/* -*-c-*- */
/* FvwmTaskBar Module for Fvwm.
*
* Copyright 1994, Mike Finger (mfinger@mermaid.micro.umn.edu or
* Mike_Finger@atk.com)
*
* The functions in this source file are the original work of Mike Finger.
*
* No guarantees or warantees or anything are provided or implied in any way
* whatsoever. Use this program at your own risk. Permission to use this
* program for any purpose is given, as long as the copyright is kept intact.
*
*/
/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include "libs/Module.h"
#include <stdio.h>
#include "FvwmTaskBar.h"
#include "List.h"
#include "Mallocs.h"
extern ModuleArgs *module;
/*
InitList - Initialize the list
*/
void InitList(List *list)
{
list->head=list->tail=NULL;
list->count=0;
}
/*
AddItem - Allocates spaces for and appends an item to the list
*/
void AddItem(List *list, long id, ConfigWinPacket *cfgpacket,
long Desk, int count)
{
Item *new;
new=(Item *)safemalloc(sizeof(Item));
new->id=id;
new->name=NULL;
memcpy(&new->flags, &cfgpacket->flags, sizeof(new->flags));
new->Desk=Desk;
new->count=count;
memset((void *)&(new->p), 0, sizeof(FvwmPicture));
new->next=NULL;
if (list->tail==NULL) list->head=list->tail=new;
else {
list->tail->next=new;
list->tail=new;
}
list->count++;
}
/*
AddItemName - Allocates spaces for and appends an item to the list
*/
void AddItemName(List *list, char *string, int iconified)
{
Item *new;
new = (Item *)safemalloc(sizeof(Item));
new->id = 0L;
new->name = NULL;
UpdateString(&new->name, string);
SET_ICONIFIED(new,iconified);
new->next = NULL;
if (list->tail == NULL)
list->head = list->tail = new;
else
{
list->tail->next = new;
list->tail = new;
}
list->count++;
}
/*
FindItem - Find the item in the list matching the id
*/
int FindItem(List *list, long id)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->id!=id;temp=temp->next);
if (temp==NULL)
return -1;
return temp->count;
}
/*
FindNameItem - Find the item in the list matching the string
*/
int FindNameItem(List *list, char *string)
{
Item *temp;
for(temp=list->head;
temp!=NULL && strcmp(temp->name,string) != 0;
temp=temp->next);
if (temp==NULL) return -1;
return temp->count;
}
/*
UpdateItem* - Update the item in the list
*/
int UpdateItemName(List *list, long id, char *string)
{
Item *temp;
for(temp=list->head;temp!=NULL && id!=temp->id;temp=temp->next);
if (temp==NULL) return -1;
UpdateString(&temp->name,string);
return temp->count;
}
int UpdateItemIconifiedFlag(List *list, long id, int iconified)
{
Item *temp;
for(temp=list->head;temp!=NULL && id!=temp->id;temp=temp->next);
if (temp==NULL) return -1;
SET_ICONIFIED(temp,iconified);
return temp->count;
}
int UpdateItemGSFRFlags(List *list, ConfigWinPacket *cfgpacket)
{
Item *temp;
for(temp=list->head;temp!=NULL && cfgpacket->w!=temp->id;temp=temp->next);
if (temp==NULL) return -1;
temp->flags = cfgpacket->flags;
return temp->count;
}
int UpdateItemIndexDesk(List *list, int i, long desk)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->count!=i;temp=temp->next);
if (temp==NULL) return -1;
temp->Desk=desk;
return temp->count;
}
int UpdateNameItem(List *list, char *string, long id, int iconified)
{
Item *temp;
for(temp=list->head;
temp!=NULL && strcmp(temp->name,string) != 0;
temp=temp->next);
if (temp==NULL) return -1;
else {
if (id != -1) temp->id = id;
if (iconified != -1) SET_ICONIFIED(temp,iconified);
return temp->count;
}
}
int UpdateItemIndexGeometry(List *list, int i, rectangle *new_g)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->count!=i;temp=temp->next);
if (temp==NULL) return -1;
temp->win_g = *new_g;
return temp->count;
}
/*
FreeItem - Frees allocated space for an Item
*/
void FreeItem(Item *ptr)
{
if (ptr != NULL) {
if (ptr->name!=NULL) free(ptr->name);
free(ptr);
}
}
/*
DeleteItem - Deletes an item from the list
*/
int DeleteItem(List *list,long id)
{
Item *temp,*temp2;
int i;
if (list->head==NULL) return -1;
if (list->head->id==id) {
temp2=list->head;
temp=list->head=list->head->next;
i=temp2->count;
} else {
for(temp=list->head,temp2=temp->next; temp2; temp2=temp2->next) {
if (temp2->id == id)
break;
temp = temp2;
}
if (temp2 == NULL) return -1;
temp->next=temp2->next;
}
if (temp2==list->tail) list->tail=temp;
i=temp2->count;
FreeItem(temp2);
list->count--;
return i;
/* return i+1; */
}
/*
FreeList - Free the entire list of Items
*/
void FreeList(List *list)
{
Item *temp,*temp2;
for(temp=list->head;temp!=NULL;)
{
temp2=temp;
temp=temp->next;
FreeItem(temp2);
}
list->count=0;
}
/*
PrintList - Print the list of item to stderr. (Debugging)
*/
void PrintList(List *list)
{
Item *temp;
fprintf(stderr,"%s List of Items:\n", module->name);
fprintf(stderr," %10s %-15s %-15s %-15s %-15s Flgs\n","ID","Name","I-Name",
"R-Name","R-Class");
fprintf(stderr," ---------- --------------- --------------- --------------- --------------- ----\n");
for(temp=list->head;temp!=NULL;temp=temp->next) {
fprintf(stderr," %10ld %-15.15s\n",temp->id,
(temp->name==NULL) ? "<null>" : temp->name);
}
}
/*
ItemName - Return the name of an Item
*/
char *ItemName(List *list, int n)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->count!=n;temp=temp->next);
if (temp==NULL) return NULL;
return temp->name;
}
/*
IsItemIndexIconified - Say if an item is iconified
*/
int IsItemIconified(List *list, long id)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->id!=id;temp=temp->next);
if (temp==NULL) return -1;
return IS_ICONIFIED(temp);
}
/*
IsItemIndexIconified - Say if an item of index i is iconified
*/
int IsItemIndexIconified(List *list, int i)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->count!=i;temp=temp->next);
if (temp==NULL) return -1;
return IS_ICONIFIED(temp);
}
/*
IsItemIndexSticky - Say if an item of index i is sticky
*/
int IsItemIndexSticky(List *list, int i)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->count!=i;temp=temp->next);
if (temp==NULL) return -1;
return (IS_STICKY_ACROSS_DESKS(temp) ||
(IS_ICONIFIED(temp) && IS_ICON_STICKY_ACROSS_DESKS(temp)));
}
/*
IsItemIndexSkipWindowList - Say if an item of index i is in the skip list
*/
int IsItemIndexSkipWindowList(List *list, int i)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->count!=i;temp=temp->next);
if (temp==NULL) return -1;
return DO_SKIP_WINDOW_LIST(temp);
}
/*
IsItemIndexIconSuppressed - Say if an item has a no icon style
*/
int IsItemIndexIconSuppressed(List *list, int i)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->count!=i;temp=temp->next);
if (temp==NULL) return -1;
return IS_ICON_SUPPRESSED(temp);
}
/*
ItemCount - Return the number of items inthe list
*/
int ItemCount(List *list)
{
return list->count;
}
/*
ItemID - Return the ID of the item in the list.
*/
long ItemID(List *list, int n)
{
Item *temp;
for(temp=list->head;temp!=NULL && temp->count!=n;temp=temp->next);
if (temp==NULL) return -1;
return temp->id;
}
/*
CopyItem - Copy an item from one list to another
*/
void CopyItem(List *dest, List *source, int n)
{
Item *temp;
ConfigWinPacket cfgpkt;
for(temp=source->head;temp!=NULL && temp->count!=n;temp=temp->next);
if (temp==NULL) return;
memcpy(&cfgpkt.flags, &temp->flags, sizeof(cfgpkt.flags));
AddItem(dest, temp->id, &cfgpkt,temp->Desk,temp->count);
UpdateItemName(dest,temp->id,temp->name);
DeleteItem(source,temp->id);
}
/*
UpdateItemPicture - Adds the picture information in the list
*/
void UpdateItemPicture(List *list, int n, FvwmPicture *p)
{
Item *temp;
for (temp=list->head;temp && temp->count!=n;temp=temp->next);
if (temp==NULL) return;
if (p != NULL)
{
temp->p.picture = p->picture;
temp->p.mask = p->mask;
temp->p.alpha = p->alpha;
temp->p.width = p->width;
temp->p.height = p->height;
temp->p.depth = p->depth;
}
else
{
temp->p.picture = None;
temp->p.mask = None;
temp->p.alpha = None;
temp->p.width = 0;
temp->p.height = 0;
temp->p.depth = 0;
}
}
/*
GetDeskNumber - Returns the desknumber of the item
*/
int GetDeskNumber(List *list, int n, long *Desk)
{
Item *temp;
for (temp=list->head;temp && temp->count!=n;temp=temp->next);
if (temp==NULL) return 0;
*Desk=temp->Desk;
return 1;
}
/*
GetItemPicture - Returns the picture
*/
FvwmPicture *GetItemPicture(List *list, int n)
{
Item *temp;
for (temp=list->head;temp && temp->count!=n;temp=temp->next);
if (temp==NULL) return 0;
return &(temp->p);
}
/*
GetItemGeometry - returns a pointer to the internal geometry rectangle
*/
int GetItemGeometry(List *list, int n, rectangle **r)
{
Item *temp;
for (temp=list->head;temp && temp->count!=n;temp=temp->next);
if (temp==NULL) return 0;
*r=&temp->win_g;
return 1;
}
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