// IconButton.cc
// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
// and Simon Bowden (rathnor at users.sourceforge.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: IconButton.cc 4677 2007-01-16 16:25:43Z markt $
#include "IconButton.hh"
#include "IconbarTool.hh"
#include "fluxbox.hh"
#include "Screen.hh"
#include "Window.hh"
#include "WinClient.hh"
#include "CommandParser.hh"
#include "WindowCmd.hh"
#include "FbTk/App.hh"
#include "FbTk/SimpleCommand.hh"
#include "FbTk/EventManager.hh"
#include "FbTk/MacroCommand.hh"
#include "FbTk/Command.hh"
#include "FbTk/RefCount.hh"
#include "FbTk/Menu.hh"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H
#include <X11/Xutil.h>
#ifdef SHAPE
#include <X11/extensions/shape.h>
#endif // SHAPE
typedef FbTk::RefCount<FbTk::Command> RefCmd;
namespace {
class ShowMenu: public FbTk::Command {
public:
explicit ShowMenu(FluxboxWindow &win):m_win(win) { }
void execute() {
// hide the menu if it's already showing for this FluxboxWindow
if (m_win.menu().isVisible() && WindowCmd<void>::window() == &m_win) {
m_win.screen().hideMenus();
return;
}
m_win.screen().hideMenus();
// get last button pos
const XEvent &event = Fluxbox::instance()->lastEvent();
int x = event.xbutton.x_root - (m_win.menu().width() / 2);
int y = event.xbutton.y_root - (m_win.menu().height() / 2);
m_win.showMenu(x, y);
}
private:
FluxboxWindow &m_win;
};
class FocusCommand: public FbTk::Command {
public:
explicit FocusCommand(const IconbarTool& tool, FluxboxWindow &win) :
m_win(win), m_tool(tool) { }
void execute() {
// this needs to be a local variable, as this object could be destroyed
// if the workspace is changed.
FluxboxWindow &win = m_win;
if(win.isIconic() || !win.isFocused()) {
switch(win.screen().getUserFollowModel()) {
case BScreen::SEMIFOLLOW_ACTIVE_WINDOW:
if (win.isIconic()) {
win.screen().sendToWorkspace(win.screen().currentWorkspaceID(), &win);
} else {
win.screen().changeWorkspaceID(win.workspaceNumber());
}
break;
case BScreen::FETCH_ACTIVE_WINDOW:
win.screen().sendToWorkspace(win.screen().currentWorkspaceID(), &win);
break;
case BScreen::FOLLOW_ACTIVE_WINDOW:
if (!win.isStuck())
win.screen().changeWorkspaceID(win.workspaceNumber());
default:
break;
};
win.raiseAndFocus();
} else
win.iconify();
}
private:
FluxboxWindow &m_win;
const IconbarTool& m_tool;
};
// simple forwarding of wheeling, but only
// if desktopwheeling is enabled
class WheelWorkspaceCmd : public FbTk::Command {
public:
explicit WheelWorkspaceCmd(const IconbarTool& tool, FluxboxWindow &win, const char* cmd) :
m_win(win), m_cmd(CommandParser::instance().parseLine(cmd)), m_tool(tool) { }
void execute() {
switch(m_tool.wheelMode()) {
case IconbarTool::ON:
m_cmd->execute();
break;
case IconbarTool::SCREEN:
if(m_win.screen().isDesktopWheeling())
m_cmd->execute();
break;
case IconbarTool::OFF:
default:
break;
};
}
private:
FluxboxWindow &m_win;
RefCmd m_cmd;
const IconbarTool& m_tool;
};
} // end anonymous namespace
IconButton::IconButton(const IconbarTool& tool, const FbTk::FbWindow &parent,
FbTk::Font &font, FluxboxWindow &win):
FbTk::TextButton(parent, font, win.winClient().title()),
m_win(win),
m_icon_window(*this, 1, 1, 1, 1,
ExposureMask | ButtonPressMask | ButtonReleaseMask),
m_use_pixmap(true) {
RefCmd next_workspace(new ::WheelWorkspaceCmd(tool, m_win, "nextworkspace"));
RefCmd prev_workspace(new ::WheelWorkspaceCmd(tool, m_win, "prevworkspace"));
RefCmd focus_cmd(new ::FocusCommand(tool, m_win));
RefCmd menu_cmd(new ::ShowMenu(m_win));
setOnClick(focus_cmd, 1);
setOnClick(menu_cmd, 3);
if(win.screen().isReverseWheeling()) {
setOnClick(next_workspace, 5);
setOnClick(prev_workspace, 4);
} else {
setOnClick(next_workspace, 4);
setOnClick(prev_workspace, 5);
}
m_win.hintSig().attach(this);
m_win.titleSig().attach(this);
FbTk::EventManager::instance()->add(*this, m_icon_window);
update(0);
}
IconButton::~IconButton() {
// ~FbWindow cleans event manager
}
void IconButton::exposeEvent(XExposeEvent &event) {
if (m_icon_window == event.window)
m_icon_window.clear();
else
FbTk::TextButton::exposeEvent(event);
}
void IconButton::moveResize(int x, int y,
unsigned int width, unsigned int height) {
FbTk::TextButton::moveResize(x, y, width, height);
if (m_icon_window.width() != FbTk::Button::width() ||
m_icon_window.height() != FbTk::Button::height()) {
update(0); // update icon window
}
}
void IconButton::resize(unsigned int width, unsigned int height) {
FbTk::TextButton::resize(width, height);
if (m_icon_window.width() != FbTk::Button::width() ||
m_icon_window.height() != FbTk::Button::height()) {
update(0); // update icon window
}
}
void IconButton::clear() {
setupWindow();
}
void IconButton::clearArea(int x, int y,
unsigned int width, unsigned int height,
bool exposure) {
FbTk::TextButton::clearArea(x, y,
width, height, exposure);
}
void IconButton::setPixmap(bool use) {
if (m_use_pixmap != use) {
m_use_pixmap = use;
update(0);
}
}
void IconButton::update(FbTk::Subject *subj) {
// we got signal that either title or
// icon pixmap was updated,
// so we refresh everything
// we need to check our client first
if (m_win.clientList().empty())
return;
Display *display = FbTk::App::instance()->display();
int screen = m_win.screen().screenNumber();
if (m_use_pixmap && m_win.usePixmap()) {
// setup icon window
m_icon_window.show();
unsigned int w = width();
unsigned int h = height();
FbTk::translateSize(orientation(), w, h);
int iconx = 1, icony = 1;
unsigned int neww = w, newh = h;
if (newh > 2*static_cast<unsigned>(icony))
newh -= 2*icony;
else
newh = 1;
neww = newh;
FbTk::translateCoords(orientation(), iconx, icony, w, h);
FbTk::translatePosition(orientation(), iconx, icony, neww, newh, 0);
m_icon_window.moveResize(iconx, icony, neww, newh);
m_icon_pixmap.copy(m_win.iconPixmap().drawable(), DefaultDepth(display, screen), screen);
m_icon_pixmap.scale(m_icon_window.width(), m_icon_window.height());
// rotate the icon or not?? lets go not for now, and see what they say...
// need to rotate mask too if we do do this
m_icon_pixmap.rotate(orientation());
m_icon_window.setBackgroundPixmap(m_icon_pixmap.drawable());
} else {
// no icon pixmap
m_icon_window.move(0, 0);
m_icon_window.hide();
m_icon_pixmap = 0;
}
if(m_use_pixmap && m_win.useMask()) {
m_icon_mask.copy(m_win.iconMask().drawable(), 0, 0);
m_icon_mask.scale(m_icon_pixmap.width(), m_icon_pixmap.height());
m_icon_mask.rotate(orientation());
} else
m_icon_mask = 0;
#ifdef SHAPE
XShapeCombineMask(display,
m_icon_window.drawable(),
ShapeBounding,
0, 0,
m_icon_mask.drawable(),
ShapeSet);
#endif // SHAPE
if (subj == &(m_win.titleSig()))
setText(m_win.title());
if (subj != 0) {
setupWindow();
} else {
m_icon_window.clear();
}
}
void IconButton::setupWindow() {
m_icon_window.clear();
if (!m_win.clientList().empty()) {
setText(m_win.winClient().title());
// draw with x offset and y offset
}
FbTk::TextButton::clear();
}
void IconButton::drawText(int x, int y, FbTk::FbDrawable *drawable) {
// offset text
if (m_icon_pixmap.drawable() != 0)
FbTk::TextButton::drawText(m_icon_window.x() + m_icon_window.width() + 1, y, drawable);
else
FbTk::TextButton::drawText(1, y, drawable);
}
bool IconButton::setOrientation(FbTk::Orientation orient) {
if (orientation() == orient)
return true;
if (FbTk::TextButton::setOrientation(orient)) {
int iconx = 1, icony = 1;
unsigned int tmpw = width(), tmph = height();
FbTk::translateSize(orient, tmpw, tmph);
FbTk::translateCoords(orient, iconx, icony, tmpw, tmph);
FbTk::translatePosition(orient, iconx, icony, m_icon_window.width(), m_icon_window.height(), 0);
m_icon_window.move(iconx, icony);
return true;
} else {
return false;
}
}
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