ANIMDATAAô xeyes32_0.xpm/* XPM */ static char *xeyes32_0[] = { /* width height num_colors chars_per_pixel */ " 32 32 3 1", /* colors */ ". c #000000", "# c #fefefe", "a c None", /* pixels */ "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaa......aaaaaaaaaaa.....aaaaa", "aaa.........aaaaaaaa.........aaa", "aaa..#####...aaaaaa...#####...aa", "aa..#######..aaaaa...#######...a", "aa..########..aaaa..#########..a", "a..#########...aa...#########...", "a..##########..aa..###########..", "..###########..aa..###########..", "..###########..aa..###########..", "..###########..aa..###########..", "..###########..aa..###########..", "..#######..##..aa..#######..##..", "..#######..##..aa..#######..##..", "..#######..##..aa..#######..##..", "..###########..aa..###########..", "..###########..aa..###########..", "...##########..aa...#########...", "a..#########...aaa..#########..a", "a..########...aaaa...#######...a", "aa..######...aaaaaa...#####...aa", "aa..........aaaaaaaa.........aaa", "aaa.......aaaaaaaaaaa......aaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" }; DATAAô xeyes32_1.xpm/* XPM */ static char *xeyes32_1[] = { /* width height num_colors chars_per_pixel */ " 32 32 3 1", /* colors */ ". c #000000", "# c #fefefe", "a c None", /* pixels */ "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaa......aaaaaaaaaaa.....aaaaa", "aaa.........aaaaaaaa.........aaa", "aaa..#####...aaaaaa...#####...aa", "aa..#######..aaaaa...#######...a", "aa..########..aaaa..#########..a", "a..#########...aa...#########...", "a..##########..aa..###########..", "..###########..aa..###########..", "..###########..aa..###########..", "..###########..aa..###########..", "..###########..aa..###########..", "..##..#######..aa..##..#######..", "..##..#######..aa..##..#######..", "..##..#######..aa..##..#######..", "..###########..aa..###########..", "..###########..aa..###########..", "...##########..aa...#########...", "a..#########...aaa..#########..a", "a..########...aaaa...#######...a", "aa..######...aaaaaa...#####...aa", "aa..........aaaaaaaa.........aaa", "aaa.......aaaaaaaaaaa......aaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" };