/*
* fbutton.h
*
* Copyright (C) 1995-2001 Kenichi Kourai
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with qvwm; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _FBUTTON_H_
#define _FBUTTON_H_
#include "button.h"
class Qvwm;
class QvImage;
/*
* FrameButton class
*/
class FrameButton : public Button {
protected:
QvImage* img;
Qvwm* qvWm; // pointer to Qvwm that this button belong to
static QvImage* imgButton[4];
static char* desc[4];
static const int BUTTON_WIDTH = 12;
static const int BUTTON_HEIGHT = 10;
public:
// Frame button name
enum ButtonName { MINIMIZE, MAXIMIZE, CLOSE, RESTORE };
public:
FrameButton(Qvwm* qvwm, Window parent, const Rect& rc);
virtual ~FrameButton();
void ChangeImage(ButtonName bn);
void DrawButton();
virtual void ExecButtonFunc(ButtonState bs) = 0;
void Button1Press();
static void Initialize();
};
class FrameButton1 : public FrameButton {
public:
FrameButton1(Qvwm* qvWm, Window parent, const Rect& rc)
: FrameButton(qvWm, parent, rc) {}
void ExecButtonFunc(ButtonState bs);
};
class FrameButton2 : public FrameButton {
public:
FrameButton2(Qvwm* qvWm, Window parent, const Rect& rc)
: FrameButton(qvWm, parent, rc) {}
void ExecButtonFunc(ButtonState bs);
};
class FrameButton3 : public FrameButton {
public:
FrameButton3(Qvwm* qvWm, Window parent, const Rect& rc)
: FrameButton(qvWm, parent, rc) {}
void ExecButtonFunc(ButtonState bs);
};
#endif // _FBUTTON_H_
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