/* * IRC - Internet Relay Chat, include/handlers.h * Copyright (C) 1990 Jarkko Oikarinen and * University of Oulu, Computing Center * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: handlers.h,v 1.12.2.6 2002/12/15 01:02:38 isomer Exp $ */ #ifndef INCLUDED_handlers_h #define INCLUDED_handlers_h /* * m_functions execute protocol messages on this server: * int m_func(struct Client* cptr, struct Client* sptr, int parc, char* parv[]); * * cptr is always NON-NULL, pointing to a *LOCAL* client * structure (with an open socket connected!). This * identifies the physical socket where the message * originated (or which caused the m_function to be * executed--some m_functions may call others...). * * sptr is the source of the message, defined by the * prefix part of the message if present. If not * or prefix not found, then sptr==cptr. * * (!IsServer(cptr)) => (cptr == sptr), because * prefixes are taken *only* from servers... * * (IsServer(cptr)) * (sptr == cptr) => the message didn't * have the prefix. * * (sptr != cptr && IsServer(sptr) means * the prefix specified servername. (?) * * (sptr != cptr && !IsServer(sptr) means * that message originated from a remote * user (not local). * * * combining * * (!IsServer(sptr)) means that, sptr can safely * taken as defining the target structure of the * message in this server. * * *Always* true (if 'parse' and others are working correct): * * 1) sptr->from == cptr (note: cptr->from == cptr) * * 2) MyConnect(sptr) <=> sptr == cptr (e.g. sptr * *cannot* be a local connection, unless it's * actually cptr!). [MyConnect(x) should probably * be defined as (x == x->from) --msa ] * * parc number of variable parameter strings (if zero, * parv is allowed to be NULL) * * parv a NULL terminated list of parameter pointers, * * parv[0], sender (prefix string), if not present * this points to an empty string. * parv[1]...parv[parc-1] * pointers to additional parameters * parv[parc] == NULL, *always* * * note: it is guaranteed that parv[0]..parv[parc-1] are all * non-NULL pointers. */ struct Client; extern int m_admin(struct Client*, struct Client*, int, char*[]); extern int m_away(struct Client*, struct Client*, int, char*[]); extern int m_cnotice(struct Client*, struct Client*, int, char*[]); extern int m_cprivmsg(struct Client*, struct Client*, int, char*[]); extern int m_gline(struct Client*, struct Client*, int, char*[]); extern int m_help(struct Client*, struct Client*, int, char*[]); extern int m_ignore(struct Client*, struct Client*, int, char*[]); extern int m_info(struct Client*, struct Client*, int, char*[]); extern int m_invite(struct Client*, struct Client*, int, char*[]); extern int m_ison(struct Client*, struct Client*, int, char*[]); extern int m_join(struct Client*, struct Client*, int, char*[]); extern int m_jupe(struct Client*, struct Client*, int, char*[]); extern int m_kick(struct Client*, struct Client*, int, char*[]); extern int m_links(struct Client*, struct Client*, int, char*[]); extern int m_links_redirect(struct Client*, struct Client*, int, char*[]); extern int m_list(struct Client*, struct Client*, int, char*[]); extern int m_lusers(struct Client*, struct Client*, int, char*[]); extern int m_map(struct Client*, struct Client*, int, char*[]); extern int m_map_redirect(struct Client*, struct Client*, int, char*[]); extern int m_mode(struct Client*, struct Client*, int, char*[]); extern int m_motd(struct Client*, struct Client*, int, char*[]); extern int m_names(struct Client*, struct Client*, int, char*[]); extern int m_nick(struct Client*, struct Client*, int, char*[]); extern int m_not_oper(struct Client*, struct Client*, int, char*[]); extern int m_notice(struct Client*, struct Client*, int, char*[]); extern int m_notice(struct Client*, struct Client*, int, char*[]); extern int m_oper(struct Client*, struct Client*, int, char*[]); extern int m_part(struct Client*, struct Client*, int, char*[]); extern int mr_pass(struct Client*, struct Client*, int, char*[]); extern int m_ping(struct Client*, struct Client*, int, char*[]); extern int m_pong(struct Client*, struct Client*, int, char*[]); extern int m_private(struct Client*, struct Client*, int, char*[]); extern int m_privmsg(struct Client*, struct Client*, int, char*[]); extern int m_proto(struct Client*, struct Client*, int, char*[]); extern int m_quit(struct Client*, struct Client*, int, char*[]); extern int m_registered(struct Client*, struct Client*, int, char*[]); extern int m_silence(struct Client*, struct Client*, int, char*[]); extern int m_stats(struct Client*, struct Client*, int, char*[]); extern int m_time(struct Client*, struct Client*, int, char*[]); extern int m_topic(struct Client*, struct Client*, int, char*[]); extern int m_trace(struct Client*, struct Client*, int, char*[]); extern int m_unregistered(struct Client*, struct Client*, int, char*[]); extern int m_unsupported(struct Client*, struct Client*, int, char*[]); extern int m_user(struct Client*, struct Client*, int, char*[]); extern int m_userhost(struct Client*, struct Client*, int, char*[]); extern int m_userip(struct Client*, struct Client*, int, char*[]); extern int m_version(struct Client*, struct Client*, int, char*[]); extern int m_wallchops(struct Client*, struct Client*, int, char*[]); extern int m_wallvoices(struct Client*, struct Client*, int, char*[]); extern int m_who(struct Client*, struct Client*, int, char*[]); extern int m_whois(struct Client*, struct Client*, int, char*[]); extern int m_whowas(struct Client*, struct Client*, int, char*[]); extern int mo_admin(struct Client*, struct Client*, int, char*[]); extern int mo_asll(struct Client*, struct Client*, int, char*[]); extern int mo_clearmode(struct Client*, struct Client*, int, char*[]); extern int mo_close(struct Client*, struct Client*, int, char*[]); extern int mo_connect(struct Client*, struct Client*, int, char*[]); extern int mo_die(struct Client*, struct Client*, int, char*[]); extern int mo_get(struct Client*, struct Client*, int, char*[]); extern int mo_gline(struct Client*, struct Client*, int, char*[]); extern int mo_info(struct Client*, struct Client*, int, char*[]); extern int mo_jupe(struct Client*, struct Client*, int, char*[]); extern int mo_kill(struct Client*, struct Client*, int, char*[]); extern int mo_notice(struct Client*, struct Client*, int, char*[]); extern int mo_oper(struct Client*, struct Client*, int, char*[]); extern int mo_opmode(struct Client*, struct Client*, int, char*[]); extern int mo_ping(struct Client*, struct Client*, int, char*[]); extern int mo_privmsg(struct Client*, struct Client*, int, char*[]); extern int mo_privs(struct Client*, struct Client*, int, char*[]); extern int mo_rehash(struct Client*, struct Client*, int, char*[]); extern int mo_reset(struct Client*, struct Client*, int, char*[]); extern int mo_restart(struct Client*, struct Client*, int, char*[]); extern int mo_rping(struct Client*, struct Client*, int, char*[]); extern int mo_set(struct Client*, struct Client*, int, char*[]); extern int mo_settime(struct Client*, struct Client*, int, char*[]); extern int mo_squit(struct Client*, struct Client*, int, char*[]); extern int mo_stats(struct Client*, struct Client*, int, char*[]); extern int mo_trace(struct Client*, struct Client*, int, char*[]); extern int mo_uping(struct Client*, struct Client*, int, char*[]); extern int mo_version(struct Client*, struct Client*, int, char*[]); extern int mo_wallops(struct Client*, struct Client*, int, char*[]); extern int mo_wallusers(struct Client*, struct Client*, int, char*[]); extern int mr_error(struct Client*, struct Client*, int, char*[]); extern int mr_error(struct Client*, struct Client*, int, char*[]); extern int mr_pong(struct Client*, struct Client*, int, char*[]); extern int mr_server(struct Client*, struct Client*, int, char*[]); extern int ms_account(struct Client*, struct Client*, int, char*[]); extern int ms_admin(struct Client*, struct Client*, int, char*[]); extern int ms_asll(struct Client*, struct Client*, int, char*[]); extern int ms_away(struct Client*, struct Client*, int, char*[]); extern int ms_burst(struct Client*, struct Client*, int, char*[]); extern int ms_clearmode(struct Client*, struct Client*, int, char*[]); extern int ms_connect(struct Client*, struct Client*, int, char*[]); extern int ms_create(struct Client*, struct Client*, int, char*[]); extern int ms_destruct(struct Client*, struct Client*, int, char*[]); extern int ms_desynch(struct Client*, struct Client*, int, char*[]); extern int ms_end_of_burst(struct Client*, struct Client*, int, char*[]); extern int ms_end_of_burst_ack(struct Client*, struct Client*, int, char*[]); extern int ms_error(struct Client*, struct Client*, int, char*[]); extern int ms_gline(struct Client*, struct Client*, int, char*[]); extern int ms_info(struct Client*, struct Client*, int, char*[]); extern int ms_invite(struct Client*, struct Client*, int, char*[]); extern int ms_join(struct Client*, struct Client*, int, char*[]); extern int ms_jupe(struct Client*, struct Client*, int, char*[]); extern int ms_kick(struct Client*, struct Client*, int, char*[]); extern int ms_kill(struct Client*, struct Client*, int, char*[]); extern int ms_links(struct Client*, struct Client*, int, char*[]); extern int ms_lusers(struct Client*, struct Client*, int, char*[]); extern int ms_mode(struct Client*, struct Client*, int, char*[]); extern int ms_motd(struct Client*, struct Client*, int, char*[]); extern int ms_names(struct Client*, struct Client*, int, char*[]); extern int ms_nick(struct Client*, struct Client*, int, char*[]); extern int ms_notice(struct Client*, struct Client*, int, char*[]); extern int ms_oper(struct Client*, struct Client*, int, char*[]); extern int ms_opmode(struct Client*, struct Client*, int, char*[]); extern int ms_part(struct Client*, struct Client*, int, char*[]); extern int ms_ping(struct Client*, struct Client*, int, char*[]); extern int ms_pong(struct Client*, struct Client*, int, char*[]); extern int ms_privmsg(struct Client*, struct Client*, int, char*[]); extern int ms_quit(struct Client*, struct Client*, int, char*[]); extern int ms_rping(struct Client*, struct Client*, int, char*[]); extern int ms_rpong(struct Client*, struct Client*, int, char*[]); extern int ms_server(struct Client*, struct Client*, int, char*[]); extern int ms_settime(struct Client*, struct Client*, int, char*[]); extern int ms_silence(struct Client*, struct Client*, int, char*[]); extern int ms_squit(struct Client*, struct Client*, int, char*[]); extern int ms_stats(struct Client*, struct Client*, int, char*[]); extern int ms_topic(struct Client*, struct Client*, int, char*[]); extern int ms_trace(struct Client*, struct Client*, int, char*[]); extern int ms_uping(struct Client*, struct Client*, int, char*[]); extern int ms_version(struct Client*, struct Client*, int, char*[]); extern int ms_wallchops(struct Client*, struct Client*, int, char*[]); extern int ms_wallvoices(struct Client*, struct Client*, int, char*[]); extern int ms_wallops(struct Client*, struct Client*, int, char*[]); extern int ms_wallusers(struct Client*, struct Client*, int, char*[]); extern int ms_whois(struct Client*, struct Client*, int, char*[]); #endif /* INCLUDED_handlers_h */