/* FvwmWinList Module for Fvwm. * * Copyright 1994, Mike Finger (mfinger@mermaid.micro.umn.edu or * Mike_Finger@atk.com) * * The functions in this source file that are the original work of Mike Finger. * * No guarantees or warantees or anything are provided or implied in any way * whatsoever. Use this program at your own risk. Permission to use this * program for any purpose is given, as long as the copyright is kept intact. * * Things to do: Convert to C++ (In Progress) */ /* This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* Structure definitions */ typedef struct item { long id; char *name; window_flags flags; long desk; struct item *next; } Item; typedef struct { Item *head,*tail; int count; } List; /* Function Prototypes */ extern void InitList(List *list); extern void ReorderList(List *list, long id, long FlipFocus); extern void AddItem(List *list, ConfigWinPacket *cfgpacket); extern int FindItem(List *list, long id); extern int FindItemVisible(List *list, long id); extern long ItemDesk(List *list, long id); extern int UpdateItemName(List *list, long id, char *string); extern int UpdateItemDesk(List *list, ConfigWinPacket *cfgpacket); extern int UpdateItemGSFRFlags(List *list, ConfigWinPacket *cfgpacket); extern void FreeItem(Item *ptr); extern int DeleteItem(List *list,long id); extern void FreeList(List *list); extern void PrintList(List *list); extern char *ItemName(List *list, int n); extern Item *ItemFlags(List *list, long id ); extern int ItemCount(List *list); extern int ItemCountVisible(List *list); extern long ItemID(List *list, int n); extern void CopyItem(List *dest,List *source,int n); extern int IsItemVisible(Item *temp); extern int IsItemIndexVisible(List *list,int n);