#ifndef NET__SOCKET__H__
#define NET__SOCKET__H__
#include "ipv4.h"
/* IP socket functions */
int socket_tcp(void);
int socket_udp(void);
int socket_connect4(int sock, const ipv4addr ip, ipv4port port);
int socket_bind4(int sock, const ipv4addr ip, ipv4port port);
int socket_accept4(int sock, ipv4addr ip, ipv4port* port);
int socket_recv4(int sock, char* buffer, unsigned buflen,
ipv4addr ip, ipv4port* port);
int socket_send4(int sock, const char* buffer, unsigned buflen,
const ipv4addr ip, ipv4port port);
int socket_getaddr4(int sock, ipv4addr ip, ipv4port* port);
int socket_cork(int sock);
int socket_uncork(int sock);
/* UNIX local-domain socket functions */
int socket_unixdgm(void);
int socket_unixstr(void);
int socket_connectu(int sock, const char* path);
int socket_bindu(int sock, const char* path);
int socket_acceptu(int sock);
int socket_recvu(int sock, char* buffer, unsigned buflen);
int socket_sendu(int sock, const char* buffer, unsigned buflen);
int socket_pair(int fd[2]);
/* Functions for any type of socket */
int socket_broadcast(int sock);
int socket_connected(int sock);
int socket_linger(int fd, int onoff, int seconds);
int socket_listen(int sock, int backlog);
int socket_reuse(int sock);
int socket_shutdown(int sock, int shut_rd, int shut_wr);
#endif
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