/*
* Copyright (c) 2000-2002 Sendmail, Inc. and its suppliers.
* All rights reserved.
*
* By using this file, you agree to the terms and conditions set
* forth in the LICENSE file which can be found at the top level of
* the sendmail distribution.
*
* $Id: debug.h,v 1.8 2005/06/16 00:09:34 ca Exp $
*/
#ifndef SM_DEBUG_H
#define SM_DEBUG_H 1
#include "sm/generic.h"
#include "sm/magic.h"
#define tTd(x,y) false
/*
XXX CHANGE THIS...
*/
#if 0
/*
** abstractions for printing trace messages
*/
sm_file_T *sm_debug_file(void);
void sm_debug_setfile(sm_file_T *);
void PRINTFLIKE(1, 2) sm_dprintf(char *_fmt, ...);
void sm_dflush(void);
/*
** abstractions for setting and testing debug activation levels
*/
void sm_debug_addsettings_x(const char *);
void sm_debug_addsetting_x(const char *, int);
# define SM_DEBUG_UNKNOWN ((SM_ATOMIC_UINT_T)(-1))
typedef struct sm_debug SM_DEBUG_T;
struct sm_debug
{
sm_magic_T sm_magic; /* SM_DEBUG_MAGIC */
/*
** debug_level is the activation level of this debug
** object. Level 0 means no debug activity.
** It is initialized to SM_DEBUG_UNKNOWN, which indicates
** that the true value is unknown. If debug_level ==
** SM_DEBUG_UNKNOWN, then the access functions will look up
** its true value in the internal table of debug settings.
*/
SM_ATOMIC_UINT_T debug_level;
/*
** debug_name is the name used to reference this SM_DEBUG
** structure via the sendmail -d option.
*/
char *debug_name;
/*
** debug_desc is a literal character string of the form
** "@(#)$Debug: <name> - <short description> $"
*/
char *debug_desc;
/*
** We keep a linked list of initialized SM_DEBUG structures
** so that when sm_debug_addsetting is called, we can reset
** them all back to the uninitialized state.
*/
SM_DEBUG_T *debug_next;
};
# ifndef SM_DEBUG_CHECK
# define SM_DEBUG_CHECK 1
# endif /* ! SM_DEBUG_CHECK */
# if SM_DEBUG_CHECK
/*
** This macro is cleverly designed so that if the debug object is below
** the specified level, then the only overhead is a single comparison
** (except for the first time this macro is invoked).
*/
# define sm_debug_active(debug, level) \
((debug)->debug_level >= (level) && \
((debug)->debug_level != SM_DEBUG_UNKNOWN || \
sm_debug_loadactive(debug, level)))
# define sm_debug_level(debug) \
((debug)->debug_level == SM_DEBUG_UNKNOWN \
? sm_debug_loadlevel(debug) : (debug)->debug_level)
# define sm_debug_unknown(debug) ((debug)->debug_level == SM_DEBUG_UNKNOWN)
# else /* SM_DEBUG_CHECK */
# define sm_debug_active(debug, level) 0
# define sm_debug_level(debug) 0
# define sm_debug_unknown(debug) 0
# endif /* SM_DEBUG_CHECK */
bool sm_debug_loadactive(SM_DEBUG_T *, int);
int sm_debug_loadlevel(SM_DEBUG_T *);
# define SM_DEBUG_INITIALIZER(name, desc) { \
SmDebugMagic, \
SM_DEBUG_UNKNOWN, \
name, \
desc, \
NULL}
#else /* 0 */
typedef int SM_DEBUG_T;
#endif /* 0 */
#endif /* ! SM_DEBUG_H */
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