/*
* fbutton.cc
*
* Copyright (C) 1995, 1996, 1997, 1997, 1998, 1999, 2000, 2001, 2002 Kenichi Kourai
* Copyright (C) 1999, 2000, 2001, 2002 Luiz Blanes
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with blwm; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include <X11/Xlib.h>
#include <X11/xpm.h>
#include "main.h"
#include "misc.h"
#include "blwm.h"
#include "fbutton.h"
#include "blwmrc.h"
#include "pixmap_image.h"
#include "tooltip.h"
#include "bitmaps/button_min.xpm"
#include "bitmaps/button_max.xpm"
#include "bitmaps/button_close.xpm"
#include "bitmaps/button_restore.xpm"
char* FrameButton::desc[4];
BlImage* FrameButton::imgButton[4];
FrameButton::FrameButton(Blwm* blwm, Window parent, const Rect& rc)
: Button(parent, rc), img(NULL), blWm(blwm)
{
if (TitlebarImage) {
SetBgImage(Blwm::imgTitlebar, Point(rc.x, rc.y));
SetBgActiveImage(Blwm::imgActiveTitlebar, Point(rc.x, rc.y));
}
}
FrameButton::~FrameButton()
{
BlImage::Destroy(img);
}
void FrameButton::ChangeImage(ButtonName bn)
{
BlImage::Destroy(img);
img = imgButton[bn]->Duplicate();
toolTip->SetString(desc[bn], &fsTitle);
}
/*
* DrawButton --
* Draw frame button.
*/
void FrameButton::DrawButton()
{
if (blWm->CheckFocus()) {
if (TitlebarImage)
imgBack->SetBackground(None);
if (TitlebarActiveImage)
imgActiveBack->SetBackground(frame);
else
XSetWindowBackground(display, frame, ButtonActiveColor.pixel);
}
else {
if (TitlebarActiveImage)
imgActiveBack->SetBackground(None);
if (TitlebarImage)
imgBack->SetBackground(frame);
else
XSetWindowBackground(display, frame, ButtonColor.pixel);
}
XClearWindow(display, frame);
Button::DrawButton();
if (img) {
if (state == NORMAL)
img->Display(frame, Point(2, 2));
else
img->Display(frame, Point(3, 3));
}
}
/*
* Button1Press --
* Process press of button1 (mouse left button)
*/
void FrameButton::Button1Press()
{
ASSERT(blWm);
if (!blWm->CheckFocus())
blWm->SetFocus();
blWm->RaiseWindow(True);
Button::Button1Press();
}
/*
* ExecButtonFunc --
* Execute the function of frame button 1 (minimize).
*/
void FrameButton1::ExecButtonFunc(ButtonState bs)
{
ASSERT(blWm);
if (bs == PUSH)
blWm->MinimizeWindow();
}
/*
* ExecButtonFunc --
* Execute the function of frame button 2 (maximize or restore).
*/
void FrameButton2::ExecButtonFunc(ButtonState bs)
{
ASSERT(blWm);
if (bs == PUSH) {
if (blWm->CheckStatus(MAXIMIZE_WINDOW)) {
ChangeImage(MAXIMIZE);
blWm->RestoreWindow();
}
else {
ChangeImage(RESTORE);
blWm->MaximizeWindow();
}
}
}
/*
* ExecButtonFunc --
* Execute the function of frame button 3 (close window).
*/
void FrameButton3::ExecButtonFunc(ButtonState bs)
{
ASSERT(blWm);
if (bs == PUSH)
BlFunction::execFunction(Q_CLOSE, blWm);
}
void FrameButton::Initialize()
{
imgButton[MINIMIZE] = new PixmapImage(button_min);
imgButton[MAXIMIZE] = new PixmapImage(button_max);
imgButton[CLOSE] = new PixmapImage(button_close);
imgButton[RESTORE] = new PixmapImage(button_restore);
desc[MINIMIZE] = MinimizeButtonMessage;
desc[MAXIMIZE] = MaximizeButtonMessage;
desc[CLOSE] = CloseButtonMessage;
desc[RESTORE] = RestoreButtonMessage;
}
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