUG_ENGINE, "poll: Looking at slot %d, contents %p", i, sockList[i])); if (i >= poll_count) { /* ok, need to allocate another off the list */ if (poll_count >= poll_max) { /* bounds-check... */ log_write(LS_SYSTEM, L_ERROR, 0, "Attempt to add socket %d (> %d) to event engine", sock->s_fd, poll_max); return 0; } i = poll_count++; Debug((DEBUG_ENGINE, "poll: Allocating a new slot: %d", i)); } s_ed_int(sock) = i; /* set engine data */ sockList[i] = sock; /* enter socket into data structures */ pollfdList[i].fd = s_fd(sock); Debug((DEBUG_ENGINE, "poll: Adding socket %d to engine on %d [%p], state %s", s_fd(sock), s_ed_int(sock), sock, state_to_name(s_state(sock)))); /* set the appropriate bits */ set_or_clear(i, 0, state_to_events(s_state(sock), s_events(sock))); return 1; /* success */ } /* socket switching to new state */ static void engine_state(struct Socket* sock, enum SocketState new_state) { assert(0 != sock); assert(sock == sockList[s_ed_int(sock)]); assert(s_fd(sock) == pollfdList[s_ed_int(sock)].fd); Debug((DEBUG_ENGINE, "poll: Changing state for socket %p to %s", sock, state_to_name(new_state))); /* set the correct events */ set_or_clear(s_ed_int(sock), state_to_events(s_state(sock), s_events(sock)), /* old state */ state_to_events(new_state, s_events(sock))); /* new state */ } /* socket events changing */ static void engine_events(struct Socket* sock, unsigned int new_events) { assert(0 != sock); assert(sock == sockList[s_ed_int(sock)]); assert(s_fd(sock) == pollfdList[s_ed_int(sock)].fd); Debug((DEBUG_ENGINE, "poll: Changing event mask for socket %p to [%s]", sock, sock_flags(new_events))); /* set the correct events */ set_or_clear(s_ed_int(sock), state_to_events(s_state(sock), s_events(sock)), /* old events */ state_to_events(s_state(sock), new_events)); /* new events */ } /* socket going away */ static void engine_delete(struct Socket* sock) { assert(0 != sock); assert(sock == sockList[s_ed_int(sock)]); assert(s_fd(sock) == pollfdList[s_ed_int(sock)].fd); Debug((DEBUG_ENGINE, "poll: Deleting socket %d (%d) [%p], state %s", s_fd(sock), s_ed_int(sock), sock, state_to_name(s_state(sock)))); /* clear the events */ pollfdList[s_ed_int(sock)].fd = -1; pollfdList[s_ed_int(sock)].events = 0; /* zero the socket list entry */ sockList[s_ed_int(sock)] = 0; /* update poll_count */ while (poll_count > 0 && sockList[poll_count - 1] == 0) poll_count--; } /* socket event loop */ static void engine_loop(struct Generators* gen) { int wait; int nfds; int i; int errcode; size_t codesize; struct Socket *sock; while (running) { wait = timer_next(gen) ? (timer_next(gen) - CurrentTime) * 1000 : -1; Debug((DEBUG_INFO, "poll: delay: %Tu (%Tu) %d", timer_next(gen), CurrentTime, wait)); /* check for active files */ nfds = poll(pollfdList, poll_count, wait); CurrentTime = time(0); /* set current time... */ if (nfds < 0) { if (errno != EINTR) { /* ignore poll interrupts */ /* Log the poll error */ log_write(LS_SOCKET, L_ERROR, 0, "poll() error: %m"); if (!errors++) timer_add(timer_init(&clear_error), error_clear, 0, TT_PERIODIC, ERROR_EXPIRE_TIME); else if (errors > POLL_ERROR_THRESHOLD) /* too many errors... */ server_restart("too many poll errors"); } /* old code did a sleep(1) here; with usage these days, * that may be too expensive */ continue; } for (i = 0; nfds && i < poll_count; i++) { if (!(sock = sockList[i])) /* skip empty socket elements */ continue; assert(s_fd(sock) == pollfdList[i].fd); gen_ref_inc(sock); /* can't have it going away on us */ Debug((DEBUG_ENGINE, "poll: Checking socket %p (fd %d, index %d, " "state %s, events %s", sock, s_fd(sock), i, state_to_name(s_state(sock)), sock_flags(s_events(sock)))); if (s_state(sock) != SS_NOTSOCK) { errcode = 0; /* check for errors on socket */ codesize = sizeof(errcode); if (getsockopt(s_fd(sock), SOL_SOCKET, SO_ERROR, &errcode, &codesize) < 0) errcode = errno; /* work around Solaris implementation */ if (errcode) { /* an error occurred; generate an event */ Debug((DEBUG_ENGINE, "poll: Error %d on fd %d (index %d), socket %p", errcode, s_fd(sock), i, sock)); event_generate(ET_ERROR, sock, errcode); gen_ref_dec(sock); /* careful not to leak ref counts */ nfds--; continue; } } #ifdef POLLHUP if (pollfdList[i].revents & POLLHUP) { /* hang-up on socket */ Debug((DEBUG_ENGINE, "poll: EOF from client (POLLHUP)")); event_generate(ET_EOF, sock, 0); nfds--; continue; } #endif /* POLLHUP */ switch (s_state(sock)) { case SS_CONNECTING: if (pollfdList[i].revents & POLLWRITEFLAGS) { /* connect completed */ Debug((DEBUG_ENGINE, "poll: Connection completed")); event_generate(ET_CONNECT, sock, 0); nfds--; } break; case SS_LISTENING: if (pollfdList[i].revents & POLLREADFLAGS) { /* ready for accept */ Debug((DEBUG_ENGINE, "poll: Ready for accept")); event_generate(ET_ACCEPT, sock, 0); nfds--; } break; case SS_NOTSOCK: if (pollfdList[i].revents & POLLREADFLAGS) { /* data on socket */ /* can't peek; it's not a socket */ Debug((DEBUG_ENGINE, "poll: non-socket readable")); event_generate(ET_READ, sock, 0); nfds--; } break; case SS_CONNECTED: if (pollfdList[i].revents & POLLREADFLAGS) { /* data on socket */ char c; switch (recv(s_fd(sock), &c, 1, MSG_PEEK)) { /* check EOF */ case -1: /* error occurred?!? */ if (errno == EAGAIN) { Debug((DEBUG_ENGINE, "poll: Resource temporarily unavailable?")); continue; } Debug((DEBUG_ENGINE, "poll: Uncaught error!")); event_generate(ET_ERROR, sock, errno); break; case 0: /* EOF from client */ Debug((DEBUG_ENGINE, "poll: EOF from client")); event_generate(ET_EOF, sock, 0); break; default: /* some data can be read */ Debug((DEBUG_ENGINE, "poll: Data to be read")); event_generate(ET_READ, sock, 0); break; } } if (pollfdList[i].revents & POLLWRITEFLAGS) { /* socket writable */ Debug((DEBUG_ENGINE, "poll: Data can be written")); event_generate(ET_WRITE, sock, 0); } if (pollfdList[i].revents & (POLLREADFLAGS | POLLWRITEFLAGS)) nfds--; break; case SS_DATAGRAM: case SS_CONNECTDG: if (pollfdList[i].revents & POLLREADFLAGS) { /* socket readable */ Debug((DEBUG_ENGINE, "poll: Datagram to be read")); event_generate(ET_READ, sock, 0); } if (pollfdList[i].revents & POLLWRITEFLAGS) { /* socket writable */ Debug((DEBUG_ENGINE, "poll: Datagram can be written")); event_generate(ET_WRITE, sock, 0); } if (pollfdList[i].revents & (POLLREADFLAGS | POLLWRITEFLAGS)) nfds--; break; } gen_ref_dec(sock); /* we're done with it */ } timer_run(); /* execute any pending timers */ } } struct Engine engine_poll = { "poll()", /* Engine name */ engine_init, /* Engine initialization function */ 0, /* Engine signal registration function */ engine_add, /* Engine socket registration function */ engine_state, /* Engine socket state change function */ engine_events, /* Engine socket events mask function */ engine_delete, /* Engine socket deletion function */ engine_loop /* Core engine event loop */ };