/* * IRC - Internet Relay Chat, ircd/m_svsnick.c * Copyright (C) 2003 Mathieu Rene * * * See file AUTHORS in IRC package for additional names of * the programmers. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: m_svsnick.c 1667 2006-07-21 00:44:34Z sirvulcan $ */ /* * m_functions execute protocol messages on this server: * * cptr is always NON-NULL, pointing to a *LOCAL* client * structure (with an open socket connected!). This * identifies the physical socket where the message * originated (or which caused the m_function to be * executed--some m_functions may call others...). * originated (or which caused the m_function to be * executed--some m_functions may call others...). * * sptr is the source of the message, defined by the * prefix part of the message if present. If not * or prefix not found, then sptr==cptr. * * (!IsServer(cptr)) => (cptr == sptr), because * prefixes are taken *only* from servers... * * (IsServer(cptr)) * (sptr == cptr) => the message didn't * have the prefix. * * (sptr != cptr && IsServer(sptr) means * the prefix specified servername. (?) * * (sptr != cptr && !IsServer(sptr) means * that message originated from a remote * user (not local). * * combining * * (!IsServer(sptr)) means that, sptr can safely * taken as defining the target structure of the * message in this server. * * *Always* true (if 'parse' and others are working correct): * * 1) sptr->from == cptr (note: cptr->from == cptr) * * 2) MyConnect(sptr) <=> sptr == cptr (e.g. sptr * *cannot* be a local connection, unless it's * actually cptr!). [MyConnect(x) should probably * be defined as (x == x->from) --msa ] * * parc number of variable parameter strings (if zero, * parv is allowed to be NULL) * * parv a NULL terminated list of parameter pointers, * * parv[0], sender (prefix string), if not present * this points to an empty string. * parv[1]...parv[parc-1] * pointers to additional parameters * parv[parc] == NULL, *always* * * note: it is guaranteed that parv[0]..parv[parc-1] are all * non-NULL pointers. */ #include "config.h" #include "client.h" #include "gline.h" #include "hash.h" #include "ircd.h" #include "ircd_features.h" #include "ircd_reply.h" #include "ircd_string.h" #include "msg.h" #include "numnicks.h" #include "s_misc.h" #include "s_user.h" #include "send.h" #include "sys.h" #include #include #include /* * ms_svsnick - server message handler * parv[0] = sender prefix * parv[1] = Target numeric * parv[2] = New nickname */ int ms_svsnick(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client* acptr = NULL; struct Client* acptr2 = NULL; char nick[NICKLEN + 2]; char* arg; if (parc < 3) return need_more_params(sptr, "SVSNICK"); if (!(acptr = findNUser(parv[1]))) return 0; /* Ignore SVSNICK for a user that has quit */ if (ircd_strcmp(cli_name(acptr), parv[2]) == 0) return 0; /* Nick already set to what SVSNICK wants, ignoring... */ /* * Basic sanity checks */ /* * Don't let them make us send back a really long string of * garbage */ arg = parv[2]; if (strlen(arg) > IRCD_MIN(NICKLEN, feature_int(FEAT_NICKLEN))) arg[IRCD_MIN(NICKLEN, feature_int(FEAT_NICKLEN))] = '\0'; strcpy(nick, arg); /* * If do_nick_name() returns a null name then reject it. */ if (0 == do_nick_name(nick)) return 0; /* * Check if this is a LOCAL user trying to use a reserved (Juped) * nick, if so tell him that it's a nick in use... */ if (isNickJuped(nick)) return 0; /* NICK message ignored */ if (feature_bool(FEAT_OPER_SINGLELETTERNICK) && !IsAnOper(acptr) && nick[1] == '\0') return 0; /* * Set acptr2 to the client pointer of any user with nick's name. * If the user is the same as the person being svsnick'ed, let it * through as it is probably a change in the nickname's case. */ if ((acptr2 = FindClient(nick))) { /* * If acptr == acptr2, then we have a client doing a nick * change between *equivalent* nicknames as far as server * is concerned (user is changing the case of his/her * nickname or somesuch), so we let it through :) */ if (acptr != acptr2) { /* Nick collision occured, kill user with specific reason */ ++ServerStats->is_kill; /* ??? - Why do we use cptr here? */ SetFlag(cptr, FLAG_KILLED); exit_client(cptr, acptr2, &me, "Killed (Nickname Enforcement)"); } } set_nick_name(acptr, acptr, nick, parc, parv); sendcmdto_serv_butone(sptr, CMD_SVSNICK, cptr, "%s %s", parv[1], nick); return 0; }