/* Skippy - Seduces Kids Into Perversion * * Copyright (C) 2004 Hyriand * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "skippy.h" typedef float (*dist_func)(SkippyWindow *, SkippyWindow *); typedef int (*match_func)(dlist *, SkippyWindow *); static void dir_focus(ClientWin *cw, match_func match, dist_func func) { float diff = 0.0; ClientWin *candidate = NULL; dlist *iter, *candidates; candidates = dlist_first(dlist_find_all(cw->mainwin->cod, (dlist_match_func)match, &cw->mini)); if(! candidates) return; for(iter = dlist_first(candidates); iter; iter = iter->next) { ClientWin *win = (ClientWin *)iter->data; float distance = func(&cw->mini, &win->mini); if(! candidate || distance < diff) { candidate = win; diff = distance; } } XWarpPointer(candidate->mainwin->dpy, None, candidate->mini.window, 0, 0, 0, 0, candidate->mini.width / 2, candidate->mini.height / 2); XSetInputFocus(candidate->mainwin->dpy, candidate->mini.window, RevertToParent, CurrentTime); dlist_free(candidates); } #define HALF_H(w) (w->x + (int)w->width / 2) #define HALF_V(w) (w->y + (int)w->height / 2) #define SQR(x) pow(x, 2) #define DISTFUNC(name, d_x, d_y) \ static float name (SkippyWindow *a, SkippyWindow *b) \ { return sqrt(SQR(d_x) + SQR(d_y)); } #define QUALFUNC(name, expr) \ static int name(dlist *l, SkippyWindow *b) \ { SkippyWindow *a = &((ClientWin*)l->data)->mini; return expr; } #define FOCUSFUNC(name, qual, dist) \ void name(ClientWin *cw) { dir_focus(cw, qual, dist); } DISTFUNC(dist_top_bottom, HALF_H(a) - HALF_H(b), a->y - b->y - (int)b->height) DISTFUNC(dist_bottom_top, HALF_H(a) - HALF_H(b), b->y - a->y - (int)a->height) DISTFUNC(dist_left_right, HALF_V(a) - HALF_V(b), a->x - b->x - (int)b->width) DISTFUNC(dist_right_left, HALF_V(a) - HALF_V(b), b->x - a->x - (int)a->width) QUALFUNC(win_above, a->y + a->height < b->y) QUALFUNC(win_below, b->y + b->height < a->y) QUALFUNC(win_left, a->x + a->width < b->x) QUALFUNC(win_right, b->x + b->width < a->x) FOCUSFUNC(focus_up, win_above, dist_top_bottom) FOCUSFUNC(focus_down, win_below, dist_bottom_top) FOCUSFUNC(focus_left, win_left, dist_left_right) FOCUSFUNC(focus_right, win_right, dist_right_left)