/*
* dialog.h
*
* Copyright (C) 1995, 1996, 1997, 1997, 1998, 1999, 2000, 2001, 2002 Kenichi Kourai
* Copyright (C) 1999, 2000, 2001, 2002 Luiz Blanes
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with blwm; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _DIALOG_H_
#define _DIALOG_H_
#include "util.h"
#include "resource.h"
class Timer;
class BlImage;
/*
* Dialog class
*/
class Dialog {
protected:
Window frame; // frame
Rect rc; // position and size
char* name; // title name
public:
static BlImage* imgDialog;
static Timer* dlgTimer;
public:
Dialog(const Rect& rect = Rect(0, 0, 1, 1));
virtual ~Dialog();
Window GetFrameWin() { return frame; }
void SetRect(const Rect& rect);
void SetTitle(char* dlgname);
virtual void MapDialog();
virtual void UnmapDialog();
virtual void DrawClientWin();
virtual ResourceId EventLoop();
virtual void Exposure(Window win);
virtual ResourceId Button1Press(Window win);
virtual ResourceId FindShortCutKey(char key);
static void Initialize();
};
#endif // _DIALOG_H_
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