/*
* flood.c: handle channel flooding.
*
* This attempts to give you some protection from flooding. Basically, it keeps
* track of how far apart (timewise) messages come in from different people.
* If a single nickname sends more than 3 messages in a row in under a
* second, this is considered flooding. It then activates the ON FLOOD with
* the nickname and type (appropriate for use with IGNORE).
*
* Thanks to Tomi Ollila <f36664r@puukko.hut.fi> for this one.
*
* $Id: flood.c,v 1.10 2005/06/09 17:41:06 f Exp $
*/
#include "irc.h"
#include "hook.h"
#include "ircaux.h"
#include "ignore.h"
#include "flood.h"
#include "vars.h"
#include "output.h"
/**************************** PATCHED by Flier ******************************/
#include "myvars.h"
extern void HandleFlood _((char *, char *, char *));
/****************************************************************************/
static char *ignore_types[NUMBER_OF_FLOODS] =
{
"MSG",
"PUBLIC",
"NOTICE",
"WALL",
/**************************** PATCHED by Flier ******************************/
/*"WALLOP"*/
"WALLOP",
"CTCP"
/****************************************************************************/
};
typedef struct flood_stru
{
char *nick;
int type;
char flood;
long cnt;
time_t start;
} Flooding;
static Flooding *flood = (Flooding *) 0;
/**************************** PATCHED by Flier ******************************/
static int flood_users = 0;
/****************************************************************************/
/*
* check_flooding: This checks for message flooding of the type specified for
* the given nickname. This is described above. This will return 0 if no
* flooding took place, or flooding is not being monitored from a certain
* person. It will return 1 if flooding is being check for someone and an ON
* FLOOD is activated.
*
* NOTE: flood's are never freed.
*/
int
check_flooding(nick, type, line)
char *nick;
int type;
char *line;
{
static int users = 0,
pos = 0;
int i;
time_t flood_time,
diff;
Flooding *tmp;
/**************************** PATCHED by Flier ******************************/
float rate, after, current = 0.0;
/****************************************************************************/
if (users != get_int_var(FLOOD_USERS_VAR))
{
if ((users = get_int_var(FLOOD_USERS_VAR)) == 0)
return(1);
if (flood)
flood = (Flooding *) new_realloc((char *) flood, sizeof(Flooding) * users);
else
flood = (Flooding *) new_malloc(sizeof(Flooding) *
users);
for (i = 0; i < users; i++)
{
flood[i].nick = 0;
flood[i].cnt = 0;
flood[i].flood = 0;
}
}
if (users == 0)
return (1);
for (i = 0; i < users; i++)
{
if (flood[i].nick && *(flood[i].nick))
{
if ((my_stricmp(nick, flood[i].nick) == 0) &&
(type == flood[i].type))
break;
}
}
flood_time = time(0);
if (i == users)
{
pos = (pos + 1) % users;
tmp = &(flood[pos]);
tmp->nick = 0;
malloc_strcpy(&tmp->nick, nick);
tmp->type = type;
tmp->cnt = 1;
tmp->start = flood_time;
tmp->flood = 0;
return (1);
}
else
tmp = &(flood[i]);
tmp->cnt++;
diff = flood_time - tmp->start;
/**************************** PATCHED by Flier ******************************/
/*if (tmp->cnt > get_int_var(FLOOD_AFTER_VAR))*/
after = (float) get_int_var(FLOOD_AFTER_VAR);
rate = (float) get_int_var(FLOOD_RATE_VAR);
if (tmp->cnt > after)
/****************************************************************************/
{
/**************************** PATCHED by Flier ******************************/
/*if ((diff == 0) || (tmp->cnt / diff) >
get_int_var(FLOOD_RATE_VAR))*/
if (diff != 0) current = (float) tmp->cnt / (float) diff;
else current = (float) tmp->cnt;
if (current >= (after / rate))
/****************************************************************************/
{
if (tmp->flood == 0)
{
if (get_int_var(FLOOD_WARNING_VAR))
/**************************** PATCHED by Flier ******************************/
/*say("%s flooding detected from %s",
ignore_types[type], nick);*/
HandleFlood(nick, FromUserHost, ignore_types[type]);
/****************************************************************************/
tmp->flood = 1;
}
return (do_hook(FLOOD_LIST, "%s %s %s", nick,
ignore_types[type],line));
}
else
{
tmp->flood = 0;
tmp->cnt = 1;
tmp->start = flood_time;
}
}
return (1);
}
/**************************** PATCHED by Flier ******************************/
/* Clean up all allocated memory */
void CleanUpFlood(void) {
int i;
if (flood) {
for (i = 0; i < flood_users; i++) new_free(&(flood[i].nick));
}
new_free(&flood);
}
void UpdateFloodUsers(void) {
flood_users = get_int_var(FLOOD_USERS_VAR);
}
/****************************************************************************/
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