/*
* desktop.h
*
* Copyright (C) 1995, 1996, 1997, 1997, 1998, 1999, 2000, 2001, 2002 Kenichi Kourai
* Copyright (C) 1999, 2000, 2001, 2002 Luiz Blanes
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with blwm; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef DESKTOP_H_
#define DESKTOP_H_
#include "misc.h"
#include "list.h"
#include "taskbar.h"
class Blwm;
class Icon;
class Accessory;
class BlImage;
class Desktop {
private:
List<Blwm> blwmList; // window list
List<Icon> iconList; // shortcut icon list
List<Blwm> onTopList; // on top window list
List<Accessory> accList; // accessory list
int initPos;
BlImage* imgDesktop;
Window topWin; // fake window between ontop acc and ontop win
Colormap curCmap;
Blwm* curCmapBlwm;
public:
Desktop();
List<Blwm>& GetBlwmList() { return blwmList; }
List<Icon>& GetIconList() { return iconList; }
List<Blwm>& GetOnTopList() { return onTopList; }
List<Accessory>& GetAccList() { return accList; }
Blwm* LookInList(Window w);
void CaptureAllWindows();
Point GetNextPlace(const Dim& size, const Point& pageoff);
void FinishBlwm(Bool reStart);
void RecalcAllWindows();
void ChangeFocusToCursor();
void SetFocus();
// Window rearrangement
void Overlap(Bool all, const Rect& vt);
void TileHorz(Bool all, const Rect& vt);
void TileVert(Bool all, const Rect& vt);
void MinimizeAll(Bool all, const Rect& vt = Rect());
void RestoreAll(Bool all, const Rect& vt = Rect());
void CloseAll(Bool all, const Rect& vt = Rect());
void CreateIcons();
void RedrawAllIcons();
void LineUpAllIcons();
Taskbar::TaskbarPos GetDesktopArea(const Point& pt);
void SetWallPaper();
void CreateTopWindow();
Window GetTopWindow() const { return topWin; }
void CreateAccessories();
// colormap
Blwm* GetCmapInstalled() const { return curCmapBlwm; }
void SetCmapInstalled(Blwm* blWm) { curCmapBlwm = blWm; }
Colormap GetCurrentCmap() const { return curCmap; }
void SetCurrentCmap(Colormap cmap) { curCmap = cmap; }
};
#endif // DESKTOP_H_
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