ANIMDATA}ô xcalc32_0.xpm/* XPM */ static char *xcalc32_0[] = { /* width height num_colors chars_per_pixel */ " 32 32 7 1", /* colors */ ". c None", "# c #008080", "a c #000000", "b c #000080", "c c #00ffff", "d c #ffffff", "e c #c0c0c0", /* pixels */ "................................", "................................", "................................", "................................", "................................", "................................", "..#############################.", ".abcdcdcdcdcdcdcdcdcdcdcdcdcdcd#", ".ab##########aaaaaaaaaaaaaaa##c#", ".ab##########eeeeeeeeeeeeeea##d#", ".ab##########eddddddddddddda##c#", ".ab##########eeeeeeeeeeeeeea##d#", ".ab###########################c#", ".ab##add#add#add#add#add#add##d#", ".ab##aed#aed#aed#aed#aed#aed##c#", ".ab##aaa#aaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".ab##add#add#add#add#add#add##d#", ".ab##aed#aed#aed#aed#aed#aed##c#", ".ab##aaa#aaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".ab##adddddd#add#add#add#add##d#", ".ab##aeeeeed#aed#aed#aed#aed##c#", ".ab##aaaaaaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".abbbbbbbbbbbbbbbbbbbbbbbbbbbb##", "..aaaaaaaaaaaaaaaaaaaaaaaaaaaaa.", "................................", "................................", "................................", "................................", "................................" }; DATA}ô xcalc32_1.xpm/* XPM */ static char *xcalc32_1[] = { /* width height num_colors chars_per_pixel */ " 32 32 7 1", /* colors */ ". c None", "# c #008080", "a c #000000", "b c #000080", "c c #00ffff", "d c #ffffff", "e c #c0c0c0", /* pixels */ "................................", "................................", "................................", "................................", "................................", "................................", "..#############################.", ".abcdcdcdcdcdcdcdcdcdcdcdcdcdcd#", ".ab##########aaaaaaaaaaaaaaa##c#", ".ab##########eeeeeeeeeeeeeea##d#", ".ab##########edddddddddddada##c#", ".ab##########eeeeeeeeeeeeeea##d#", ".ab###########################c#", ".ab##add#add#add#add#add#aaa##d#", ".ab##aed#aed#aed#aed#aed#dea##c#", ".ab##aaa#aaa#aaa#aaa#aaa#dda##d#", ".ab###########################c#", ".ab##add#add#add#add#add#add##d#", ".ab##aed#aed#aed#aed#aed#aed##c#", ".ab##aaa#aaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".ab##adddddd#add#add#add#add##d#", ".ab##aeeeeed#aed#aed#aed#aed##c#", ".ab##aaaaaaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".abbbbbbbbbbbbbbbbbbbbbbbbbbbb##", "..aaaaaaaaaaaaaaaaaaaaaaaaaaaaa.", "................................", "................................", "................................", "................................", "................................" }; DATA}ô xcalc32_2.xpm/* XPM */ static char *xcalc32_2[] = { /* width height num_colors chars_per_pixel */ " 32 32 7 1", /* colors */ ". c None", "# c #008080", "a c #000000", "b c #000080", "c c #00ffff", "d c #ffffff", "e c #c0c0c0", /* pixels */ "................................", "................................", "................................", "................................", "................................", "................................", "..#############################.", ".abcdcdcdcdcdcdcdcdcdcdcdcdcdcd#", ".ab##########aaaaaaaaaaaaaaa##c#", ".ab##########eeeeeeeeeeeeeea##d#", ".ab##########edddddddddadada##c#", ".ab##########eeeeeeeeeeeeeea##d#", ".ab###########################c#", ".ab##add#add#add#add#add#add##d#", ".ab##aed#aed#aed#aed#aed#aed##c#", ".ab##aaa#aaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".ab##add#add#add#aaa#add#add##d#", ".ab##aed#aed#aed#dea#aed#aed##c#", ".ab##aaa#aaa#aaa#dda#aaa#aaa##d#", ".ab###########################c#", ".ab##adddddd#add#add#add#add##d#", ".ab##aeeeeed#aed#aed#aed#aed##c#", ".ab##aaaaaaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".abbbbbbbbbbbbbbbbbbbbbbbbbbbb##", "..aaaaaaaaaaaaaaaaaaaaaaaaaaaaa.", "................................", "................................", "................................", "................................", "................................" }; DATA}ô xcalc32_3.xpm/* XPM */ static char *xcalc32_3[] = { /* width height num_colors chars_per_pixel */ " 32 32 7 1", /* colors */ ". c None", "# c #008080", "a c #000000", "b c #000080", "c c #00ffff", "d c #ffffff", "e c #c0c0c0", /* pixels */ "................................", "................................", "................................", "................................", "................................", "................................", "..#############################.", ".abcdcdcdcdcdcdcdcdcdcdcdcdcdcd#", ".ab##########aaaaaaaaaaaaaaa##c#", ".ab##########eeeeeeeeeeeeeea##d#", ".ab##########edddddadadadada##c#", ".ab##########eeeeeeeeeeeeeea##d#", ".ab###########################c#", ".ab##add#add#add#add#add#add##d#", ".ab##aed#aed#aed#aed#aed#aed##c#", ".ab##aaa#aaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".ab##add#add#add#add#add#add##d#", ".ab##aed#aed#aed#aed#aed#aed##c#", ".ab##aaa#aaa#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".ab##aaaaaaa#add#add#add#add##d#", ".ab##deeeeea#aed#aed#aed#aed##c#", ".ab##dddddda#aaa#aaa#aaa#aaa##d#", ".ab###########################c#", ".abbbbbbbbbbbbbbbbbbbbbbbbbbbb##", "..aaaaaaaaaaaaaaaaaaaaaaaaaaaaa.", "................................", "................................", "................................", "................................", "................................" };