/*
* IRC - Internet Relay Chat, ircd/list.c
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Finland
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: list.c,v 1.20.2.9 2002/03/10 10:11:10 ghostwolf Exp $
*/
#include "config.h"
#include "list.h"
#include "client.h"
#include "ircd.h"
#include "ircd_alloc.h"
#include "ircd_events.h"
#include "ircd_reply.h"
#include "ircd_string.h"
#include "listener.h"
#include "match.h"
#include "numeric.h"
#include "res.h"
#include "s_auth.h"
#include "s_bsd.h"
#include "s_conf.h"
#include "s_debug.h"
#include "s_misc.h"
#include "s_user.h"
#include "send.h"
#include "struct.h"
#include "support.h"
#include "whowas.h"
#include <assert.h>
#include <stddef.h> /* offsetof */
#include <unistd.h> /* close */
#include <string.h>
#ifdef DEBUGMODE
static struct liststats {
int inuse;
} clients, connections, users, servs, links;
#endif
static unsigned int clientAllocCount;
static struct Client* clientFreeList;
static unsigned int connectionAllocCount;
static struct Connection* connectionFreeList;
static unsigned int slinkAllocCount;
static struct SLink* slinkFreeList;
void init_list(void)
{
struct Client* cptr;
struct Connection* con;
int i;
/*
* pre-allocate MAXCONNECTIONS clients and connections
*/
for (i = 0; i < MAXCONNECTIONS; ++i) {
cptr = (struct Client*) MyMalloc(sizeof(struct Client));
cli_next(cptr) = clientFreeList;
clientFreeList = cptr;
++clientAllocCount;
con = (struct Connection*) MyMalloc(sizeof(struct Connection));
con_next(con) = connectionFreeList;
connectionFreeList = con;
++connectionAllocCount;
}
#ifdef DEBUGMODE
memset(&clients, 0, sizeof(clients));
memset(&connections, 0, sizeof(connections));
memset(&users, 0, sizeof(users));
memset(&servs, 0, sizeof(servs));
memset(&links, 0, sizeof(links));
#endif
}
static struct Client* alloc_client(void)
{
struct Client* cptr = clientFreeList;
if (!cptr) {
cptr = (struct Client*) MyMalloc(sizeof(struct Client));
++clientAllocCount;
} else
clientFreeList = cli_next(cptr);
#ifdef DEBUGMODE
clients.inuse++;
#endif
memset(cptr, 0, sizeof(struct Client));
return cptr;
}
static void dealloc_client(struct Client* cptr)
{
assert(cli_verify(cptr));
assert(0 == cli_connect(cptr));
#ifdef DEBUGMODE
--clients.inuse;
#endif
cli_next(cptr) = clientFreeList;
clientFreeList = cptr;
cli_magic(cptr) = 0;
}
static struct Connection* alloc_connection(void)
{
struct Connection* con = connectionFreeList;
if (!con) {
con = (struct Connection*) MyMalloc(sizeof(struct Connection));
++connectionAllocCount;
} else
connectionFreeList = con_next(con);
#ifdef DEBUGMODE
connections.inuse++;
#endif
memset(con, 0, sizeof(struct Connection));
timer_init(&(con_proc(con)));
return con;
}
static void dealloc_connection(struct Connection* con)
{
assert(con_verify(con));
assert(!t_active(&(con_proc(con))));
assert(!t_onqueue(&(con_proc(con))));
Debug((DEBUG_LIST, "Deallocating connection %p", con));
if (con_dns_reply(con))
--(con_dns_reply(con)->ref_count);
if (-1 < con_fd(con))
close(con_fd(con));
MsgQClear(&(con_sendQ(con)));
client_drop_sendq(con);
DBufClear(&(con_recvQ(con)));
if (con_listener(con))
release_listener(con_listener(con));
#ifdef DEBUGMODE
--connections.inuse;
#endif
con_next(con) = connectionFreeList;
connectionFreeList = con;
con_magic(con) = 0;
}
/*
* Create a new struct Client structure and set it to initial state.
*
* from == NULL, create local client (a client connected to a socket).
*
* from != NULL, create remote client (behind a socket associated with
* the client defined by 'from').
* ('from' is a local client!!).
*/
struct Client* make_client(struct Client *from, int status)
{
struct Client* cptr = 0;
struct Connection* con = 0;
assert(!from || cli_verify(from));
cptr = alloc_client();
assert(0 != cptr);
assert(!cli_magic(cptr));
assert(0 == from || 0 != cli_connect(from));
if (!from) { /* local client, allocate a struct Connection */
con = alloc_connection();
assert(0 != con);
assert(!con_magic(con));
con_magic(con) = CONNECTION_MAGIC;
con_fd(con) = -1; /* initialize struct Connection */
con_freeflag(con) = 0;
con_nextnick(con) = CurrentTime - NICK_DELAY;
con_nexttarget(con) = CurrentTime - (TARGET_DELAY * (STARTTARGETS - 1));
con_handler(con) = UNREGISTERED_HANDLER;
con_client(con) = cptr;
cli_local(cptr) = 1; /* Set certain fields of the struct Client */
cli_since(cptr) = cli_lasttime(cptr) = cli_firsttime(cptr) = CurrentTime;
cli_lastnick(cptr) = TStime();
} else
con = cli_connect(from); /* use 'from's connection */
assert(0 != con);
assert(con_verify(con));
cli_magic(cptr) = CLIENT_MAGIC;
cli_connect(cptr) = con; /* set the connection and other fields */
cli_status(cptr) = status;
cli_hnext(cptr) = cptr;
strcpy(cli_username(cptr), "unknown");
return cptr;
}
void free_connection(struct Connection* con)
{
if (!con)
return;
assert(con_verify(con));
assert(0 == con_client(con));
dealloc_connection(con); /* deallocate the connection */
}
void free_client(struct Client* cptr)
{
if (!cptr)
return;
/*
* forget to remove the client from the hash table?
*/
assert(cli_verify(cptr));
assert(cli_hnext(cptr) == cptr);
/* or from linked list? */
assert(cli_next(cptr) == 0);
assert(cli_prev(cptr) == 0);
Debug((DEBUG_LIST, "Freeing client %s [%p], connection %p", cli_name(cptr),
cptr, cli_connect(cptr)));
if (cli_auth(cptr))
destroy_auth_request(cli_auth(cptr), 0);
/* Make sure we didn't magically get re-added to the list */
assert(cli_next(cptr) == 0);
assert(cli_prev(cptr) == 0);
if (cli_from(cptr) == cptr) { /* in other words, we're local */
cli_from(cptr) = 0;
/* timer must be marked as not active */
if (!cli_freeflag(cptr) && !t_active(&(cli_proc(cptr))))
dealloc_connection(cli_connect(cptr)); /* connection not open anymore */
else {
if (-1 < cli_fd(cptr) && cli_freeflag(cptr) & FREEFLAG_SOCKET)
socket_del(&(cli_socket(cptr))); /* queue a socket delete */
if (cli_freeflag(cptr) & FREEFLAG_TIMER)
timer_del(&(cli_proc(cptr))); /* queue a timer delete */
}
}
cli_connect(cptr) = 0;
dealloc_client(cptr); /* actually destroy the client */
}
struct Server *make_server(struct Client *cptr)
{
struct Server *serv = cli_serv(cptr);
assert(cli_verify(cptr));
if (!serv)
{
serv = (struct Server*) MyMalloc(sizeof(struct Server));
assert(0 != serv);
memset(serv, 0, sizeof(struct Server)); /* All variables are 0 by default */
#ifdef DEBUGMODE
servs.inuse++;
#endif
cli_serv(cptr) = serv;
cli_serv(cptr)->lag = 60000;
*serv->by = '\0';
DupString(serv->last_error_msg, "<>"); /* String must be non-empty */
}
return cli_serv(cptr);
}
/*
* Taken the code from ExitOneClient() for this and placed it here.
* - avalon
*/
void remove_client_from_list(struct Client *cptr)
{
assert(cli_verify(cptr));
assert(con_verify(cli_connect(cptr)));
assert(!cli_prev(cptr) || cli_verify(cli_prev(cptr)));
assert(!cli_next(cptr) || cli_verify(cli_next(cptr)));
assert(!IsMe(cptr));
/* Only remove from the list if it actually IS in the list.
* cli_next(cptr) cannot be NULL here if cptr is in the list,
* only &me is at the end, and we never try to remove &me -GW
*/
if(cli_next(cptr))
{
if (cli_prev(cptr))
cli_next(cli_prev(cptr)) = cli_next(cptr);
else {
GlobalClientList = cli_next(cptr);
cli_prev(GlobalClientList) = 0;
}
cli_prev(cli_next(cptr)) = cli_prev(cptr);
}
cli_next(cptr) = cli_prev(cptr) = 0;
if (IsUser(cptr) && cli_user(cptr)) {
add_history(cptr, 0);
off_history(cptr);
}
if (cli_user(cptr)) {
free_user(cli_user(cptr));
cli_user(cptr) = 0;
}
if (cli_serv(cptr)) {
if (cli_serv(cptr)->user) {
free_user(cli_serv(cptr)->user);
cli_serv(cptr)->user = 0;
}
if (cli_serv(cptr)->client_list)
MyFree(cli_serv(cptr)->client_list);
MyFree(cli_serv(cptr)->last_error_msg);
MyFree(cli_serv(cptr));
#ifdef DEBUGMODE
--servs.inuse;
#endif
}
free_client(cptr);
}
/*
* Although only a small routine, it appears in a number of places
* as a collection of a few lines...functions like this *should* be
* in this file, shouldnt they ? after all, this is list.c, isn't it ?
* -avalon
*/
void add_client_to_list(struct Client *cptr)
{
assert(cli_verify(cptr));
assert(cli_next(cptr) == 0);
assert(cli_prev(cptr) == 0);
/*
* Since we always insert new clients to the top of the list,
* this should mean the "me" is the bottom most item in the list.
* XXX - don't always count on the above, things change
*/
cli_prev(cptr) = 0;
cli_next(cptr) = GlobalClientList;
GlobalClientList = cptr;
if (cli_next(cptr))
cli_prev(cli_next(cptr)) = cptr;
}
#if 0
/* WARNING: Major CPU sink!
*
* This is a debugging routine meant to verify the integrity of the client
* linked list. It is meant to be comprehensive, to detect *any* corruption
* of that list. This means that it will be majorly CPU-intensive, and
* should *only* be enabled on servers that have DEBUGMODE enabled. Ignore
* this warning at your peril!
*/
void verify_client_list(void)
{
struct Client *client, *prev = 0, *sentinel = 0;
extern unsigned int ircrandom(void);
for (client = GlobalClientList; client; client = cli_next(client)) {
/* Verify that this is a valid client, not a free'd one */
assert(cli_verify(client));
/* Verify that the list hasn't suddenly jumped around */
assert(cli_prev(client) == prev);
/* Verify that the list hasn't become circular */
assert(cli_next(client) != GlobalClientList);
assert(!sentinel || client != sentinel);
prev = client; /* Remember what should preceed us */
if (!(ircrandom() % 50)) /* probabilistic loop detector */
sentinel = client;
}
}
#endif /* DEBUGMODE */
/*
* Look for ptr in the linked listed pointed to by link.
*/
struct SLink *find_user_link(struct SLink *lp, struct Client *ptr)
{
if (ptr) {
while (lp) {
if (lp->value.cptr == ptr)
return (lp);
lp = lp->next;
}
}
return NULL;
}
struct SLink* make_link(void)
{
struct SLink* lp = slinkFreeList;
if (lp)
slinkFreeList = lp->next;
else {
lp = (struct SLink*) MyMalloc(sizeof(struct SLink));
++slinkAllocCount;
}
assert(0 != lp);
#ifdef DEBUGMODE
links.inuse++;
#endif
return lp;
}
void free_link(struct SLink* lp)
{
if (lp) {
lp->next = slinkFreeList;
slinkFreeList = lp;
}
#ifdef DEBUGMODE
links.inuse--;
#endif
}
struct DLink *add_dlink(struct DLink **lpp, struct Client *cp)
{
struct DLink* lp = (struct DLink*) MyMalloc(sizeof(struct DLink));
assert(0 != lp);
lp->value.cptr = cp;
lp->prev = 0;
if ((lp->next = *lpp))
lp->next->prev = lp;
*lpp = lp;
return lp;
}
void remove_dlink(struct DLink **lpp, struct DLink *lp)
{
assert(0 != lpp);
assert(0 != lp);
if (lp->prev) {
if ((lp->prev->next = lp->next))
lp->next->prev = lp->prev;
}
else if ((*lpp = lp->next))
lp->next->prev = NULL;
MyFree(lp);
}
#ifdef DEBUGMODE
void send_listinfo(struct Client *cptr, char *name)
{
int inuse = 0, mem = 0, tmp = 0;
send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Clients: inuse: %d(%d)",
clients.inuse, tmp = clients.inuse * sizeof(struct Client));
mem += tmp;
inuse += clients.inuse;
send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, "Connections: inuse: %d(%d)",
connections.inuse,
tmp = connections.inuse * sizeof(struct Connection));
mem += tmp;
inuse += connections.inuse;
send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Users: inuse: %d(%d)",
users.inuse, tmp = users.inuse * sizeof(struct User));
mem += tmp;
inuse += users.inuse;
send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Servs: inuse: %d(%d)",
servs.inuse, tmp = servs.inuse * sizeof(struct Server));
mem += tmp;
inuse += servs.inuse;
send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Links: inuse: %d(%d)",
links.inuse, tmp = links.inuse * sizeof(struct SLink));
mem += tmp;
inuse += links.inuse;
send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Confs: inuse: %d(%d)",
GlobalConfCount, tmp = GlobalConfCount * sizeof(struct ConfItem));
mem += tmp;
inuse += GlobalConfCount;
send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Totals: inuse %d %d",
inuse, mem);
}
#endif
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